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Thread: Possible Clans | This thread is pages long: 1 2 3 · «PREV |
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GrunanCross
Famous Hero
King of the Underdark
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posted June 06, 2003 12:06 PM |
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Yes, you;er going to have to be really careful in choseing teams, cuz if is wroungly done. It will have just the oppisite effect on the whole site then what you'er trying to do..
I think that their might should be a little tweeking like say win=3poins loss=-.05 points
And they hight up in points you get the more you lose for loseing lets say you have 0 point and win then you have 3
later you have 300 point you lose then you have 250
It might seem bad but will make teams more balanced
Also there is going to be stronger team by far than others...its just the way things are..but the real deal is all vet helping there nOOb team mates wif some tactis as so the win more
This will draw more new into playing...cuz noone want to lose all the time and playing on the same team as vet you get to win some.
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_Hutijin_
Tavern Dweller
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posted June 07, 2003 04:01 AM |
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Well i think 10 points for win 1 for loss is just about where it needs to be, though i do like the point loss system like +2win w -1 loss, but i think the 10 -1 is good. But i got an idea. About gold, and about noobs, and about weakest team. Winning to a higher rank grants more gold, lossing to a lesser rank, u lose some gold. (gold won and lost would have to have a slope that brings more gold in than is ever lost. THis ties in awarding more gold to noobs who happen to win. GIves something for them to shoot for, and also makes it less desirable for a vet to play a noob since they will gain little gold and risk a lot. ANd it tie in where it would be good to have noobs in your team to bring in more gold, like the system could incorperate haveing low ranks in 2v2's brings in more gold(and it has to be significant, no cheesey bonus) the gold also allows your to buy items fro your noobs so they have an easier time. Arti's and creeps might make a noobie feel a little better. ok, here's my quick example of what might be a good gold system. even rank, win 5 loss 5, 1 rank differnce, win 10 lose 5, 2 rank difference, win 20 lose 10 3 rank differnce win 30 lose 10, 5 rank differce win 50 loss 20, how's that, not perfect, will it work? wil the bank go broke? I don't know, there's my little spit on what i think might make a cool tourney.(can i edit here?)
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_HutijiN_
Tavern Dweller
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posted June 07, 2003 04:04 AM |
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hmm, that doesn't work, hmm, ok, simple, gold is awarded only to the lower ranked winner, and gold is only lost from the higher ranked player, that fixes that, how's that sound?
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_HutijiN_
Tavern Dweller
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posted June 07, 2003 04:12 AM |
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ahh, one final touch, those who go in debt get some penalty, 0 is not exceptable for - gold. you team has to choff up the cash, a broke team might have to cough it up somehow, making noobs eccential to a healthy team. But if you always win, you'll have some money.Hmm, maybe less awarded for even rank wins and nothing lost..
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SapphireRavyn
Promising
Famous Hero
Bird of Extreme Patience
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posted June 07, 2003 05:15 PM |
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Quote: GIves something for them to shoot for, and also makes it less desirable for a vet to play a noob since they will gain little gold and risk a lot.
This is the only part of this that I don't like at all. The newer players aren't going to get very involved if they can't get a game from some of the more experienced players. The rest of your idea really intrigues me and I am giving it some thought but I'm not sure how to use it without risking a large proportion of higher ranked players refusing to play the newer people.
Also when you are referring to "rank" do you mean as in their actual rank, ie. footman, lord, etc. or do you mean the rank of their clan, ie. 1st place, 4th place etc. OR do you mean what upgrade they are at, ie. level 1, level 4, etc.? Makes a difference as to how well I think it will work.
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It's not who wins or losses that matters, it's how you play the game. Honor before all else!
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Attila
Known Hero
Young Warrior
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posted June 08, 2003 05:33 AM |
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Rayven do you need any help with clan ideas. like specaliy and bounes?
Attila
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¤¤¤ Attila ¤¤¤
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SapphireRavyn
Promising
Famous Hero
Bird of Extreme Patience
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posted June 09, 2003 03:34 PM |
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What I REALLY need at this point is to get some input on rules so I can get them ironed out and work on other stuff. Right now I'm not even looking at the upgrades or the artifacts because I want to get the initial rules system worked out first. Problem is no one is posting about it now. I started another thread so that you could comment on the few adjustments I have proposed making so far but so far I have gotten NADA.... sigh
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It's not who wins or losses that matters, it's how you play the game. Honor before all else!
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_HutijiN_
Tavern Dweller
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posted June 16, 2003 03:57 AM |
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Quote:
Quote: GIves something for them to shoot for, and also makes it less desirable for a vet to play a noob since they will gain little gold and risk a lot.
This is the only part of this that I don't like at all. The newer players aren't going to get very involved if they can't get a game from some of the more experienced players. The rest of your idea really intrigues me and I am giving it some thought but I'm not sure how to use it without risking a large proportion of higher ranked players refusing to play the newer people.
Also when you are referring to "rank" do you mean as in their actual rank, ie. footman, lord, etc. or do you mean the rank of their clan, ie. 1st place, 4th place etc. OR do you mean what upgrade they are at, ie. level 1, level 4, etc.? Makes a difference as to how well I think it will work.
Quote: What I REALLY need at this point is to get some input on rules so I can get them ironed out and work on other stuff. Right now I'm not even looking at the upgrades or the artifacts because I want to get the initial rules system worked out first. Problem is no one is posting about it now. I started another thread so that you could comment on the few adjustments I have proposed making so far but so far I have gotten NADA.... sigh
Input input... here's a nice oppertunity to help get rules set to how u might enjoy them.
I thought it would be good to get a system where it gives a better gold bonus to lower ranked players. This limits cherry pickers give some newer players an edge to make game more competive. 'Oh no! super_cheeseboy23 starts with HH ET and and AA.' I don't think it will scare too many vets from playing the newer players, but will make newer players extra welcome in clans. Gold won should be pooled by the clan. Bonuses can make your stronger players stronger or you can help the little guy. I think it would be ok, but truelly. I wouldn't really care about gold or bonuses though i do think it will make things more intresting. A team that goes broke would have to trade in any bonus they have for 1/2 price.
I think lose penalties of some sort make a tournement more enjoyable. It's good to have something to lose.
Well, yeah i thought maybe a gold bonus system that allows for more of a bonus to lower ranked(ranked as in overall personal rank, not clan rank) player would make for a intresting scenario.I think it would be good if the super noobs get their hands on some nice arts and sneak into a high seat in a clan rateing. Their high clan seat should be no detrement, only personal rank should work against them. Futhermore, i think the top 3 teams should get a extra clan bonus. Like each 1st place member should get a bonus sack of gold, 2nd place, gold bag, 3rd place, little pocket of gold. Giveing the 1st place seat a little edge for being on top, yet still giveing the best bonus, to the low ranked players.
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SapphireRavyn
Promising
Famous Hero
Bird of Extreme Patience
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posted June 16, 2003 06:53 PM |
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Ok, first off I'm moving things from the other 2 threads over to here to respond to them.
Quote: grendal
Very well done i think raven. Nice effort
1. u addressed the problem of keeping new players interested. Not losing points for them is a good thing i think. The other idea of clans fighting to not get disbanded would work the opposite i think. They all would just stop playing and let it happen
2. u addressed the problem of stacked teams. I think its good the way u have it listed
3. u addressed the potential problem of a small clique of clans playing each other all time
4. I like your point and gold system, but i think Hutijin's system has some merit. I think his would be better. If u use his, those inactive veterans that are potentially a rank of 4, could end up beating an actual ranked 4 player. This a think would be a little unfair. Maybe these inactive vet players could be given a ranking relating to their known talent level
Just my thoughts!
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It's not who wins or losses that matters, it's how you play the game. Honor before all else!
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SapphireRavyn
Promising
Famous Hero
Bird of Extreme Patience
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posted June 16, 2003 06:57 PM |
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Quote: Sir_Stiven
one thing so far...
"You must have 1 clan war against each clan before you can challenge a clan to a second war."
i dont like this.
If some clans are somewhat inactive this will limit all other clans to have as many clan wars as they want.
And i doubt all clans wanna play each other for different reasons.
Make it a "must play" of 80-90% instead, IMO that will work better.
After looking it over and doing some thinking Ihave to agree with you here Stiven.
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It's not who wins or losses that matters, it's how you play the game. Honor before all else!
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Attila
Known Hero
Young Warrior
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posted June 17, 2003 03:47 AM |
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i say make the rules simple no need for confuseing stuff. but you in charge so you deicede Rayen.
Attila
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¤¤¤ Attila ¤¤¤
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Divine_Master
Hired Hero
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posted June 25, 2003 12:10 AM |
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I still dont get it, why do veteranz have difficulty
with nooobz, i still dont get that !
like i see it, it should more be like this, noobz should be the one to turn down veteranz....................
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Back to R U L Z
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1. no ruch attack by red
2. no cheating of any kind
3. no double accounts or fake reporting
4. Editing maps from its original version to benefit you is not permitted
5. no hit and run ( discuss before starting game, what hit and run means for each-other )
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SapphireRavyn
Promising
Famous Hero
Bird of Extreme Patience
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posted June 25, 2003 07:25 PM |
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From the "Lands of Chaos" thread
I decided to respond on this tidbit over here rather then the thread it was posted in as Kitten had requested that it remain a thread about her tourney idea, and not get cluttered with clan issues.
Quote: Maybe u can get the impression that i only demand and do nothing, but i already offered raven to make a balanced and inspiring bonus system, that might get players into clans. Well at least it wouldve been a paper to work with. But as it wasnt wanted, i didnt do it.
It was NOT that your input was not wanted Xarfax, it was the stipulations you put on that input. You told me that if you were going to take some time to work on it I HAD to GUARANTEE you that your system and your system ONLY would be used, as is. I don't work that way. Your opinions and ideas are very welcome and wanted in fact, but I will not allow ANY one player to dictate to all how things are going to work. There is just too much variety on what players think is a good tournament. And I wasn't going to guarantee you anything without seeing it and you weren't going to write it up for me to see with out the guarantee, thus the difficulty. My point, don't put it out there like you offered to help, you offered to set the whole thing up, and we would have been stuck with it, like it or not. And for those of you thinking it, yes I COULD have given him the guarantee, gotten his input, and then done with it what I wanted, but I don't work that way either.
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It's not who wins or losses that matters, it's how you play the game. Honor before all else!
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Kittenangel
Supreme Hero
Lee's wifey
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posted July 01, 2003 05:49 AM |
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divine_master
Hired Hero
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posted July 03, 2003 07:32 AM |
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well i really like that clan picture and the rulz are not bad either.........
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