Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Tournament of Honor > Thread: Possible Clans
Thread: Possible Clans This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
splexx
splexx


Known Hero
posted June 05, 2003 05:40 AM

I sincerely hope your kidding...

2nd of all - I want to explain why I want to give points for a loss in the first place. It is not to allow players to report a bunch of losses and further there clan. It's more of a morale issue. If I legitimately spend 6-8 hours in a game and I lose, which is very likely to happen. I want to at least feel that it was worth my time spent. For someone like me who is not very skilled a tournament with either no points or a loss of points would not even be worth my time. I could spend 100's of hours and get absolutely no where and that is just plain NO FUN.
____________________________________________________________

hmmm..ravyn get your priorities str8...

I spend 100's hrs playing and dont win much ....
But I have a hellofa fun time playing..
A pts. hungry admin who hardly plays is very disturbing..to advise the rest of the community

I hope ur drunk,,thats usually my excuse when i say stupid things
____________
Azif..

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 05, 2003 05:55 AM

What makes a game fun though is the challenge of losing & trying again.
Gaining points is just showing a player that losing is only a tap on the wrist.
For me losing just makes me want to try again, it's fun.
I dont win many games but i will give them a tough battle.
Excluding Motor .
I am going to be extreme expert soon joking, good news is I have not suicided in my last 5 games on extreme

____________
Dreaming of a Better World

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 05, 2003 06:09 AM

Quote:
hmmm..ravyn get your priorities str8...

I have my priorities straight splexx. My priority is to make this the best tournament it can be, and one that will appeal to ALL players, not just the top 5%.

Quote:
I spend 100's hrs playing and dont win much ....
But I have a hellofa fun time playing..

That's great Splexx, and I happen to share that characteristic with you. I play the game for the conversation and to get to know people while playing a game I happen to enjoy. I really don't care much if I win, and anyone that has played either with me, or against me, knows that. I am about as non-competitive as you can get. Now that doesn't mean I don't liketo win, just that I don't get upset if I don't. BUT, and this was the point I was trying to make, that you didn't get, everyone likes to feel that they are contributing. But if I lose every game I play, which means I am costing my team points, I am not going to feel like I am contributing to my team and chances are, neither is my clan leader and he/she will probably then be looking for another player. THAT was my point. If these new players get on a team, play, lose and get kicked off, they are NOT going to feel welcome and they are NOT going to stick with the tournament, a point neither of you addressed I notice.

Quote:
A pts. hungry admin who hardly plays is very disturbing..to advise the rest of the community

I hope ur drunk,,thats usually my excuse when i say stupid things

This is so completely ludicrous it's almost funny. Yes I hardly play, but I am far from point hungry. Besides you are taking the fact that I wrote the post in first person WAY too literally. Think of me as the voice of the underdog and the opinions expressed are more in their defense then what I myself personally believe. Or what I personally feel.
____________
It's not who wins or losses that matters, it's how you play the game. Honor before all else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Kirky_Picardo
Kirky_Picardo

Tavern Dweller
posted June 05, 2003 07:57 AM

Hello

Well I just wanted to say that I found the comments by splexx to be extremely rude and uncalled for. However, I guess that's just what you have to expect when you offer opinions which aren't shared by a select few here. Oh well...

If it's any consolation Raven, I not only understood your position but I 100% agree with it. I personally feel that a few peeps here are just living in some fantasy toh world of the past. To structure your tournament completely to what a few supposed hard line uncompromising vets want would be suicide. When I go to the zone I don't see any big group of vets playing. What I see are newbs and semi-newbs, guys who have been playin for a year or two...many even less than that. Ignoring this group of players is one of the reasons toh is in the state it is currently in.

Now that being said, I dont think you should make clans strictly a newbie style tourney with lots of points if you lose and free this and free that lol. Your current rule of 10pts for a win and 1 for a loss doesn't seem that bad to me really. If I am 3-0 I won't feel cheated if some poor guy who has lost 30 games has the same amount of points as me lol.

Anyway, from reading your post I think you are on the right track in that you are trying to make a tourney which can be enjoyed by many and not just a select few. You will never please everyone and can only try to do what you think is right. I wish you luck...I think you are going to need it lol.

Well the good old days, may not return, and the rocks might melt, and the sea may burn. - Tom Petty

____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
rychenroller
rychenroller


Promising
Supreme Hero
posted June 05, 2003 01:10 PM
Edited By: rychenroller on 5 Jun 2003

Nice post Kirk, I pretty much agree. The zone is made up of far more newer players (ie less than a year old) than 75% vets like it was 2 years ago. To keep a tourney like this interesting it has to appeal to all players.  A small reward for playing is not outlandish and helps to stimulate and keep interest. The other thing is that the reward for the loss is hardly unbalancing, when receiving 1 point to the winners 10, it truly looks pitiful besides. This isnt the tournament killer that everyone thinks it is, just a token gesture..."hey keep playing, we appreciate you supporting the tourney, have a point." Nothing wrong with that.

ToH(myths) cant afford to be the cutthroat tourney it once was, you need this tourney to appeal to all of the heroes community, not just the top echelon as Kirk suggested. i think keep it as is, and reward those tryers who make up 75% of the community and keep them coming back. Well done Ravyn.
____________
Myctteakyshd

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
GrunanCross
GrunanCross


Famous Hero
King of the Underdark
posted June 05, 2003 01:14 PM

yeah ,I concur wif that..
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
rychenroller
rychenroller


Promising
Supreme Hero
posted June 05, 2003 01:22 PM

Quote:
I get your point ravyn but personally i still dont agree with it.

IMO clans should be a competitive tournament.

I think making bigger differences between win/loss isnt gonna help much either, IMO it just tosses down the whole system.

I think it should be like this:

win: 1p
lose: -1p

nor do i think the gold system should be there.

lets say like this...

TEAM A wins 10 games, then they get 10points.
These points they can spend at buying upgrades/arts later, that is a great balance keeper IMO.


Great idea Stefan, 2 years ago. Now there isnt the glut of really good players and things have to move on. The tourney will be 80% newer players, you must realize that. In a points system as above, a stacked clan will get so far ahead its ridiculous, giving no others a chance. Its not a balance keeper, its a balance destroyer.
____________
Myctteakyshd

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hexa
Hexa


Responsible
Legendary Hero
posted June 05, 2003 01:33 PM

Randomly composed teams could solve the problem of SUPERclans with top players only!@

Just a random thought though.
____________
If you want to realize your dreams >>> you have to wake up!@

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
GrunanCross
GrunanCross


Famous Hero
King of the Underdark
posted June 05, 2003 01:34 PM

lol kinda reminds me of 2ond grade kick ball against the 3rd grade


ya that will work hexa and it should be that way cuz the vets on a team will get together and teach nOOb so they lose less right?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
AndiAngelsla...
AndiAngelslayer


Disgraceful
Famous Hero
posted June 05, 2003 02:07 PM

Totally randomly teams i think is a bad idea, coz if the members dont like each other everything is for nothing lol.
But you can have some restrictions, like every clan has to have a footman in its team, or only 2 members can be of higher Ranks.

About the point system again, i think losing half of what you get for a win sounds ok to me.
Like you get 10 points and 4 gold for a win, you lose 5 points and 2 gold for a loss.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Maximus
Maximus


Famous Hero
Bronzed God
posted June 05, 2003 02:21 PM

think win=10 point gold 5, loss=2 points gold 1 maybe more balanced ?

also agree with andi that to prevent super-clans at outset, leader and 4 members need to b from different rankings (at clans registration of course). ie, Lord, Leg, Baron, Squire, Dipstick
____________
Frost. Sometimes it makes the blade stick !

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Sir_Stiven
Sir_Stiven


Honorable
Legendary Hero
banned
posted June 05, 2003 03:23 PM
Edited By: Sir_Stiven on 5 Jun 2003

Quote:
Totally randomly teams i think is a bad idea, coz if the members dont like each other everything is for nothing lol.
But you can have some restrictions, like every clan has to have a footman in its team, or only 2 members can be of higher Ranks.

About the point system again, i think losing half of what you get for a win sounds ok to me.
Like you get 10 points and 4 gold for a win, you lose 5 points and 2 gold for a loss.


Agreed to 90%

Still dont think we should have a gold system, just messes things up.

Use the points the clans win to buy stuff instead.

As for rychenlivinginthenowrollers post i believe you have a point.

However, i still dont think making clans an totally addicted tourney is good. Because IMO it takes away most of the competition.

Although as andi says, losing just 50% of what you win might be a good idea.

like
win: 2p
losing: -1p

This way an addict will get the upper hand anyway since if he played 40 games and have a win ratio of 50% he will still have earned his team 20 points.

Sounds very reasonable to me.

And mixing ranks sounds like a really good idea aswell, because it will reduce power clans.

One thing though, if for example me gets 3 more games (and becomes a let say footman) and joins a clan as the lowest ranked player... then i work myself up to for example a legionarre... what happens then?

EDIT: hate friggin waiting in 90 mins due to floodprotect to remove one word from my post so it makes sense

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Maximus
Maximus


Famous Hero
Bronzed God
posted June 05, 2003 03:57 PM
Edited By: Maximus on 5 Jun 2003

like i said @clans registration.

think this is only way to do it. whatever rank u r when u register for clans.

hmm, is there any real good reason to have the gold ? cannot clan points be used instead and wouldnt that cut down on admin tasks as well ?
____________
Frost. Sometimes it makes the blade stick !

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hexa
Hexa


Responsible
Legendary Hero
posted June 05, 2003 08:17 PM

Well if u take the  rankings as they are then we can stil have "power teams" because a lots of former high rankers are ranked low now because of inactivity and all... look at yourself for example Andi!@
____________
If you want to realize your dreams >>> you have to wake up!@

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Titan_888
Titan_888


Known Hero
Wind of Change
posted June 05, 2003 08:20 PM

Maybe put down a "commite" of 4 members that will "seed" registrering players into 4 categories of strenght.

then when its done... people can gather members from each category.

Seeding will be based on current TOH history and knowledge of player.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hexa
Hexa


Responsible
Legendary Hero
posted June 05, 2003 11:04 PM

Yeah that sounds reasonable to me!@
____________
If you want to realize your dreams >>> you have to wake up!@

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Pengu
Pengu


Hired Hero
posted June 06, 2003 01:37 AM

points

Well, i have my sure conviction that u should get points for losses also. Why u might ask.
Very simple, because all players who play in the tourney wants to get something out of it. It's pretty discouraging for lesser players meaning those who have a losing record(they exist) when they not even loose most of the games they play but also receive penalty for playing a game...
and reduce the combined points of the clan.

Oh well, it just my 2 cents

Pengu
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
divine_master
divine_master


Hired Hero
posted June 06, 2003 02:20 AM

ya i replyd 2 this a long time ago but thats a long time ago so let the past be the past !

kirky is right in alot of things but i am not sure about - that raven needs luck - but maeby helps and stuff like that, thats all for now

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 06, 2003 02:52 AM

Usually there are players that have already formed a team & if we make a change like putting in a footmen for each team, theu might not play it.
Making a clans to make everyone happy is going to be some delicate procedures.
Of course we all want to have the best team, but it can be tough when we have a dominating team that players have formed already which most likely will be the #1 team

Kind of like in tribes, it's almost like whoever has warbringer on thier team will win the whole thang because he plays like 20 games in one day & usually wins them.

Most the noobs that are new this season wont have too many arguments about the rules since they just want to play & getting involved is just enough for them.
As for the others, how can we make the vets happy & the noobs.

I think the point system Ravyn came up with now is not too bad & this tourney is not as hardcore as it used to be.
Theres nothing wrong with a little change & it gives the new comers a chance to keep thier ego & thier confidence.

May this tourney last for a long time
____________
Dreaming of a Better World

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted June 06, 2003 11:50 AM

I think that losses should be penalized by loss of points,

BUT, I also think that such a system would fail. Because, there surely will be a couple of powerhouses who gets upgrades/arties/bonuses or whatever regularly whereas the weaker clans getting more and more weaker. IMO, the more powerful these powerhouses get, the less willing to play the weaker clans will become.

There will be no point in playing further for an upgrade which is never to come.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0538 seconds