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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heavan superiority ?!
Thread: Heavan superiority ?! This thread is 24 pages long: 1 ... 10 11 12 13 14 ... 20 24 · «PREV / NEXT»
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted August 15, 2006 07:05 PM
Edited by Doomforge at 19:07, 15 Aug 2006.

mass dispel isn't really mass too, just aoe. Imagine alastor and a legion of familiars. One confusion+drain combo and you're totally helpless.. and those oh-so-godly marksmen can't even shot. Just theory, but maybe it can work, who knows? Never paid much attention to alastor, bcuz he sucks in earlygame.

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RectusDominus
RectusDominus


Adventuring Hero
posted August 15, 2006 07:33 PM

Doesnt that ability drain target's mana instead of hero's mana?
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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 15, 2006 08:09 PM

it is a mass spell! It can be cast on more than one unit so it affects a mass of units . Mass Spell doesn't necesarily mean all the units. Anyway  haven's troops will stay one close to the other, except the griffins which will be diving anyway so they won't be affected by any spells , so mass cleansing will affect all the troops!

And sure frenzy is dangerous , but that means puting all your hopes in one spell , which might actually not come.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted August 15, 2006 09:17 PM
Edited by Doomforge at 21:19, 15 Aug 2006.

cleansing is NOT a mass spell. You may heal half of your army, yes, but never all of them. And you can even be unlucky and not get it in your mageguild, isn't it?

I brought this alastor thing because it can dry inquisitors, so no unit can cast cleansing, and familiars dry up hero so he can't cast too. But as I said before, pure theory. Never tested that.

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Izzachar
Izzachar


Adventuring Hero
posted August 15, 2006 10:42 PM
Edited by Izzachar at 22:44, 15 Aug 2006.

Alastor is evil vs sylvian and pretty nasty vs haven aswell. I only used alastor four times in MP. 3 times I got dark magic and mass confusion. I destroyed a sylvian army, and vs haven I also won, it was more even though. Third time was vs a friend in hotseat, I won vs his academy army ( mages never got to fire spells or ranged ) and the fourth time I never got dark magic, I never got hellfire and alastor was completely useless vs neutrals and vs the enemy hero, I lost and I lost badly.

Alastor is a gamble, a gamble wether you get dark magic or not. If you get it and mass cunfusion then you have a very very good hero both for neutrals and end game battles. If you dont.... well you have a spell that can drain one creatures mana and make them deal 50% less ranged, I certainly would use other spells in that case. As example vs inquisitors they have no melee penalty and deal damage despite the confusion spell you can remove their mana but I dont see much point in it unless you have mass confusion.

What makes alastor so good; You often have around 150-250 imps during end game battles its enough to drain pretty much all mana from haven or sylvian hero. Hero might have enough mana for one spell but after that and the new gated imps (wich should be gated into safety if needed not to be killed by something before draning mana) takes the rest and enemy hero sylvian or haven becomes pretty much useless. Mass confusion makes all ranged and spellcasters useless and no units can retaliate wich also is very usefull for inferno with their low defence. Even if its hard to lv alastor upp compared to some other heroes he makes upp for it end game IF he gets dark magic.

Sorry this was WAAAAY off topic

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 16, 2006 10:21 AM
Edited by TowerLord at 11:47, 16 Aug 2006.

you shouldn't expect to drain all the mana from a sylvan hero, with 150-200 imps... they get really nice knowledge. Even a haven hero might get 10+ knowledge if he gets nice artifacts, so don't count on that to work always...

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 16, 2006 11:52 AM

doomforge , inquisitors don't have cleansing!!!
The Paladins have a cure ability , that has 100% chances to cure !

And Mass Cleansing is a mass spell , that why it is called mass cleansing , you know ... Placing all your troops one next too the other (and as haven you will ) makes it affect all your troops . I think it has a 2x4 or 2x5 AOE and even 2x3 is enought to cure all your troops.

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Izzachar
Izzachar


Adventuring Hero
posted August 16, 2006 12:38 PM

Hm I stand corrected, I who thought that sylvian had defence and SP as their main stats. Still Ive eperienced that I drained pretty much all their mana.

And Haven hero shouldnt have to rely on artifacts vs inferno to know that he will be able to use spells. I think its much better if he goes for, leadership, attack and defence, 100% might. The haven heroes get some pretty nice abilities to use in combat anyways. Divine guidence(spelling?) etc.

In my experience dark magic is the cure vs haven and sylvian. Maybe thats just me.

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 16, 2006 01:17 PM

Light Magic is too good for Haven... It counters DarkMagic very very well. So in my opinion , it is a must have! And spell points for it too . So maybe even try enlightment + intelligence , in order to have mana against inferno. Anyway you must aim for 10+ knowledge without intelligence, or 6+ with. Divine Guidance is not very good . Just compare it to mass haste and you'll understand what i am saying. Benediction is a little better , but still worse than Mass Spells .

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Izzachar
Izzachar


Adventuring Hero
posted August 16, 2006 05:04 PM
Edited by Elvin at 19:39, 17 Nov 2011.

IMO factions seem pretty balanced as far as I can tell, unsure about academy and dungeon. Dungeon beeing able to dish out much damage then retreating, academy many ppl seem frustrated about beeing underpowered atm I have not much experience off academy myself though.

I consider Deleb as one of the best heroes vs haven though. Since haven player gotta choose to take out those nasty cerberus or nightmares with archers or to take the nasty ballista out. With dark magic things can get intresting if you get confusion making the ballista last even longer.

Towerlord enough talking between the both off us.

Lets have a game! my msn is [...]

Hook me upp and we play an inferno vs haven game, not to say who is right or wrong, not to decide what faction is better then the other, but for the fun off it. Im a ToH memebr I think you are to?

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 16, 2006 06:40 PM

Let's play Izzachar !!! But i don't use msn, only Yahoo Messenger.
Anyway I am on Ubi.com starting from right now (LordRadu) and i am on Toh too .

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RectusDominus
RectusDominus


Adventuring Hero
posted August 16, 2006 08:17 PM

I'm putting my money on towerlord
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted August 17, 2006 10:21 AM

they had it in 1.1, I'm pretty certain. Too bad I borrowed my Cd to my friend, so I can't check if they still have cleansing.

BTW, Towerlord we must play too! Just wait till I get that damn cd back ;P

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 17, 2006 11:42 AM

couldn't find izzachar last night on ubi.com ... Anyway I will be there tonight too , still LordRadu ... So DoomForge and Izzachar if you want to take the devils side , i'll be happy to play against you

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Unixmage
Unixmage


Known Hero
Demon Slayer
posted August 17, 2006 09:38 PM

Quote:
couldn't find izzachar last night on ubi.com ... Anyway I will be there tonight too , still LordRadu ... So DoomForge and Izzachar if you want to take the devils side , i'll be happy to play against you


Tell us the results and the details.

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 20, 2006 03:43 PM

Yesterday I played my first game against Dungeon... There were many times in that game, when I thought I lost it... especially because of my opponents stats .

I got the crappiest artifacts ever : the trio of +50% to lightning , ice , and earth, and a scroll of suffering, I think I even found a duplicate of the +50% ice ...

My only decent artifacts were :

- Shackles of War ... But no actual help in the battle from this on
- an artifact with +10% initiative

My opponent had enlightment and his hero started to look really scary :

Before he came to my island to attack me he had the attack and defense almost equal to my attack and defense (I had 7 attack 12 defense)! His spell power was 24 , and that really scared me and he had +6 knowledge artifact on his island for a total of 17 knowledge .

Things were looking really bad for me !
I decided that I dont need Inquisitors against Dungeon, and instead of those I build the two buildings for training, and I also got expert trainer at one of my secondaries.

I saw a +1 speed artifact on the green island(i was yellow and he was blue) , and decided to go after it... thinking that he has to waste 2 turns to go to the sea  and i'll have the time to surrender at one of green's towns, if he comes get me ...If he doesnt even better .

Unfortunately I was wrong ... cause he could Instant Travel over the mountains exactly when I landed on the island . He started the road to my town ,and I started the road to the green town. Unfortunately I couldnt reach , and I thought I was dead ... But day 1 came and he had no more stables , so he didnt reach .

I had no stables either so I couldnt reach the green town to surrender so in the end I had to lose 4 paladins retreating from some monsters

So I was in town having this army :
12 paladins , 37 royal griffins , 40 squires , 394 Marksmen and 143 Conscripts.

I couldnt recruit many things day 1 ... Just the paladins and 2 griffins

I thought it wont be enough ... but I was surprised to see he had really small army :

50 assassin , 59 blod furies , 12 blood maidens , 44 minotaurs kings, 10 minotaurs , 20 raiders , 13 Hydras ...

He had meteor shower ... i had protection , but not magic resistance!

First turn I waited , hasted everything , then righteous might and then it was a carnage ... I think I lost 150 marksmen, 20-30 squires , pack of griffins, and 4 paladins.

I dont know how it would have eneded if armies were equal , but like this it was strangley easy

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rainalcar
rainalcar


Promising
Famous Hero
Heroji su zakon
posted August 20, 2006 04:13 PM

That is Subterranean Treasures? Judging by his army, he isn't the best of players... He didn't even upgrade the units, but his stats do look great considering the size of his army which is rather funny. The thing he had Summon Creatures (which he did because he teleported around) is curious, because it seems he didn't use it at all.
What week was it?
His knowledge looks very good too. Standard distribution would end up him having 4 knowledge when level 21 (actualy getting 3 but starting with one), with enlightment 5 or 6, so he must have found at least 5 more object that raise knowledge.
His Empowered Meteor Shower should do 937 points of damage, btw.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 20, 2006 04:37 PM

Not to mention that he should have eliminated the paladins from the start-his army can't have held much against them.Maybe he had no empowered spells due to bad luck or...a peculiar skill/ability preference?Who knows.What is certain is that you should have had more casualties,24 power dammit!Unless you had resurrection.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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rainalcar
rainalcar


Promising
Famous Hero
Heroji su zakon
posted August 20, 2006 04:47 PM

Yes, simply one Meteor would be devastating, and you can always get to cast two. Even the protection wouldn't do much, 937 would become 796, does are 8 paladins. I don't think that he can win though, his army is insufficient and will not last very long, especialy when Dungeon gets very few Defense per leveling.  
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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted August 20, 2006 06:43 PM

It wak week 5 I think ... I built paladins in 2nd week , and I had 16 for recruiting in the end ... so it was week 5.

I played against Lord Bobby Ohms this game. Indeed he had summon creatures, but coming to my town , he was closer to his secondary town , than to his main ! So he couldnt use it. He choose to shoot the marksmen + squires with meteor shower and not paladins. I dont know if it was empowered or not ... by I know it took 20+ squires ...

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