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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A Swamp Faction
Thread: A Swamp Faction This thread is 2 pages long: 1 2 · «PREV
FirePaladin
FirePaladin


Legendary Hero
Undorcover modder
posted September 22, 2020 01:14 PM

Modern King's Bounty has some animals as well.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted September 22, 2020 02:03 PM

White tiger is also mythological.

Animals are ok, extincts too (they have an exotic aura about them). I'm using some for my proposals. As well as some plants.

Harpy Eagle, Wolves, Bears, Sharks, Foxes, komodo-dragons, mongoose, crocodiles, snakes, serpents, viboras, moray eel, electric eel, poison dart frogs, wasps, jelly fishes, jaguars, panthers, buffalos, bisons, mooses, wolverines, owls, lynxes, gazelles, chameleons, fangfishes, squids, octopuses, swordfishes, narwhals, seahorses, lionfish, rays, bettas, birds-of-paradise, mayura/peacocks, crowned cranes, cassowari, shoebills, salamanders, warthog/boar, gorillas, flying foxes, pangolins, rinoceros, dracos, tardigrades, baboons, mandrakes, agaves, ivys, stephania erectas, rafflesia, corpse plant, passion flower, victorias, black bat flower, dendallions, naked man flowers, venus flytraps, red durantas, brambles, garlands, etc.

These are some I like as alternatives, and there are a lot that can be used as mounts. And you have freedom to add this and that perk on them, if you will. hohohohohoho ^_^
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Rimgrabber
Rimgrabber


Famous Hero
It's a fixer-upper
posted September 22, 2020 02:25 PM
Edited by Rimgrabber at 14:26, 22 Sep 2020.

White tigers are real tho... or are they one of those mythical-but-also-real animals like dire wolves?


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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted September 22, 2020 02:27 PM

Yep, Chinese mythology, called Byakko in Japan.
____________
"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS Portal 2

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MattII
MattII


Legendary Hero
posted September 23, 2020 12:34 PM
Edited by MattII at 12:35, 23 Sep 2020.

Of course, having a 'swamp' faction sorta assumes that 'swamp' is going to be an actual terrain. Personally I'd actually be against it, instead having a jungle terrain, with the 'swamp' being a sort of overlay on 'Jungle' (a terrain I think has more potential).

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KobaltM
KobaltM

Tavern Dweller
posted September 23, 2020 11:34 PM

PandaTar said:
Yo, Kobalt, (...).


Yo, thanks for that dude. Iana is an impressive artist, I know of her work. I dig that badass Dragon and the Manticore. My project was started in 2014 (subsequently lost in the sands of time) and tried to mimic the official art style of Heroes 6. Recently I decided to finish it and there it is...

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KobaltM
KobaltM

Tavern Dweller
posted October 12, 2020 08:11 PM

Hope you all are doing well. I just added one more and hopefully more to come.

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted October 13, 2020 05:26 AM
Edited by PandaTar at 05:27, 13 Oct 2020.

KobaltM said:

Will-o-wisp/Ignis Fatuus


The marshes are home to innumerable amount corpses, still decaying under its motionless waters. Sometimes the emanating eldritch energy concentrates and manifests itself as floating lights. It is unknown if they act on will or pure instinct but what is known is they are drawn to the living and once in their presence the wisps will do all they can to lure their victims deeper into the marshes depriving them of their vital force. Those who try to fight them will find it quite difficult as striking them feels like hitting air and death magic seems to have no effect either. Light magic might prove useful if one is fast enough to cast it. Somehow the Swamp Witches managed summon and subdues these elusive creatures to their will.
(Incorporeal, Immaterial, Immune to death spells, Photophobia)


Nice! A question: which is the difference between Incorporeal and Immaterial in your proposition?

KobaltM said:
Hope you all are doing well. I just added one more and hopefully more to come.

Hope you are well as well.
____________
"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS Portal 2

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KobaltM
KobaltM

Tavern Dweller
posted October 13, 2020 02:37 PM

Nice! A question: which is the difference between Incorporeal and Immaterial in your proposition?

KobaltM said:
Hope you all are doing well. I just added one more and hopefully more to come.

Hope you are well as well.


All good here also, thanks. Glad you like them. So the idea was based on H6 Ghosts/Specters
Incorporeal: unit can move through obstacles and units. Physical damages are reduced by 35%. and Immaterial: at the beginning of the battle unit receives only 50% damages. It lasts until unit does any action.

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted October 13, 2020 03:18 PM

Hm, in my opinion, they both feel a bit redundant. Why don't you use that ability for a stealthy unit, or something? Or it could be adapted to when this unit is not engaged in melee combat with any other (then you add this to a single ability, when not engaged, 40-50% defense against physical and when engaged, 25-30%), or when prompting the Defend action? Just suggestion.

In my perception, abilities should be considered in the long term, when battles drag on. I think in H4 or so, the bandits started the game stealthy, or H5, I cannot recall. Then they would become fully visible after first attack. Now I also don't remember if, upon revealing thmselves, they would apply bonus damage. Immaterial reminds me a lot of that. But both works only once at first engagement. Later on, they get irrelevant, you see.
____________
"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS Portal 2

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KobaltM
KobaltM

Tavern Dweller
posted October 13, 2020 09:55 PM

PandaTar said:
Hm, in my opinion,...


Fair point, I'm only hinting at ideas for it. It's not set in stone by any means, I believe it will have to be balanced with the mechanics of the game in general. Maybe the Immaterial will last until it's first attack making it useful to get behind enemy lines, don't know. I'm more interested in the concept art aspect of it honestly but any suggestion is welcomed and yours make perfect sense to me.

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