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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM3: The Succession Wars Mod
Thread: [Official Thread] HoMM3: The Succession Wars Mod This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
DonCanardo
DonCanardo


Hired Hero
posted January 09, 2019 02:48 PM
Edited by DonCanardo at 15:10, 09 Jan 2019.

I noticed that the resistance skill triggers aswell on my own troops when I cast a benefic spell on them.
Is that the case in vanilla heroes 3 too or is this a bug ?
it never occured in the thousands of hours i played it.

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orzie
orzie


Responsible
Supreme Hero
Reinventing the Steel
HC SUPPORTER
posted January 09, 2019 04:06 PM

It is a bug, also true for Dwarves and Battle Dwarves. I hope we can look in it for the next v0.8.1 update.

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Planewalker
Planewalker

Tavern Dweller
posted January 10, 2019 05:52 PM

I've noticed in most maps I've played so far that Knight creatures will randomly accumulate in AI town garrisons, sometimes in large groups.

Examples: I'll see a Warlock hero on week 4 with a horde of veteran pikemen, despite no Knight towns on the map. Or, I approach a town and suddenly find 64 Marksmen inside on the next turn.

Sorceress towns seem to generate the broken "Upgraded Peasant" creature.
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DonCanardo
DonCanardo


Hired Hero
posted January 10, 2019 10:09 PM

Planewalker said:
I've noticed in most maps I've played so far that Knight creatures will randomly accumulate in AI town garrisons, sometimes in large groups.

Examples: I'll see a Warlock hero on week 4 with a horde of veteran pikemen, despite no Knight towns on the map. Or, I approach a town and suddenly find 64 Marksmen inside on the next turn.

Sorceress towns seem to generate the broken "Upgraded Peasant" creature.


Yep the team is aware of this bug
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un_notas
un_notas


Hired Hero
posted January 10, 2019 10:12 PM

I agree with planeswalker. I have not used CPU had too many knight creatures. At the beginning I thought it was just random units that joined the hero, but after replying maps or replying the same game (e.g. broken alliance, my favourite mapas it is the map in the demo I played homm first time, in 1996 I believe).

I have been lurking this forum to see if someone speaks up... Has anybody belse noticed the same problem?

By the way, this mod is amazing, thank you, than you so much for all your efforts to any person involved.

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orzie
orzie


Responsible
Supreme Hero
Reinventing the Steel
HC SUPPORTER
posted January 10, 2019 11:37 PM

The issue is fixed in the upcoming update v0.8.1 beta.
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Planewalker
Planewalker

Tavern Dweller
posted January 10, 2019 11:47 PM

Thanks, Orzie!

I've been playing a lot of this -- where is a good place to report bugs? Here?
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e-lysander
e-lysander


Known Hero
Lysander
posted January 11, 2019 03:42 AM

Planewalker said:
Thanks, Orzie!

I've been playing a lot of this -- where is a good place to report bugs? Here?


http://heroes2.forumactif.com/f26-bug-reports

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DonCanardo
DonCanardo


Hired Hero
posted January 12, 2019 11:06 PM
Edited by DonCanardo at 23:08, 12 Jan 2019.

I managed to get all +16 stats artifacts and a pop up window asked me if I wanted to assemble the "-1" artifact.
When I do nothing happen except some artifacts disappear.
I suppose this is a work in progress.

By the way +16 is a lot and quite overpowered don't you think? These artifacts are quite commonly found in utopias or in random maps.


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pekute99
pekute99


Known Hero
posted January 13, 2019 08:31 AM

What are the purposes of the artifacts that decrease your stats ? Just like the Horseshose that decrease 2 lucks of your hero ?

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orzie
orzie


Responsible
Supreme Hero
Reinventing the Steel
HC SUPPORTER
posted January 13, 2019 09:11 AM

pekute99 said:
What are the purposes of the artifacts that decrease your stats ? Just like the Horseshose that decrease 2 lucks of your hero ?

The purpose of these artifacts is to decrease your stats.
In future, there will be a separate class for them so they won't be equal to ART1.
Cursed artifacts is a tradition of Heroes 2.

DonCanardo said:
I managed to get all +16 stats artifacts and a pop up window asked me if I wanted to assemble the "-1" artifact.
When I do nothing happen except some artifacts disappear.
I suppose this is a work in progress.

By the way +16 is a lot and quite overpowered don't you think? These artifacts are quite commonly found in utopias or in random maps.

They won't be found in Dragon Cities starting from v0.8.1 update. They are digged instead of Grail.

They won't combine.
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Tiptoe_McGuffy
Tiptoe_McGuffy


Adventuring Hero
posted January 13, 2019 11:40 PM

Fantastic job! I've been playing for a bit now and noticed some bugs, not sure if you're aware of them but I don't think I've seen them posted here.

- +350 gold specialist isn't working (at least for Dorothy the Sorceress.)

- Right clicking an enemy creature in combat causes the info screen to stay up until you click OK, whereas for your own creatures it disappears when you let go of the right click.

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Elvin
Elvin


Admirable
Omnipresent Hero
What if Elvin was female?
posted January 14, 2019 05:21 AM

Wow this is looking good
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DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.

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DonCanardo
DonCanardo


Hired Hero
posted January 15, 2019 08:11 PM

Bug report : I couldn't upgrade my green dragons in town although I had a black dragon tower.

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orzie
orzie


Responsible
Supreme Hero
Reinventing the Steel
HC SUPPORTER
posted January 15, 2019 08:29 PM

Yes, we know. Currently working on the ultimate fix of the dragon tower issues and proper implementation of the double upgrade feature.

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Tiptoe_McGuffy
Tiptoe_McGuffy


Adventuring Hero
posted January 16, 2019 06:28 AM
Edited by Tiptoe_McGuffy at 07:00, 16 Jan 2019.

- The Estates skill doesn't work at all.

- I'm not sure if this is intended or not, but 'Restart Scenario' restarts with the same random seed - same starting hero, level up pattern etc.
EDIT: It's not entirely the same seed. If you have more than one random hero the second will can be different, but the starting bonuses/faction and hero will stay the same.

EDIT 2: I don't know much about scripting/modding, so what's the simplest way to reveal the whole map? I know in Heroes 2 and 3 there were codes you could type in during gameplay; do these still exist? I'd like to be able to reveal the whole map to look at possibilities for a crash that occurs during the AI turn in a multiplayer game my brother and I were playing.

EDIT 3: I see now that there's a bug report forum on Forums of Enroth and they've already accounted for everything I said including the exact error code in the above crash so don't worry about this post.

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orzie
orzie


Responsible
Supreme Hero
Reinventing the Steel
HC SUPPORTER
posted January 16, 2019 06:40 AM

The map seed is vanilla game mechanics.
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avatar
avatar


Promising
Supreme Hero
posted January 16, 2019 07:37 AM

Cheat codes are WoG/ERA cheat codes. http://www.cheatchannel.com/files/heroes3wog.htm
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DonCanardo
DonCanardo


Hired Hero
posted January 17, 2019 08:15 PM

Bug report : I have the meteor shower spell scroll (with expert wisdom) but it's not appearing in my spell book somehow.
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orzie
orzie


Responsible
Supreme Hero
Reinventing the Steel
HC SUPPORTER
posted January 17, 2019 08:28 PM
Edited by orzie at 20:28, 17 Jan 2019.

Such as any other scroll spell would. We are working on the problem for the upcoming update.

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