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Heroes Community > Library of Enlightenment > Thread: Fire Magic or Water Magic
Thread: Fire Magic or Water Magic This thread is 4 pages long: 1 2 3 4 · NEXT»
Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted April 02, 2023 08:21 AM

Poll Question:
Fire Magic or Water Magic

What the title says. Which do you prefer and why?

For me, fire SPELLS I like more than Water, but Fire MAGIC doesn't add enough bonuses to me. Expert Water Magic is better (for instance, Expert Prayer)

What do you think?
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Responses:
Water Magic
Fire Magic
 View Results!

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bloodsucker
bloodsucker


Legendary Hero
posted April 02, 2023 08:51 AM

May I suggest that one mentions if he plays mostly SP or PvP? Cause I believe you'll find a split here.
Me: Water, only SP.
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted April 02, 2023 09:08 AM

bloodsucker said:
May I suggest that one mentions if he plays mostly SP or PvP? Cause I believe you'll find a split here.
Me: Water, only SP.


Sure. I never played competitive online games, just with friends for fun.
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted April 02, 2023 09:32 AM

Ok Water, if Castle, Tower, Fortress, Necropolis, Inferno, Conflux and Cove.. I don't know about Factory.. Ok Fire, if Stronghold, Dungeon, Necropolis, Inferno and Conflux.. So Water won 7-5
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heymlich
heymlich


Famous Hero
posted April 02, 2023 09:40 AM

Water, because I mostly play Tower and Fortress. For both of them, Earth/Water is a very good combination.

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Hourglass
Hourglass


Supreme Hero
posted April 02, 2023 10:17 AM

I think it should be somewhat illegal to start with "it depends" on a poll like this, but I will do it anyway.

If you're playing on a water map, the school of water magic tend to be better, because you get couple of useful adventure spells in a form of Summon boat and Water walk. These two spells just don't really play well if you're just using their non-mastered versions, so having the actual skill really helps there.

However, in "dry land" games, I would prefer Fire magic a bit over Water. The problem that I've with Water is that it's mainly a "your own creature dependent", buff-based school of magic, and it has very fair fighting style, which will easily lead into "win more"-situations.

Fire on the other hand can fight dirty, as it has spells such as Armageddon and Berserk, meaning it will have an actual catch-up mechanism. In heroes 3, the fights are usually decided outside of the battlefield, so if you're having a situation where you end up starting the fight with a lesser army, having spells that can actually turn the tide of the battle shouldn't be underestimated.

That being said, since multiplayer games are mostly played on dry land, and in my experience if you're playing just casually against the AI, you tend to have better army anyway, the situations where Fire magic can shine are harder to find. So, by thumb of rule, stick with Water in solo play, and try Fire in MP.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted April 02, 2023 10:30 AM

But many heroes Yes I know about island, etc
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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 02, 2023 11:43 AM
Edited by Phoenix4ever at 14:15, 02 Apr 2023.

Overall I think Water Magic is better, but I am also one of the few people who actually plays water (island) maps. So both Summon Boat, Scuttle Boat and Water Walk are useful.

Berserk is very powerful in Fire Magic, but that is also about the only reason to pick Fire Magic.
Blind and Armageddon are also powerful, but you don't need Fire Magic for them and Arma is kinda hard to use.
I also hate those stupid Fire Immunities, why can't I Bloodlust my Efreet Sultans or Fire Shield my Phoenixes...

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted April 02, 2023 12:00 PM

Water unless I play Necro. You cant bless necro and you wont need to cure their blindness etc.

Fire only has Blind and Berserk that can be very handy in various situtions and settings and you dont need expertise to use Blind efficently.

Mass cure, mass dispel, prayer are all top notch. Ice Bolt is better than Fire Ball. Mass Forgetfulness is a life saver encountering ranged units on the map.
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted April 02, 2023 12:28 PM

Now a different question: Should Fire Magic be improved since as it stands it is the least useful skill out of the four?
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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 02, 2023 01:04 PM

Definitely.
Already did so myself.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted April 02, 2023 01:12 PM

Phoenix4ever said:
Arma is kinda hard to use.


Don't do pro players sad/sorrow or laugh.. You must to try Dragogeddon.. It's very oldest trick.. and my Elite map taught that scouts are using Arma.. Heroes 3 AIs would be cast a Arma, but 3DO doesn't want to hurt players, then gave different Arma value to AI, and Blind is greater value.. Now you can play other maps for advanced your level..
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted April 02, 2023 02:17 PM

How? A good question, Phoenix

1.) To find Arma in the Mage Guild
2.) Hire your magic heroes
3.) Reject skills, and you get advanced Wisdom

Variations? How?

1.) Stupid Magic Research
2.) Learning Stones or Experienced Points - First adv. Wisdom
3.) "Useless" Arma immune creatures to your scouts - You took opponent's towns

Etc

Later on an easy
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 02, 2023 03:28 PM

There are only 2 spells profiting from expert fire magic and that is the no retaliation to blind and mass berserk.

The no retal to blind is good on some very hard custom maps where you have to wipe a deadly stack, but other than that, is useless. Then if you ever used berserk, you are a looser and that spell should be banned.

On the other side, mass cure/bless/dispel, prayer, forgetfulness, visions, clone level 7 units - and don't forget creating boats from thin air, is just not match against Fire, hands down.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted April 02, 2023 05:57 PM

Salamandre said:
There are only 2 spells profiting from expert fire magic and that is the no retaliation to blind and mass berserk.

The no retal to blind is good on some very hard custom maps where you have to wipe a deadly stack, but other than that, is useless. Then if you ever used berserk, you are a looser and that spell should be banned.

On the other side, mass cure/bless/dispel, prayer, forgetfulness, visions, clone level 7 units - and don't forget creating boats from thin air, is just not match against Fire, hands down.

Why do you hate Berserk, do you think it breaks the game or something?

And do you mean Fire is no match against the Water spells or do you actually prefer Fire, you dont sound like you do. (Btw, Visions is a unischool spell, like Magic Bolt, it will cast expert on whatever elemental school you have expert.)
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 02, 2023 07:32 PM

My bad, of course I meant I prefer water, more spells to pick from.

Yep, I hate berserk because for mapmakers is a nightmare to set a challenging map while allowing it. Once you have it, is a park walk.
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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 02, 2023 07:43 PM

Something that could actually make Fire Magic a little better is if Blind would cost a lot more (like double) mana, if you don't have Fire Magic or make duration 1/3 rounds per Spell Power at basic, 1/2 rounds at Advanced and 1/1 rounds at Expert.

Making spells more expensive without magic schools, could also apply to (certain) damage spells and Animate Dead and Hypnotize for example.

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orc
orc


Famous Hero
posted April 03, 2023 03:07 AM
Edited by orc at 03:10, 03 Apr 2023.

FireMagic SS icon looks more cool

I like to think that everyone plays SP or hotseat.

Edit: but since I only play tazar I cant learn firemagic unless I edit the map (I do edit the map)

Why fireMagic?
1. inferno looks cool
2. curse spell.
3. firesheild (I wish it was mass spell).

Generally I like to reduce enemy dmg more than increase mine. Curse is very good and can compete with shield/skin/air shield.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted April 12, 2023 12:53 PM

@orc

Curse is OP as same as Bless.. HotA "ruined" Curse or it's rule when enemy has high Luck, what Elite taught that you use artifacts, and then you cast Curse is much better than Misfortune.. When expert Luck 3, Misfortune takes 2, and enemies Luck remains 1.. So negative Luck means lesser damage.. An example of Titan does 40-60dmg, Curse means 40, and Luck does double 80 is lesser than 120 possibly?! And then you've artifacts, Titan gets negative Luck, so 20, when 40..
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LordCameron
LordCameron


Known Hero
Veteran of the Succession Wars
posted June 12, 2023 06:58 PM

Phoenix4ever said:
Something that could actually make Fire Magic a little better is if Blind would cost a lot more (like double) mana, if you don't have Fire Magic or make duration 1/3 rounds per Spell Power at basic, 1/2 rounds at Advanced and 1/1 rounds at Expert.

Making spells more expensive without magic schools, could also apply to (certain) damage spells and Animate Dead and Hypnotize for example.


Or Implosion could be moved to Fire Magic. Balance two schools at once. (slightly)

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