Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Temple of Ashan > Thread: ~ HELP Topic - Heroes 5: System Requirements, Computer Problems and Troubleshooting ~
Thread: ~ HELP Topic - Heroes 5: System Requirements, Computer Problems and Troubleshooting ~ This thread is 50 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 46 47 48 49 50 · «PREV
dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 14, 2022 12:38 AM

When it comes to CPU - Heroes V is single threaded application so it does not matter how many cores you have only one will be used. What matters is higher frequency of the core.

When it comes to Memory - even with the MMH55 fix that is included the game still has the same amount of max usable memory which is about 4 GB. What is changed is that before those 4GB were split in half - 2 for the game and 2 for system use. Now all 4 are dedicated to the game.

Its just an old game there are limits to how far you can push it without the source.
____________
Join our official discord channel | NCF Utility Beta

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 14, 2022 08:40 AM

When it comes to CPU - Heroes V is single threaded application so it does not matter how many cores you have only one will be used. What matters is higher frequency of the core.

When it comes to Memory - even with the MMH55 fix that is included the game still has the same amount of max usable memory which is about 4 GB. What is changed is that before those 4GB were split in half - 2 for the game and 2 for system use. Now all 4 are dedicated to the game.

Its just an old game there are limits to how far you can push it without the source.
____________
Join our official discord channel | NCF Utility Beta

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Werebazs
Werebazs

Tavern Dweller
posted August 09, 2022 02:03 PM
Edited by Werebazs at 16:52, 09 Aug 2022.

Hello, I've ran into some problem.
I wanted to install the latest version of heroes5.5, but I figured it'd be best to do a complete reinstall of the game, so I uninstalled it and every other tote mod I had (each mod had a separate launch folder, then reinstalled it from the disk (collector's edition). When I tried to install patch 3.1 I got a message saying "Error in unpacking supporting files. Catastrophic error". I tried downloading the patch again, same message. Tried uninstalling TOTE same message. The game itself seems to run, but I can neither patch nor remove it. Any ideas what happened, and how can it be solved? I tried googling it, but found nothing.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 50 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 46 47 48 49 50 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1110 seconds