Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Tournament of Honor > Thread: Possible Clans
Thread: Possible Clans This thread is 3 pages long: 1 2 3 · «PREV
GrunanCross
GrunanCross


Famous Hero
King of the Underdark
posted June 06, 2003 12:06 PM

Yes, you;er going to have to be really careful in choseing teams, cuz if is wroungly done. It will have just the oppisite effect on the whole site then what you'er trying to do..

I think that their might should be a little tweeking like say win=3poins  loss=-.05 points

And they hight up in points you get the more you lose for loseing lets say you have 0 point and win then you have 3


later you have 300 point you lose then you have 250

It might seem bad but will make teams more balanced

Also there is going to be stronger team by far than others...its just the way things are..but the real deal is all vet helping there nOOb team mates wif some tactis as so the win more

This will draw more new into playing...cuz noone want to lose all the time and playing on the same team as vet you get to win some.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
_Hutijin_
_Hutijin_

Tavern Dweller
posted June 07, 2003 04:01 AM

Well i think 10 points for win 1 for loss is just about where it needs to be, though i do like the point loss system like +2win w -1 loss, but i think the 10 -1 is good. But i got an idea. About gold, and about noobs, and about weakest team. Winning to a higher rank grants more gold, lossing to a lesser rank, u lose some gold. (gold won and lost would have to have a slope that brings more gold in than is ever lost. THis ties in awarding more gold to noobs who happen to win. GIves something for them to shoot for, and also makes it less desirable for a vet to play a noob since they will gain little gold and risk a lot. ANd it tie in where it would be good to have noobs in your team to bring in more gold, like the system could incorperate haveing low ranks in 2v2's brings in more gold(and it has to be significant, no cheesey bonus) the gold also allows your to buy items fro your noobs so they have an easier time. Arti's and creeps might make a noobie feel a little better. ok, here's my quick example of what might be a good gold system. even rank, win 5 loss 5, 1 rank differnce, win 10  lose 5, 2 rank difference, win 20 lose 10 3 rank differnce win 30 lose 10, 5 rank differce win 50 loss 20, how's that, not perfect, will it work? wil the bank go broke? I don't know, there's my little spit on what i think might make a cool tourney.(can i edit here?)
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
_HutijiN_
_HutijiN_

Tavern Dweller
posted June 07, 2003 04:04 AM

hmm, that doesn't work, hmm, ok, simple, gold is awarded only to the lower ranked winner, and gold is only lost from the higher ranked player, that fixes that, how's that sound?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
_HutijiN_
_HutijiN_

Tavern Dweller
posted June 07, 2003 04:12 AM
Edited By: _HutijiN_ on 24 Jun 2003

ahh, one final touch, those who go in debt get some penalty, 0 is not exceptable for - gold.  you team has to choff up the cash, a broke team might have to cough it up somehow, making  noobs eccential to a healthy team. But if you always win, you'll have some money.Hmm, maybe less awarded for even rank wins and nothing lost..

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 07, 2003 05:15 PM

Quote:
GIves something for them to shoot for, and also makes it less desirable for a vet to play a noob since they will gain little gold and risk a lot.


This is the only part of this that I don't like at all. The newer players aren't going to get very involved if they can't get a game from some of the more experienced players. The rest of your idea really intrigues me and I am giving it some thought but I'm not sure how to use it without risking a large proportion of higher ranked players refusing to play the newer people.

Also when you are referring to "rank" do you mean as in their actual rank, ie. footman, lord, etc. or do you mean the rank of their clan, ie. 1st place, 4th place etc. OR do you mean what upgrade they are at, ie. level 1, level 4, etc.? Makes a difference as to how well I think it will work.
____________
It's not who wins or losses that matters, it's how you play the game. Honor before all else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Attila
Attila


Known Hero
Young Warrior
posted June 08, 2003 05:33 AM

Rayven do you need any help with clan ideas. like specaliy and bounes?

Attila
____________
¤¤¤ Attila ¤¤¤

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 09, 2003 03:34 PM

What I REALLY need at this point is to get some input on rules so I can get them ironed out and work on other stuff. Right now I'm not even looking at the upgrades or the artifacts because I want to get the initial rules system worked out first. Problem is no one is posting about it now. I started another thread so that you could comment on the few adjustments I have proposed making so far but so far I have gotten NADA.... sigh
____________
It's not who wins or losses that matters, it's how you play the game. Honor before all else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
_HutijiN_
_HutijiN_

Tavern Dweller
posted June 16, 2003 03:57 AM
Edited By: _HutijiN_ on 24 Jun 2003

Quote:
Quote:
GIves something for them to shoot for, and also makes it less desirable for a vet to play a noob since they will gain little gold and risk a lot.


This is the only part of this that I don't like at all. The newer players aren't going to get very involved if they can't get a game from some of the more experienced players. The rest of your idea really intrigues me and I am giving it some thought but I'm not sure how to use it without risking a large proportion of higher ranked players refusing to play the newer people.

Also when you are referring to "rank" do you mean as in their actual rank, ie. footman, lord, etc. or do you mean the rank of their clan, ie. 1st place, 4th place etc. OR do you mean what upgrade they are at, ie. level 1, level 4, etc.? Makes a difference as to how well I think it will work.

Quote:
What I REALLY need at this point is to get some input on rules so I can get them ironed out and work on other stuff. Right now I'm not even looking at the upgrades or the artifacts because I want to get the initial rules system worked out first. Problem is no one is posting about it now. I started another thread so that you could comment on the few adjustments I have proposed making so far but so far I have gotten NADA.... sigh


Input input... here's a nice oppertunity to help get rules set to how u might enjoy them.

I thought it would be good to get a system where it gives a better gold bonus to lower ranked players. This limits cherry pickers give some newer players an edge to make game more competive. 'Oh no! super_cheeseboy23 starts with HH ET and and AA.' I don't think it will scare too many vets from playing the newer players, but will make newer players extra welcome in clans. Gold won should be pooled by the clan. Bonuses can make your stronger players stronger or you can help the little guy. I think it would be ok, but truelly. I wouldn't really care about gold or bonuses though  i do think it will make things more intresting. A team that goes broke would have to trade in any bonus they have for 1/2 price.
I think lose penalties of some sort make a tournement more enjoyable. It's good to have something to lose.
Well, yeah i thought maybe a gold bonus system that allows for more of a bonus to lower ranked(ranked as in overall personal rank, not clan rank) player would make for a intresting scenario.I think it would be good if the super noobs get their hands on some nice arts and sneak into a high seat in a clan rateing. Their high clan seat should be no detrement, only personal rank should work against them. Futhermore, i think the top 3 teams should get a extra clan bonus. Like each 1st place member should get a bonus sack of gold, 2nd place, gold bag, 3rd place, little pocket of gold. Giveing the 1st place seat a little edge for being on top, yet still giveing the best bonus, to the low ranked players.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 16, 2003 06:53 PM
Edited By: SapphireRavyn on 16 Jun 2003

Ok, first off I'm moving things from the other 2 threads over to here to respond to them.

Quote:
grendal
Very well done i think raven. Nice effort

1. u addressed the problem of keeping new players interested. Not losing points for them is a good thing i think. The other idea of clans fighting to not get disbanded would work the opposite i think. They all would just stop playing and let it happen

2. u addressed the problem of stacked teams. I think its good the way u have it listed

3. u addressed the potential problem of a small clique of clans playing each other all time

4. I like your point and gold system, but i think Hutijin's system has some merit. I think his would be better. If u use his, those inactive veterans that are potentially a rank of 4, could end up beating an actual ranked 4 player. This a think would be a little unfair. Maybe these inactive vet players could be given a ranking relating to their known talent level

Just my thoughts!

____________
It's not who wins or losses that matters, it's how you play the game. Honor before all else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 16, 2003 06:57 PM

Quote:
Sir_Stiven
one thing so far...

"You must have 1 clan war against each clan before you can challenge a clan to a second war."

i dont like this.

If some clans are somewhat inactive this will limit all other clans to have as many clan wars as they want.

And i doubt all clans wanna play each other for different reasons.

Make it a "must play" of 80-90% instead, IMO that will work better.


After looking it over and doing some thinking Ihave to agree with you here Stiven.
____________
It's not who wins or losses that matters, it's how you play the game. Honor before all else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Attila
Attila


Known Hero
Young Warrior
posted June 17, 2003 03:47 AM

i say make the rules simple no need for confuseing stuff. but you in charge so you deicede Rayen.

Attila
____________
¤¤¤ Attila ¤¤¤

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Divine_Master
Divine_Master


Hired Hero
posted June 25, 2003 12:10 AM

I still dont get it, why do veteranz have difficulty
with nooobz, i still dont get that !
like i see it, it should more be like this, noobz should be the one to turn down veteranz....................
--------------------------------------------------------
                 Back     to     R U L Z
--------------------------------------------------------
1. no ruch attack by red
2. no cheating of any kind
3. no double accounts or fake reporting
4. Editing maps from its original version to benefit you is not permitted
5. no hit and run ( discuss before starting game, what hit and run means for each-other )

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 25, 2003 07:25 PM

From the "Lands of Chaos" thread

I decided to respond on this tidbit over here rather then the thread it was posted in as Kitten had requested that it remain a thread about her tourney idea, and not get cluttered with clan issues.

Quote:
Maybe u can get the impression that i only demand and do nothing, but i already offered raven to make a balanced and inspiring bonus system, that might get players into clans. Well at least it wouldve been a paper to work with. But as it wasnt wanted, i didnt do it.


It was NOT that your input was not wanted Xarfax, it was the stipulations you put on that input. You told me that if you were going to take some time to work on it I HAD to GUARANTEE you that your system and your system ONLY would be used, as is. I don't work that way. Your opinions and ideas are very welcome and wanted in fact, but I will not allow ANY one player to dictate to all how things are going to work. There is just too much variety on what players think is a good tournament. And I wasn't going to guarantee you anything without seeing it and you weren't going to write it up for me to see with out the guarantee, thus the difficulty. My point, don't put it out there like you offered to help, you offered to set the whole thing up, and we would have been stuck with it, like it or not. And for those of you thinking it, yes I COULD have given him the guarantee, gotten his input, and then done with it what I wanted, but I don't work that way either.
____________
It's not who wins or losses that matters, it's how you play the game. Honor before all else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Kittenangel
Kittenangel


Supreme Hero
Lee's wifey
posted July 01, 2003 05:49 AM
Edited By: Kittenangel on 30 Jun 2003

http://www.toheroes.com/myths/tourn/clans/1/clantest1.htm


now this is just to show images not for any rule changes
____________
Never wear anything that panics
the cat.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
divine_master
divine_master


Hired Hero
posted July 03, 2003 07:32 AM

well i really like that clan picture and the rulz are not bad either.........

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 3 pages long: 1 2 3 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0462 seconds