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Heroes Community > Library of Enlightenment > Thread: Do you pick Resistance skill as Rampart?
Thread: Do you pick Resistance skill as Rampart? This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted November 24, 2019 10:47 PM
Edited by phoenix4ever at 23:02, 24 Nov 2019.

I don't like HotA's new Resistance mechanic, simple as that.
I don't like Gold Dragons very much, I might go as far as saying they are the worst upgraded level 7 in the game. Why?, because of the fact that they can be hit by the most powerful damage spell, which can easily do 5K damage, killing 20 Gold Dragons in a single cast. The fact that they can be hit by Implosion is not so bad, as almost all units can, but that you cannot resurrect them seems downright unfair to me.
When I play as Rampart AI often loves to spam Implosion on my poor Gold Dragons and I hate it. Black Dragons are 10 times better, because they are actually also immune to Implosion and Aging.

Btw I really don't get the Unicorn thing, how do you intend to move around the battlefield, if Unicorns are always supposed to be besides Gold Dragons? That ruins you mobility and offensive potential completely. It can perhaps be used in a defensive situation, were you are waiting behind castle walls, but not in an offensive situation.

Gold Dragons should either be immune to level 1-3 or 1-5, maybe 1-5 to keep them immune to Armageddon and Resurrection.

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Zaio-Baio
Zaio-Baio


Promising
Famous Hero
posted November 24, 2019 11:01 PM

bloodsucker said:

For instance, I tired to convince Gomunguls Water is worth picking with knights and rangers, cause it's useful to fight neutrals and if you keep refusing it you may end up with nothing and he said he wouldn't pick a skill that is useless in the final fight, no matter how good it is against the map...

So he will never pick logistics, such a shame

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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted November 25, 2019 12:21 AM
Edited by NimoStar at 00:33, 25 Nov 2019.

Galaad said:
Went with second option. "Always" and/or "never" are not part of my playstyle for this game.


I guess you also pick Mysticism then? ;:V

Quote:
Phoenix, I did the math 2 years ago, and proofed you that the new resistance in Hota better for the Gold Dragons than the old one.


That's dumb:

1) Gold Dragons aren't the only unit

2) You aren't taking into account resistance against magic from neutral creatures

3) Old resistance protects you from curses, new resistance is only really useful vs damage spells, which are useless in the long term anyways

4) Old resistance is useful at any game stage, 5%/10%/15% of spell resistance works even if enemy caster has 3 or 2 power skill. New HOTA Resistance only works if enemy hero has high Spell Power. It does nothing against low caster who can still cast Mass Slow. It STILL does nothing against high power caster casting Mass Slow, since the number of rounds of high power will still be way too long for a "30% reduction" to be of consequence to the battle. Does it matter if the slow lasts 14 or 21 rounds? Of course not, it will be over earlier and the first rounds of the effect are the most important. With Classic Resistance even a single one of your creatures resisting the effect makes it immediately and tactically worse.

5) Old resistance stacks with natural resistance such as the one provided by Unicorns and the one of Dwarves. New resistance doesn't. Said in another "mathematical" way, old resistance has positive synergy, new resistance has NEGATIVE synergy since it becomes useless if your creatures naturally resist, while natural resistance is less important if spells are less powerful anyways.

This isn't just a "way of saying it", positive and negative synergy can be proven statistically, too, for those that care.

In other way of saying it, new resistance sucks.

As of the Gold Dragon conundrum, I already answered it ages ago:
1- Make Magic Mirror a mass spell (Its the worst spell in the game anyways)
2- Make Gold Dragons be able to be resurrected by the LEVEL 5 SACRIFICE, which due to a bug counts as level 4 in the second part since it uses just a custom resurrection because developers were too lazy to duplicate the spell.
Simply put if Gold Dragons can be sacrificed by the spell, they just be able to be rezzed by the spell.

And HOTA should also apply this fix, it is a DEVELOPER OVERSIGHT, not a game mechanic we are talking about.

(In fact NWC fixed this mechanic in H4 where they added a "Sacrifice" spell and a second "Sacrifice_Client" level 5 spell so it is counted correctly when it resurrects.
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Otuken
Otuken


Famous Hero
posted November 25, 2019 01:56 AM

phoenix4ever said:
I don't like HotA's new Resistance mechanic, simple as that.
I don't like Gold Dragons very much, I might go as far as saying they are the worst upgraded level 7 in the game. Why?, because of the fact that they can be hit by the most powerful damage spell, which can easily do 5K damage, killing 20 Gold Dragons in a single cast. The fact that they can be hit by Implosion is not so bad, as almost all units can, but that you cannot resurrect them seems downright unfair to me.
When I play as Rampart AI often loves to spam Implosion on my poor Gold Dragons and I hate it. Black Dragons are 10 times better, because they are actually also immune to Implosion and Aging.

Btw I really don't get the Unicorn thing, how do you intend to move around the battlefield, if Unicorns are always supposed to be besides Gold Dragons? That ruins you mobility and offensive potential completely. It can perhaps be used in a defensive situation, were you are waiting behind castle walls, but not in an offensive situation.

Gold Dragons should either be immune to level 1-3 or 1-5, maybe 1-5 to keep them immune to Armageddon and Resurrection.


Gold Dragons are weaker and worse immunity system than the Black ones for balance purpose. Tournament's w/l rates clearly shows that Rampart is stronger than Dungeon (it has even higher win rate than Castle) even if you play single player only you can still realize this fact. Buffing Gold Dragons would make Rampart even more OP.

Also you really shouldn't try to resurrect your units in most case if both you and your enemy have implosion. You should rather focus on finishing battles quickly as much as possible by casting implosion or somethings because implosion destroys a lot more HP than Resurrection may revive.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 25, 2019 11:18 AM

phoenix4ever said:
Why?, because of the fact that they can be hit by the most powerful damage spell


I'm pretty sure many people would prefer immunity to slow, blind and berserk over the immunity to implosion.

I would, for once.
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monere
monere


Bad-mannered
Supreme Hero
posted November 25, 2019 11:41 AM

yeah, berserk is nasty... About implosion, you can counter it with the cloak

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted November 25, 2019 12:27 PM

bloodsucker said:
phoenix4ever said:
Let us not always talk about competitive multiplayer and how "The Pros" play the game.

Specially cause he is wrong. Resistance is not a first choice but "The Pros" pick it often even more in HotA and in opposition to the reason he gives, they pick it because they develop an hero exclusively thinking on the final fight.
For instance, I tired to convince Gomunguls Water is worth picking with knights and rangers, cause it's useful to fight neutrals and if you keep refusing it you may end up with nothing and he said he wouldn't pick a skill that is useless in the final fight, no matter how good it is against the map...

Wait, what the hell did they do in Hota for water to be useless? Did they make clone suck or something?
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Hourglass
Hourglass


Supreme Hero
posted November 25, 2019 09:17 PM

NimoStar said:


That's dumb:

1) Gold Dragons aren't the only unit




Did you notice that the whole topic was about Resistance and Gold Dragons?

Ofc the whole resistance skill values differently to other creatures, and often you're right, the old one usually better for most creatures. It should be mentioned however, that the Hota Resistance offers a better protection against damage spells, which is the reason why Gold Dragons are more safe with it, as they don't need to worry about debuff spells.

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bloodsucker
bloodsucker


Legendary Hero
posted November 25, 2019 09:19 PM
Edited by bloodsucker at 21:34, 25 Nov 2019.

Zaio-Baio said:
So he will never pick logistics, such a shame

That was the analogy I used to try to convince him...

JoonasTo said:
Wait, what the hell did they do in Hota for water to be useless? Did they make clone suck or something?

Truth been told, while I have used it hundreds of times and have seen fights against AI where someone really makes that spell shine, I don't remember to have ever seen it used in competitive streams or do I recall an occasion where when I was watching I thought "Clone would be great here"...
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Orc
Orc


Famous Hero
posted November 25, 2019 10:54 PM

I pick all skills, resistance or not, rampart or not.

there is a mod allows all 28 skills to be learned

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Otuken
Otuken


Famous Hero
posted November 26, 2019 05:18 PM

I wouldn't pick resistance in any circumstance

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Orc
Orc


Famous Hero
posted November 26, 2019 06:16 PM

Otuken said:
I wouldn't pick resistance in any circumstance

you might change your mind when facing solmyr

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Zaio-Baio
Zaio-Baio


Promising
Famous Hero
posted November 26, 2019 09:49 PM

bloodsucker said:

For instance, I tired to convince Gomunguls Water is worth picking with knights and rangers, cause it's useful to fight neutrals and if you keep refusing it you may end up with nothing and he said he wouldn't pick a skill that is useless in the final fight, no matter how good it is against the map...

Earth magic is very important and its best to have earth magic as 1st magic skill on your main hero on all of the popular templates. If i dont get offered earth magic before lvl 5 i usually change my main hero. Mass slow, resurrect and town portal are extremely strong against the map. If your opponent gets them before you do you are at big disadvantage.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 26, 2019 10:24 PM

bloodsucker said:
I don't remember to have ever seen it used in competitive streams or do I recall an occasion where when I was watching I thought "Clone would be great here"...


what, people don't clone archangels anymore?
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monere
monere


Bad-mannered
Supreme Hero
posted November 26, 2019 11:19 PM

Doomforge said:
bloodsucker said:
I don't remember to have ever seen it used in competitive streams or do I recall an occasion where when I was watching I thought "Clone would be great here"...


what, people don't clone archangels anymore?
they would, but they can't get as far as upgrading angels because they are too pro for this game and they have to end the game in day 1 if possible. If possible, even before leaving the town. Actually, let's just award them all the win without even playing. Seriously, why bother getting to month 10+ in a game that is meant to be played like that when you can just end it in day 1?
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Otuken
Otuken


Famous Hero
posted November 27, 2019 02:11 AM

Magic heroes are all garbage. Sometimes I even think the worst might hero may be better than the best magic hero.

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bloodsucker
bloodsucker


Legendary Hero
posted November 27, 2019 06:43 AM
Edited by bloodsucker at 06:45, 27 Nov 2019.

That's not true, Gundula and Dessa beat most might heroes.
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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted November 27, 2019 06:45 AM

Otuken said:
Magic heroes are all garbage. Sometimes I even think the worst might hero may be better than the best magic hero.

If you play with OP Town Portal yes.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 27, 2019 09:01 AM
Edited by Doomforge at 09:02, 27 Nov 2019.

if Adela wasn't cripled by low chance for crucial skills and high for crappy ones, especially First Aid tent, she'd be rad. Adelablessed Halberdiers powerstack is actually quite crazy.
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted November 27, 2019 09:20 AM

Doomforge said:
if Adela wasn't cripled by low chance for crucial skills and high for crappy ones, especially First Aid tent, she'd be rad. Adelablessed Halberdiers powerstack is actually quite crazy.


I think a lot of heroes would need a little boosting. But that's another topic.
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