HC UserName: |
lokiseto |
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Date Registered: |
December 6, 2017 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
0   |
Post Count: |
34  |
Supporter: (FAQ) |
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Additional Information: Stats - Threads - Posts |
Posts 10 to 20 of 40 made by lokiseto.
Heroes AI behaviour in defaultstats.xdb in Heroes AI behaviour in defaultstats.xdb (Workshop) Since the last upgrade, the AI behaviour during fights changed in our opinion but the problem of ung...
Hotseat mode in [MOD] Might & Magic: Heroes 5.5 - 436 (Workshop) @Magnomagus
These were hotseat games on a map with 8 factions, thereof 2 human players. We checke...
Hotfix crippled 8 skills in [MOD] Might & Magic: Heroes 5.5 - 436 (Workshop) We seem to be unable to get the 8 skills option working although the button during game creation is ...
Heroes 5 in Week 2, Day 4 - AI Pondering (Workshop) Itself was quite buggy, although lots of updates came out since 2006
(guess Nival? was in quite a h...
Treeborn Quiver in [MOD] Might & Magic: Heroes 5.5 - 436 (Workshop) We detected that the Treeborn Quiver doesn't seem to work against poltergeists.
At least when I w...
Questions about fairness in [Mod] Heroes 5: New Order - 3 (Workshop) As you mentioned, your mod changes the creep system.
Could you explain how you managed to enable...
Teleportation, TownPortal in New (unofficial) patch for ToE / AI mod - 46 (Workshop) I prefer a game with a strong AI and fully respect the capabilities of Quantomas in that regard.
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AI tweak in New (unofficial) patch for ToE / AI mod - 46 (Workshop) Hi @ll,
Here is a little tweaking of the mod, which shifts the behaviour of the AI towards
town...
Edit multiple stacks simultaneously in Heroes 5 Map Editor Help and Tips... - 43 (MapHaven) Since our map's stack size is too large we want to trim the size.
Is there a way to change all stac...
Like the development in [MOD] Might & Magic: Heroes 5.5 - 436 (Workshop) A question in relation to this though
-All heroes that boost A&D of weak tiers also get a growth ...
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