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Heroes Community > Summoners Academy > Thread: Dungeon chat
Thread: Dungeon chat This thread is 3 pages long: 1 2 3 · «PREV
Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 12, 2017 09:52 AM
Edited by Bragjul at 10:12, 12 Sep 2017.

@Hanzo A few questions about the dungeon 2.0 HP & DEF(for red creatures) bonus:
- Is it a flat bonus or is it a percentage(ex: +%HP from max HP) bonus?
- If is a flat bonus then how much is it?
- If is a percentage bonus then how much is it? And when is it applied: before or after applying the kingdom bonus?

Thanks!

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 16, 2017 10:28 AM

Bragjul said:
AlHazin said:
No no, you seem to theorize a bit much and forget the practical reality. Until, event or not, I get enough valuable creatures to properly fill a dungeon, I shall dead wave, like top players do, rather than filling a trash dungeon that will allow you and the others mana feast.

Indeed the stunlock is the most viable way to defend at this day, the proof is you are ranting to the devs to disarm that feature.


Well then enjoy it while you can, it will be disabled soon


Just gona say....

Told ya'!

ps: @Galad nice stealth editing our messages ))))))

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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted September 16, 2017 03:10 PM

Oh God.
____________
"The Erwin is out there as they say once in a while lol" - Verriker
"Poetry is a felt change of consciousness" - Markkur
Use this code in Creature Quest! t2QEc#j7h

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 22, 2017 05:34 PM

Guys how is your guild doing since the Kingdom update? (PVP DUNGEON rank)
Mine has droped considerably since then.... Before we were in / or very close of top 10, now for example last week we were on rank 24.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 26, 2017 12:30 PM

Bragjul said:
Guys how is your guild doing since the Kingdom update? (PVP DUNGEON rank)


Seems like we're doing fine, I have a few spots open ATM if you want to join.
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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 26, 2017 01:28 PM

Galaad said:
Bragjul said:
Guys how is your guild doing since the Kingdom update? (PVP DUNGEON rank)


Seems like we're doing fine, I have a few spots open ATM if you want to join.

No thanks, lol! ))
We will catch up don't worry! xD

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 23, 2018 02:50 PM

Damn it I really want to fill up multiple dungeons, it is working really well to some folks. Right now I can only fill two strong ones, but the ATK buff seems lackluster.
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Sandro316
Sandro316

Tavern Dweller
posted January 23, 2018 09:45 PM

Galaad said:
Damn it I really want to fill up multiple dungeons, it is working really well to some folks. Right now I can only fill two strong ones, but the ATK buff seems lackluster.


The buffs for filling multiple dungeons definitely need to be increased in my opinion.  I have been using 3 or 4 dungeons the past few weeks just to test and see which creatures I need to focus on putting totems/enchants on...My main dungeon seems to get only a very slightly increased win % from the extra boost...obviously the other dungeons fair worse than my main one and it leads to an overall worse win rate....In time I think it could end up being the better way to go, but so far there really isn't much point for most people.  I very much so hope that they cycle through luck and PWR this time instead of cycling back to DEF after ATK.  ATK at least seems to provide some modest benefit, but the DEF bonus is really lackluster.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 23, 2018 10:17 PM
Edited by Galaad at 22:20, 23 Jan 2018.

Sandro316 said:
ATK at least seems to provide some modest benefit, but the DEF bonus is really lackluster.


Interesting, I feel the exact opposite.
For me running AW, some dark waves from last week were just deadly, with the DEF buff coupled with 3rd bonus these skellies just wouldn't die, even the dark elf felt tanky. For sure these dungeons were of higher kingdom than mine, still I really felt the difference with single dungeons.

Of course the bonuses are not worth it if the other dungeons are much weaker than your strongest one. They can't compensate as much. They need to all be strong already independently to start with for the bonuses to be worth it.
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Brukernavn
Brukernavn

Hero of Order
posted February 19, 2018 12:13 PM

Does anyone know how mana giving specials for defenders work? For instance wolf, wisp, unicorn. Does it have any effect at all?

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 19, 2018 12:59 PM

Brukernavn said:
Does anyone know how mana giving specials for defenders work? For instance wolf, wisp, unicorn. Does it have any effect at all?


I've also been wondering about that. When I test it seems so but I can't say for sure.
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Sandro316
Sandro316

Tavern Dweller
posted February 20, 2018 03:31 PM

Galaad said:
Brukernavn said:
Does anyone know how mana giving specials for defenders work? For instance wolf, wisp, unicorn. Does it have any effect at all?


I've also been wondering about that. When I test it seems so but I can't say for sure.


They do give mana on defense.  You can easily test it with a Megalodon.  He will use his special every single attack if he kills, because his special gives mana on deathblow.  I have also experienced that the other creatures do in fact use their specials more often when a wisp is being used.
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Brukernavn
Brukernavn

Hero of Order
posted February 22, 2018 01:56 PM

Thanks, that's useful to know.

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