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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: HoMM3 ERA HD + Era scripts gaming build
Thread: HoMM3 ERA HD + Era scripts gaming build This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
Urgat
Urgat

Tavern Dweller
posted March 25, 2020 01:28 PM

Urgat said:
First of all, thank you for this great setup!

I might have found an error.

I activated the option to be asked on start of every map if I want it wogified or not. This option seems to be broken because every map gets wogified nonetheless. I don't get asked.


Don't want to spam but no one replied to this ;-;

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daemon_n
daemon_n


Adventuring Hero
posted March 27, 2020 02:31 AM
Edited by daemon_n at 02:31, 27 Mar 2020.

Urgat said:

Don't want to spam but no one replied to this ;-;


Sorry - i missed it. I quickly do answer on Discord server.
Anyway from 2.8+ era version wogification does work everytime the game start - you can only disable options that you do not need to.
If you have more questions, i will be glad to give the answer on its

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fanofheroes
fanofheroes


Known Hero
posted March 30, 2020 04:56 AM

I tried to download this file, but there's a Malware in the google download, the dropbox link produces an error and the Yandex drive requires an account and everytime I put in the special characters it doesn't allow me to make an account (the audio doesn't help cause I don't speak russian).

Is there another download link for this?

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VordeX
VordeX


Hired Hero
posted March 30, 2020 02:27 PM

Hello. Im having a problem with option "hero specialisation boost"
Its enabled, but when i play and see wog otpions during the game, its disabled, and heroes do not have this boost. I thought other option disables it, but i had ALL options disabled, and still this one didnt work. Any solution?

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RerryR
RerryR


Promising
Famous Hero
Researching Magic
posted March 30, 2020 02:39 PM

If you using Third Upgrade or AC mod please consulte the readme.
If not idk.

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VordeX
VordeX


Hired Hero
posted March 30, 2020 02:50 PM

Oh yea, I just looked at typhon mod and it clearly says it disables this option. Thank you.

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daemon_n
daemon_n


Adventuring Hero
posted March 30, 2020 06:59 PM
Edited by daemon_n at 19:00, 30 Mar 2020.

fanofheroes said:
I tried to download this file, but there's a Malware in the google download, the dropbox link produces an error and the Yandex drive requires an account and everytime I put in the special characters it doesn't allow me to make an account (the audio doesn't help cause I don't speak russian).

Is there another download link for this?


Hi!

Thanks for the feedback!
Idk, what is going on with Google, i will check later.
Yandex does requre an account cause there is almost 1,5 k dowloads i am really surprised)
And i have fixed DropBox link! Thanks you a lot!

Another links you can find in my Discord server

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Liso1
Liso1


Known Hero
posted April 01, 2020 10:42 AM

Hi daemon_n,

What is it? Or how would I activate it?


____________

Heroes 3 Wake of Gods Portal

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VordeX
VordeX


Hired Hero
posted April 01, 2020 08:16 PM

I found an error. When you build resource silo in tower,the building doesnt appear in town. Only in tower.
My question is :are these restrictions in only 144 mines in single map still? 144 mines on XXXL two level are not enough. Can we change it somehow?

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VMaiko
VMaiko


Known Hero
posted April 01, 2020 09:02 PM
Edited by VMaiko at 21:04, 01 Apr 2020.

Liso1 said:
Hi daemon_n,

What is it? Or how would I activate it?




In my case to get assassins an event (with Nightly Scouting script) must appear in which a man offers you assassins and you accept it for a small cost of gold.

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daemon_n
daemon_n


Adventuring Hero
posted April 01, 2020 09:19 PM

Liso1 said:
Hi daemon_n,
What is it? Or how would I activate it?



"Night scouting" script

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VMaiko
VMaiko


Known Hero
posted April 05, 2020 08:45 PM

Liso1 said:
Hi daemon_n,

What is it? Or how would I activate it?



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VordeX
VordeX


Hired Hero
posted April 07, 2020 03:38 PM

I was wondering if its possible  to buy creatures already upgraded to the third level? Its kinda annoying if I got 5 different cities and every week i need to manually upgrade units one by one, because "upgrade all" button doesnt work for these upgrades. In case if I forgot - Awesome mod !

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VMaiko
VMaiko


Known Hero
posted April 07, 2020 05:10 PM

VordeX said:
I was wondering if its possible  to buy creatures already upgraded to the third level? Its kinda annoying if I got 5 different cities and every week i need to manually upgrade units one by one, because "upgrade all" button doesnt work for these upgrades. In case if I forgot - Awesome mod !


In the last version of my mod you can do it by pressing the A + click button on the flag of your color or on the portrait of the hero, but be careful, you can also do Third Upgrade without having bought the special structure, which can produce problems or worse, crashes, make sure that the new structure in the capitol is bought in your city to be able to do Third Upgrade safely.

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VordeX
VordeX


Hired Hero
posted April 07, 2020 05:14 PM

Yup it works. Thanks a lot

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daemon_n
daemon_n


Adventuring Hero
posted April 16, 2020 09:44 PM

Build updated to version v1.30 (04/16/2020)


[+] ERA platform updated to version 2.9.13 - thanks to Berserker
[+] updated HD mod to version 5.0 RC89 (important for the graphic filter - there is a chance that the assembly will return to hd version 4.208) - thanks to Baratorch, Verok:
[+] The beautiful Era Scripts mod has been updated to version 1.44f - thanks to Algor, Drake
[+] updated wog native dialogs plugin (now mana is not wasted in a quick battle on q. The attack type selection window is shifted closer to the selection button) - thanks to igrik
[+] added Unleashed Map Editor as Mod.  Greatly enhanced map editor with many new functions - thanks to RoseKavalier
[+] badluck.era plugin has been added
[+] plugin accumulate_8lv_creatures.bin has been added - now creatures of the 8th level are accumulating in their dwellings (with the option on) - Thanks to majaczek
[+] Added plugin accumulate_santagremlins_creatures.bin - now Santa gremlins do not accumulate in their homes (with the option disabled) - Thanks to majaczek
[+] Added plugin battle attack type selection fix.bin - something fixes with choice of attack type - Thanks to majaczek
[+] wog_hd_battle_buttons.bin plugin added (only for hd mod) - now the buttons on the battlefield screen are not shifted by (-1; -1)
[+] updated commands for convenient commenting on lines in Sublime Editor - now:
["alt + s"] - make a "jump" and place "//"; - thanks to Algor
["alt + f"] - make a "jump" and wrap the comment with brackets "[]" (you can select several lines - a miracle!) - thanks to Zur13
["alt + d"] - make a bigger jump and wrap the comment with brackets "[]" (you can select several lines - the first miracle!) - thanks to Zur13
["alt + v"] - from the selected part of the script with the mouse, it calculates all variables and places it in the comment zone - the 2nd miracle! - thanks to Zur13
["alt + c"] - on / off the piece of script selected with the mouse (changes !?/!!/!# to *?/*!/*# and back) 3rd miracle! - thanks to Zur13
[+] Added script that sets the correct moral / luck change (+ 2 / -2) from the presence of level 8 creatures in the army - Thanks to PerryR
[+] Now in the multiplayer game auto-battle is disabled when a person attacks a person
[+] New feature! Removing an inactive hero with the combination of Shift + Alt + LMB on it.
[+] Disabled using of spells in autobattle, replay of the battle returns this opportunity
[+] New melody in the main menu
[-] The script "Spellbook" no longer gives the spell "Titan's Thunder" - thanks to igrik
[-] The script "Selecting a battle type mode" is temporarily disabled (I think I wont turn it on anymore - Ill just cut it out as a result: P)
[-] The script "Viewing the heros window in battle" no longer works in multiplayer battle (caused desynchronization)
[#] A huge number of corrections in the Wog Scripts mod (the reasons for many game crashes have been fixed) - thanks to igrik
[#] network code fix - thanks to Gusik, Berserker
[#] Fixed unnecessary display of the commander button with the option turned off (including with the 10SSkills mod)

Now Light version is the Cumulative Patch also
Links are changed.

YandexDisk
DropBox
Google

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VordeX
VordeX


Hired Hero
posted April 28, 2020 06:15 PM

Is there any submod to know order of turn of units? Which is first, which second etc. Of course during battle

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anti-victor
anti-victor


Adventuring Hero
Disciples 2 Map Creator
posted April 28, 2020 06:27 PM

VordeX said:
Is there any submod to know order of turn of units? Which is first, which second etc. Of course during battle


I gues you wanna sth like in Hota?

Sb is trying here:
http://wforum.heroes35.net/showthread.php?tid=5553
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Live and Die by the Blade/In WoG we trust

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daemon_n
daemon_n


Adventuring Hero
posted April 29, 2020 12:47 PM

it was made till only for sod in sod_sp plugin (by RoseKavalier), only in the last moth it was made by baratorch in hd mod (still buggy).
1st try Battle order mod for era was presented a message above, yes. still there is'not any alternative. Maybe oneday we will get it

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Liso1
Liso1


Known Hero
posted May 06, 2020 10:44 AM

daemon_n said:
Build updated to version v1.30 (04/16/2020)



[-] The script "Selecting a battle type mode" is temporarily disabled (I think I wont turn it on anymore - Ill just cut it out as a result: P)



Please, could you return this script ??
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Heroes 3 Wake of Gods Portal

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