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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Researching how to add new objects
Thread: Researching how to add new objects This thread is 5 pages long: 1 2 3 4 5 · «PREV
radmutant69
radmutant69


Hired Hero
posted July 26, 2017 10:19 AM
Edited by radmutant69 at 11:24, 26 Jul 2017.

You were right Baronus! The image position is probably somewhere in the shadow.
I successfully added to my file the shadow of the original embalmers lab and now it works!



Here is the file:

http://www.filedropper.com/embalmerslab2

It has no capture flag yet but otherwise it's a working mirrored mummy dwelling.

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Baronus
Baronus


Supreme Hero
posted July 26, 2017 11:23 AM

Thanks for testing...
Ive found that object map area is here:
Begin of def 06000A0100 and next:
02 00 02 means area 2x2
01 00 01 means area 1x1 artifacts eg.
But if you change it is crash...
Area begins I think after frame name eg.
shadow001 next you have 01 its transparency and next...
00 means upper left corner! So you have picture in down corner but shadow in up corner
After shadow and 01 you have eg.
aa01 00 1e01 this is point where shadow begins and map area too probably. Must test it...

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Karmakeld
Karmakeld


Known Hero
posted August 21, 2017 08:45 PM

We can add new heroes

I've just tested it, and I managed to succesfully make use of the three unused portraits packed in the game files - Hexis, Dead (tombstone) and Sleeping.
View the file in the FaceTool and you'll see.

We've discussed this some months ago and it was suggested to use Generic heroes, and so I did.
I simply renamed the 'keyword' to the above using TextEdit and also changed class.
I'll have to try adding more portraits to the portrait files, but the process should be the same.

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