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Heroes Community > Library of Enlightenment > Thread: How do the offence and armorer skills work exactly?
Thread: How do the offence and armorer skills work exactly? This thread is 3 pages long: 1 2 3 · «PREV
ZFR
ZFR

Tavern Dweller
posted March 07, 2016 09:30 AM


ecoris said:
"The specific formula, including all factors, is this: Base damage*(1+a+b+c...)*(1-q)(1-r)(1-s)... , where a,b,c,... are damage bonuses as decimal numbers (e.g. 50% = 0,50), while q,r,s,... are damage reductions. Thus, damage bonuses are cumulative, while damage reductions are multiplicative. Taking the integer part may reduce damage calculated by this formula. Damage cannot be reduced to less than 1."

I have a list of "all factors" if you want it.



Hi, sorry to bring up an old thread, but this formula is extremely useful, and just what I was looking for. However I have one question.

ecoris said:


Damage reduction:

armorer reduction (0,05 / 0,10 / 0,15). Armorer specialists get greater reductions



Is the armorer reduction also capped? Because if not, then the heroes with armorer specialities can bring this value all the way up to 1. Granted that this only happens at level 114, but when it does, then according to the formula nothing else would matter, the damage would always be 1. So level 200 Crag Hack,  with 100 Attack, 1000 archangels, expert offense of course and good luck shining on them would still deal just 1 damage to a 2-peasant stack of a level 114 armorer specialist, with expert armorer.

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RoseKavalier
RoseKavalier


Admirable
Supreme Hero
posted March 07, 2016 03:02 PM

ZFR said:

Is the armorer reduction also capped? Because if not, then the heroes with armorer specialities can bring this value all the way up to 1. Granted that this only happens at level 114, but when it does, then according to the formula nothing else would matter, the damage would always be 1. So level 200 Crag Hack,  with 100 Attack, 1000 archangels, expert offense of course and good luck shining on them would still deal just 1 damage to a 2-peasant stack of a level 114 armorer specialist, with expert armorer.

There is no cap. Because levels are unstable after 74 (jumps to 88), your hero will need to be level 868 (or one of the higher ones) which is the first stable level that allows reduction to 1 damage.

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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted March 07, 2016 07:20 PM

75th is the first level you shouldn't even consider as a legitimate level because of overflow.

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ZFR
ZFR

Tavern Dweller
posted March 07, 2016 08:33 PM

Thanks! I didn't even know about this experience overflow till I read about it.

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