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Heroes Community > Tournament of Honor > Thread: unfair tactics
Thread: unfair tactics This thread is 2 pages long: 1 2 · NEXT»
whome
whome

Tavern Dweller
loving friend to honer
posted December 07, 2002 02:44 AM

Poll Question:
unfair tactics

Hello everyone.  I am disturbed about a game I played and the way it end.
I was going to win my opponent and as I  approach his castle I ran out of movement 2 steps away.  I think it be ok just take another day to kill  but his turn came he sending heroes from castle with 7 single imps and used his great spellpower (11+ on each of them) to cast lightning bolt on my army and then retreat before I kill him.
By time his turn over he killed all me level 1-4 level monsers this way and then he atakked me his main hero against my deepleted forces and killed me bad.
I think this not fair because I would beat him if he not used this against me.
Is this a game bug and how can I beat such dishonor thing?

Regrads from nowhere,

whome


Responses:
NO! This is unfair tactic
This is a game bug and not fair to use
This was good idea and should learn from it
I already know this tactik and use myself often
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bjorn190
bjorn190


Responsible
Supreme Hero
Jebus maker
posted December 07, 2002 04:15 AM
Edited By: bjorn190 on 6 Dec 2002

Quote:

I was going to win my opponent..

>>..uhm no?  You where going to lose, right? You just didnt have that information at the time.


I ran out of movement 2 steps away.

>> That was your first mistake. Shoulda planned better.

7 single imps and used his great spellpower (11+ on each of them) to cast lightning bolt on my army and then retreat before I kill him.

>>wow 11+ on both the spellpower! (theres only 1) And the mighty lightning bolt? whoa!

then he killed me bad. I think this not fair because I would beat him if he not used this against me.

>>He would have beat you if you hadnt bought any of your creatures, so it evens out.

Is this a game bug

>> No itīs not a bug. Itīs magic. Sometimes Magic defeats might. Noone says the red orb is unfair, because most whiners are might players.

and how can I beat such dishonor thing?

>> Many ways..  1.Death ripple 2. Pendant of negativity 3. Shackles of war 4.red orb 5. Mass haste and tactics 6. Not stopping two tiles from opponents town. 7. Conquer the rest of the map and return invincible.

Regrads from nowhere,

whome




Your big mistake here was stopping 2 tiles from his town. Thereīs no *way* he could have done that much damage without that move. So it was basically your own fault for not defending against that.

This tactic "hit&run" might be unfair if an Archangel or golden dragon is used with a level 4 or 5 spell, but not when he used an 11 spellpower lightningbolt with 7 imps.

You just made a HUGE mistake by stopping so close to his town, and he adapted to it. *But*... now you know this, and hopefully you are a better player now.

Gl and HF

oh, and by the way...



Hehehe..  u R!
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I am the hope of the universe... I am the answer to all living things that cry out for peace... I am protector of the innocent... I am the light in the darkness... I am truth.

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whome
whome

Tavern Dweller
loving friend to honer
posted December 07, 2002 05:46 AM

You not understand born.  He had big power relic and use it.  Then he run hero back to tavern rehire hero and give relic to new hero and attack me 7 times like so.
11 pwr bolt not much one time or even 2 or 3 but 7 hero make even big army much weaker.

Rregrads from anywhere
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ironmlh
ironmlh


Known Hero
posted December 07, 2002 05:58 AM

come on

Come on Bjorn play nicely here.. you would not want the wrath of the almight coordinators coming down on you. ACK! you may even get a QP removed....lol.

But seriously you made mistake no 1 by stopping so close to your opponents town. NEVER STOP THAT CLOSE.

Stop close enough so you can get there they next day and no further...this way your opponent cannot use hit n run too many times if at all.

And never try to go for the throat without mass haste of mass slow at a minimum unless your sure you can win.

Is this hit n run an unfair tactic...well some may say so..but never stop that close to your opponeents town you r just asking 4 it.

live and learn..
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bjorn190
bjorn190


Responsible
Supreme Hero
Jebus maker
posted December 07, 2002 07:52 AM

Quote:
Come on Bjorn play nicely here.. you would not want the wrath of the almight coordinators coming down on you. ACK! you may even get a QP removed....lol.





Seriously.. I have told him 1. how to avoid it, 2. what he did wrong and 3. That he is a noob.


And yes I understood that he attacked you several times. That was because you stopped 2 tiles from his town.


I think he played very very honourably (yes I did) because he adapted to your mistakes and beat you in the best way he could, with imps.

You lost because you stopped so close to his town, and thatīs not really his mistake

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maximus
maximus


Famous Hero
Bronzed God
posted December 07, 2002 07:56 AM

what rules did u agree on b4 game ???

if u agreed, NO hit n run, then yes, it was unfair or maybe even considered cheating.

if it wasnt agreed on b4 game, then yes it was a fair tatic, and good one.

ps. when in a fight, especially in town, and the agreed rules are NO hit n run, pausing ur flying units ie angels and stuff then getting in effect 2 goes with them ( last 2 go then first 2 go ) and on second move retreating them back behind wall is NOT hit n run. thats just good tatic's.
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Kittenangel
Kittenangel


Supreme Hero
Lee's wifey
posted December 07, 2002 10:07 AM

@Iron a -qp will not be giving to a players just having fun. A -qp is given for direct insults and blatenly breacking rules of Heroes Community.
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Never wear anything that panics
the cat.

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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted December 07, 2002 11:16 AM

Seven 1 stack imps means a lot of risk.

Say you had death ripple and one faster stack than opponents imps?

Okay you lose some creatures yourself, but you would have prevented the enemy from rehiring that hero and would have got the artifact yourself.

In this case you made a bad mistake and the opponent used it against you. Learn from it for next time.
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"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted December 07, 2002 11:58 AM

I have to say this is one of those tactics you love when you get to do it, but is one you hate when it is used on you.

     And no this is not cheating,unless of course you agreed that it was.  Just remember for next time that way you won't make this mistake again.
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"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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Frank
Frank


Promising
Known Hero
posted December 07, 2002 05:24 PM

People tend to forget that this game is called Heroes of Might AND MAGIC !!  Spellcasters are usually loners working in their alchemist labs with a few imps holding books for them.  They don`t need a big army.  They rely on magics.

Wars thoughout the times have been characterised by those who found ways to inflict the greatest of damage using as low ressources as possible.  That`s called efficiency.

I learned that the exact same way, well almost the same way while I was playing HOMM2 10 years ago.    I wanted to seize Mocara`s sorceress castle on Spellcasters and so I stopped my march some 20 tiles from his castle knowing I would have sufficient movement the next day to destroy all evil.  And evil it was.  With 2 pair of boots and the compass he reached my main hero not once, not twice but about 12 times in the same turn carrying a sole phoenix.  Back in HOMM2 rehired heroes had full movement...  So my whole army got annihilated on the spot.  One phoenix, great spellcaster, lots of gold, my whole army gone.  Great move.

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notmytohhandle
notmytohhandle


Known Hero
posted December 07, 2002 05:35 PM
Edited By: notmytohhandle on 7 Dec 2002

I dont agree at all.

Yes its called MIGHT and MAGIC.

But picture him doing this instead.

He uses only pheonix but not 1 this time he takes em all with a might hero, 20 of them. 19 in first stack 1 in 2nd stack. He attacks yr weak units with 19 blessed phoenixes all yr stack is gone, then he retreats on his last single phoenix.

he does this over and over untill u are so weak that he can bring his entire army and killing yr last units. This tactic had nothing to do with magic but is just as lame. yeah it does cost more but is exatly same in theory he kills u off without u having a chance to response.

In my opinion its not a great move, its lame and a tossers-move

so this tactic can be used not only by MAGIC heroes.


/ARCHIE

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Frank
Frank


Promising
Known Hero
posted December 07, 2002 05:42 PM

Than to have you not complain about this great game I guess all creatures should have the same exact speed in combat?     To which extent you can proclaim that speed differencial isn`t laim?  You just can`t.  I prefer finding ways to counter those moves than feeling frustrated and disapointed by them.  

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Andiangelsla...
Andiangelslayer


Disgraceful
Famous Hero
posted December 07, 2002 05:46 PM

Yes you needa expect it and yes nothing wrong with it if not agreed on.
That doesnt change the fact that you destroy the fun of a battle coz of being scared you could loose it.
Of course i would hit and run someone whom i know of that he would do it too...he wants no rules he gets it, that doesnt change the fact that its lame, fun destroying and dumb that not all agree on not using it.
Might heroes can do it, magic heroes can do it, has nothing to do with it.

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notmytohhandle
notmytohhandle


Known Hero
posted December 07, 2002 05:55 PM

Quote:
Than to have you not complain about this great game I guess all creatures should have the same exact speed in combat?     To which extent you can proclaim that speed differencial isn`t laim?  You just can`t.  I prefer finding ways to counter those moves than feeling frustrated and disapointed by them.  



Yr missing my point.

I am just saying this is not about the, this is the Magic heroes advantage theory, cause its not. it can be used by both mights and magic heroes.

U prefer finding ways to counter these moves rather than feeling frustrated, oh pls gimme a break.

/Archie
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Frank
Frank


Promising
Known Hero
posted December 07, 2002 07:48 PM

I`m not missing your point.  Hit and runs are 99% from magic heroes...  Toss but toss to be credible at least?
You need a break?   Take one !    

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Motorschaaf
Motorschaaf


Bad-mannered
Famous Hero
posted December 07, 2002 08:04 PM

Quote:
I`m not missing your point.  Hit and runs are 99% from magic heroes...  Toss but toss to be credible at least?
You need a break?   Take one !    


i disagree. most hit and runs are usually from high powered might heroes. cause on most popular TOH maps and randoms most players use might.
forget that might hit and and magic hit and run szenarios u and arch mentioned. the most dangerous one is the combined. hack with 10 archangels. 9 attack , implo and then retreat

Shackleschaaf
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Frank
Frank


Promising
Known Hero
posted December 07, 2002 08:53 PM
Edited By: Frank on 8 Dec 2002

I`ve never been might hit and run...  Only magic h&r a billion times.  You can say what you want to look cute but it doesn`t change the facts.  

''cause on most popular TOH maps and randoms most players use might.''

And Motor that just proves the point I was trying to make in the first place before upseted players jumped in.  

Magic heroes can be good.  It involves tactics that some of you dislike.  Personnaly I think it adds diversity to HOMM and that is what people like most about this game: different avenues towards victory.

In that fight vs Mocara I witness my whole army being destroyed for 30 minutes (no time limit then either) and I couldn`t do a thing about it.  I thought it was an awesome tactic and I still think it is.

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted December 07, 2002 10:18 PM

well i remember...

the days back in heroes1 even, where your magic heroes could learn armageddon without experience, and when a strong enemy would get close to your town, you would send out these 'nuke suicide' heroes out and smother your opponent before he got near.   The hit and run with magic tactic has been around for ages, but the debate of if its 'honorable' has been going on forever.
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notmytohhandle
notmytohhandle


Known Hero
posted December 08, 2002 12:09 AM
Edited By: notmytohhandle on 7 Dec 2002

Frank as per usuall u dissapoint me.

I might just take u up on that break idea. theres so much i could say but why bother u beeing as u are.


/Archie.

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whome
whome

Tavern Dweller
loving friend to honer
posted December 08, 2002 01:59 AM

mi apolagees

For those to of you to fight each other for mi thred is not good thing and me some sad over. This is comunity and we all brothers and sisters loving same game just not all of us the same and sometime see things bit different but must try understand each other and be peace and honer.
I wish to say now mi grateful and thanks for responcing to mi question and now have learned much about how to avoid.  not without honer to do such thing just sometimes serten people not like play their game this way and maybe upset at such a taktic (such as i was once before this thread i make).
I now try to avoid being open to this attack in next games but not get mad at opponent for using this scheme.  mi game style not let me play this against mi opponets tho becase i am respect them to much to do this but still not get mad if done to me.
Peace in board and much love to all!!!

With Best Regrads,

WhoMe
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with great responsible come much power

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