Syth1984

 
 
Adventuring Hero
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posted November 15, 2025 11:11 AM |
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Economy:
Market Place rates are too good. After three or four market places you can trade 3-1 for rare resources. Thats not very nice.You should be able to reach this at 5-6 market places controlled.
"Merchants guild"(Law) in Dungeon is very powerfull 1-1 trade for resources? It should act as +3 Market places maybe?
Artifact Merchants should give more alchemic dust(+%50 or plus +5) while deassambling. I mean they should have better rates than me deassembling my artifacts on the battle field .
There should be an exotic marketplace where you can exchange creatures for alchemic dust? Alchemic laboratory is okay but it is very rare I guess.
"Resource Riches"(Law): Common in all factions.
At Level 1:Resource Riches 1: Gives +5 ore +5 wood +2500: I think it is very good.
At Level 3: Resource Riches 2: Gives +10 ore +10 wood +5000: It's decent. At this stage of the game you would like to have rare resources to build mage guilds. I proposed to change it +10 wood and ore +2 from rare resources and +5000 gold
At Level 5(Last Level): Resource Riches 3: Gives +15 ore and +15 wood and 7500. This is bad compared to other effects at the same level.You have probably 2 castles and deficit money. It should be at least +15000 gold and should give +20 alchemic dust +15 ore and wood. Since alchemic dust is required for upgrades and 15000 gold can get you some creatures it would be a viable choice. Right now it's a bad choice at that level for all factions.
Surrendering: Since alchemic dust is very valuable maybe it can be used to pay ransoms as well. Lets say each alchemic dust is 500 gold worth so if you have 3000gold in your pocket but 50 alchemic dust you could could escape if required 3000+25000 worth of creatures.
This way people would be inclinde to keep alchemic dust reserves as well. Also change their artifacts into alchemic dusts if required (Also alchemic dust exchange should require 1 day at least.Otherwise people would just sell all their artifacts before a loosing battle)
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