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Heroes Community > Library of Enlightenment > Thread: Poorly designed heroes i Heroes 3?
Thread: Poorly designed heroes i Heroes 3? This thread is 3 pages long: 1 2 3 · «PREV

Known Hero
posted April 28, 2019 12:41 PM

phoenix4ever said:
* Ciele specialising in Magic Arrow, yeah yeah probably good for the first week or two, but as soon as she learns Ice Bolt or Lightning Bolt, Magic Arrow seems pretty pointless to me.

I just hired her. It was the only way, to take that behemoth dwelling W1. So I wouldn't call her useless. Magic Arrow is a spell I use a lot, usuallyx I don't have time to build a lvl 2 guild before week 3.

Same for Luna, she is very useful.

Calling them useless is a little much.

Personally I love to play tower but I hate their heroes. All of them. Cyra is actually good (the only one), but diplomacy is so lame. Usually I end up picking Aine.

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Known Hero
posted April 30, 2019 01:07 AM

It is true that somethings are poorly designed/balanced in the game like this but whole system is already corruped when heroes from all of town randomly appears in every weak.

You can get Crag Hack, Isra, Gunnar or Tazar even in the first round and also it is still possible that you will have to stick mediocre heroes when your starting town is lack of decent hero. This random system does not make sense.

I think players should be allowed to purcase heroes from their starting town only. It would make games more fair.

Also I've checked these useless skills are still present, fire magic is still the weakest one, earth is op, magic heroes are weak, mass haste/slow/berserk game breaking, inferno creatures are overpriced, conflux is still overnerfed and Tower is ridiciously overpowered in HotA.

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