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Heroes Community > Heroes 5 - Temple of Ashan > Thread: ~ QUESTIONS TOPIC AND FAQ - Temple Of Ashan ~
Thread: ~ QUESTIONS TOPIC AND FAQ - Temple Of Ashan ~ This Popular Thread is 120 pages long: 1 ... 7 8 9 10 11 ... 20 40 60 80 100 120 · «PREV / NEXT»
PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted June 13, 2007 06:41 PM

Quote:

Hey what do you mean by "check show multiplayer maps"


Single Player->Custom game = you see scenarios like Defiance and Hot Pursuit.  At the top you can click the box "show multiplayer maps" and then you will see maps like Dragon Pass and Rise to Power.  If you have the expansion you can also click/check the box "show RMG maps".

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nebdar
nebdar


Promising
Supreme Hero
Generation N
posted June 15, 2007 02:08 PM

Thanx PhoenixReborn

Another silly question : How many specters can be ressurected per every mana drained

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ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted June 16, 2007 01:19 PM

1 Spectre per 1 mana drained.
Also, the amount of mana stealed is limited to the number of spectres, and of course, the current mana of the target.

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ChaosRaiders
ChaosRaiders


Hired Hero
Meadow
posted June 16, 2007 05:47 PM

Can't play over ubi.com.... it's bad I did everything I registered and now what????
____________
Those who kill, will be killed, by me xD

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nebdar
nebdar


Promising
Supreme Hero
Generation N
posted June 18, 2007 11:25 PM

Quote:
1 Spectre per 1 mana drained.
Also, the amount of mana stealed is limited to the number of spectres, and of course, the current mana of the target.

Thanx ZombieLord

Have anyone or somebody played custom SP map "Maahir's Gambit" and managed to explore the Sea (By summon the boat spell or something like that)That one between the Desert (where you start) and Grassy Passage
Is this possibble:?

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted June 19, 2007 12:33 AM

That is not possible. You need a shore / landing place in order to being able to summon a boat and enter it. The map is made, so that you cannot summon or use any boats.
____________
What will happen now?

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nebdar
nebdar


Promising
Supreme Hero
Generation N
posted June 19, 2007 01:34 AM
Edited by nebdar at 01:40, 19 Jun 2007.

Quote:
That is not possible. You need a shore / landing place in order to being able to summon a boat and enter it. The map is made, so that you cannot summon or use any boats.

Hmm that's strange because there is some Floatsam in the water in I thought that i will be able to pick it up So is this not possible...
Is there any way to modify campain, custom, multiplayer maps those that you orginaly have when you install the game(not those you made by Map Generator or in Map Editor), via Map Editor or some other tool

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emilsn
emilsn


Legendary Hero
posted June 19, 2007 09:34 AM

How do you insert pictures in these messages?
____________
Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted June 19, 2007 11:09 AM

emilsn > Read the FAQ in master post of this thread.

Nebdar > I don't think it's possible to modify the original maps, but I might be wrong. You can try to browse through the data folder of the original game and see if you can locate the map files. I know I once located some data files concerning these maps, but that was before the map editor, so I don't recall whether the actual map files were there.
____________
What will happen now?

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ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted June 19, 2007 05:17 PM

Quote:
Is there any way to modify campain, custom, multiplayer maps those that you orginaly have when you install the game(not those you made by Map Generator or in Map Editor), via Map Editor or some other tool


Try here
(I know it's not in English, but I think you can figure out, right?)

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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted June 20, 2007 12:14 AM
Edited by PhoenixReborn at 02:48, 21 Jun 2007.

What is the death knight power in 2.1?  It doesn't halve anymore?

Also, does the unicorn horn bow make it so shooters can't miss ghosts?

What happens when your hero has -1 defense?

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nebdar
nebdar


Promising
Supreme Hero
Generation N
posted June 21, 2007 12:39 PM
Edited by nebdar at 13:50, 21 Jun 2007.

Quote:
Try here
(I know it's not in English, but I think you can figure out, right?)

WowThanx ZombieLord
this maps will work with HOF 2.1 v and caravan system

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The_Mysterious
The_Mysterious


Adventuring Hero
posted June 22, 2007 02:34 PM

What's that Caravan system?
____________

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 22, 2007 02:37 PM

System of Caravans Don't you know there are caravans in HOF, exacly like in H4?

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dschingi
dschingi


Famous Hero
the guy with the dragon golem
posted June 22, 2007 03:38 PM

That's one of the few things that are actually explained in the game manual

Quote:
Caravans
Three new tabs have been added to the in-town creatures purchase interface:
Hire creatures from dwellings; Hire creatures from neighbouring castles;
Caravans’ estimated time of arrival.
Hire creatures from dwellings
The “Hire creatures from dwellings” tab
shows all dwellings owned by the player in
which creatures can be hired. It also shows
the creatures themselves.
The ‘buildings’ icons are replaced with the
‘dwellings’ icons; the figures show the
number of creatures, the increase per
week, and the caravan movement time.
The dwellings are sorted by running time
from the top down.
Hire creatures and send them by caravan by clicking the Confirm button.
Hire creatures from neighbouring
castles
In the “Hire creatures from neighbouring
castles” tab, the player’s castles are
shown with all creatures that can be
hired there. Everything else is similar to
the dwellings tab.

Caravans’ estimated time of arrival
This tab shows all caravans travelling towards this town. The caravans are
sorted by arrival time from the top down. Similar creatures are grouped
depending on their time of arrival and the type of place they left from
(dwellings are grouped with dwellings, castles with castles).
Caravan mechanics
A caravan is a self-steered cart (a special
unit on the adventure map) visualised as a
cart model. A caravan can only move
creatures, and does so between towns
belonging to the player or from dwellings
belonging to the player to his towns.
A caravan travels by itself (automatically)
from the preset origin to the preset
destination. A travelling caravan is visible
both to the player who owns it and to his
opponents (if it comes within their scope). A caravan travels at the speed of a
hero who has Expert Logistics and Pathfinding. All terrain penalties are
considered. A caravan consists of an arbitrary number of creatures, but no
heroes. The number of creature slots in a caravan equals the number of slots
for a hero. Creating the caravan itself is free.
Caravans can be attacked by enemy heroes. This leads to a battle, controlled
by the player, but without a hero on the side of the caravan (because there are
no heroes in caravans).
An allied hero can interact with a caravan (when the mouse cursor is moved
over the caravan, its shape changes in the same way as when interacting with
a friendly hero). Before the interaction attempt, the player receives a
[Yes/No] Message Box saying, ‘Do you want to withdraw creatures from
the caravan? Caravan will be disbanded’. If the player responds Yes, an
interface similar to the Swap Creature interface opens, where troops can
transfer between the hero’s army and the caravan. After the interaction, the
caravan is disbanded, and any troops remaining in it disappear.
A caravan selects the shortest unblocked route to its destination. If travelling
is impossible (blocked by other units or respawned monsters), the caravan
stops, with an icon over it showing that it stands idle. Once the caravan
owner’s turn begins, he sees a popup window saying, ‘One or more of your
caravans is standing idle’, with the OK button. A caravan’s destination can’t
be changed.  

____________
open source for an open mind

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The_Mysterious
The_Mysterious


Adventuring Hero
posted June 24, 2007 02:37 PM

Is there any skills that allows learning a spell at no mana cost?
____________

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Elvin
Elvin


Admirable
Omnipresent Hero
Tastes like chicken
posted June 24, 2007 05:32 PM

Not that I'm aware of.
____________
Being human is a roller coaster ride of emotions during rainstorms and sunshine, sprinkled with moments when you can almost reach the stars.

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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted June 25, 2007 02:01 AM

Quote:
Is there any skills that allows learning a spell at no mana cost?


Learning spells doesn't cost any mana.  Do you mean casting?  There's teleport assault which lets you cast teleport for free.

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Darkeye
Darkeye


Promising
Famous Hero
of the Deep
posted June 29, 2007 03:46 PM

I can't seem to find the concept art for the heroes anymore.
Are they removed?

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nebdar
nebdar


Promising
Supreme Hero
Generation N
posted July 01, 2007 10:50 PM

Hey i have problem with Mape Editor: I can't put on the map any dwellings I have H5 1.5 & HOF 2.1. Is anybody know the solution

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