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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted August 04, 2007 01:48 PM |
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I think that sounds really good. I'll send you the textures and icons through HC Messenger and you can tweak them to your liking. I still don't know how to edit the flames, but that's not a big issue, because I suppose it looks good with red-orange fire anyway. If you'd like any other textures for your campaign, I'm willing to help (even though yourself and Daystar are far better and more experienced than I am).
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 04, 2007 02:18 PM |
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UPDATE:
I got bored of mapping and made the Campaign file it works. Yes it's a real Campaign the maps won't show up in the Costum Game tab and there are Bonuses!
Edit: No it's not a User Campaign for a few reasons:
They don't work in HoF.
Even if they did they don't have enough possibilities such as adding campaigns as a requirement, music. I know it's harder to add a Map, but I can live with that.
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sheensher
Known Hero
and Slipknot FAn
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posted August 04, 2007 03:25 PM |
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Wow, that phoneix is awesome
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 04, 2007 03:51 PM |
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I like the new story twist. If this campaign is well liked, we should expand on the concept of ancient beings. We could really go to town with them.
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How exactly is luck a skill?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 04, 2007 07:51 PM |
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Quote: I like the new story twist. If this campaign is well liked, we should expand on the concept of ancient beings. We could really go to town with them.
I hope it will be well liked, I should post it everywhere: here, CH, Elrath (Wich has become less popular since the new adress) Map Haven? and my website when it's done. Maybe it's a good idea to expand the Ancient Ones maybe a story in the past about: Where did they come from? How many are there? That kind of story. The only problem is Exe space there is only room for two new creatures I hope TotE has more room if not we have to stick to HoF's exe.
UPDATE:
Neckie thaught me how to make DialogScenes in HoF style this project will get a real Campaign feel.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 05, 2007 01:10 AM |
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but I thought you could make new ones...
also, Neckie, can you teach me?
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How exactly is luck a skill?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 05, 2007 08:55 AM |
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted August 05, 2007 10:05 AM |
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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted August 05, 2007 11:47 AM |
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My god! That is good! I won't ask how you're doing it, but it looks great, and good luck. The characters' mouths do move when talking as in Hammers of Fate, right?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 05, 2007 12:26 PM |
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Thank you both of you!
@Chepeus: The mouths only move when there is a sound when they talk, their mouths don't move now, 'cause I don't have voice actors. Do you think it's a good idea to ask for voice actors? (If there are enough I will do one person's voice myself) I'll add this to the requests tab.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 05, 2007 06:17 PM |
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Well, I could do a few, I can do a really low voice for the Celestial Dragon/Cerulean Pheonix, whatever we choose, and I know a little about sound effects.
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How exactly is luck a skill?
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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted August 05, 2007 07:14 PM |
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Hmm, I don't know, I hope you guys have better voices than the cheesy second-rate performers in the original campaigns. Kronos, before you start recording (if you do) would you allow me to proof-read the voice scripts? I fully trust your writing capacity, but it'd be great to ensure that we don't have any disastrous dialogue like in the official campaigns.
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 05, 2007 07:51 PM |
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@Daystar: Would be good, a good sound effect program is Nero Wave Editor it has some good Demon Lord effects as I would call them, can you tell me what voices you'll do, if you want I can send you the dialogs before you choose. The only problem is that I can't get my microphone working like it did before. (damn)
@Cepheus: I haven't made, but I can make one. It's not a bad idea having all dialogs ready before the recording. I'll make one right away.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 05, 2007 09:17 PM |
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Let me also proofread. If you send it to me, I will record a few samples from each voice actor, and then I will email you my work.
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How exactly is luck a skill?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 05, 2007 10:47 PM |
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All right, I'm almost done with the dialogs of the first campaign, I'll send that one first to anyone who is interested. I can't select people 'cause I don't know what you all sound like. Anyway I'm practicing to speak English without my Dutch accent, lol.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 05, 2007 11:24 PM |
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The Dutch accent might be good!
jeflin3@comcast.net
email me da script.
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How exactly is luck a skill?
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EliteKill
Promising
The Starless
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posted August 06, 2007 12:13 AM |
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I'm interested in being a voice actor for Karador
My email is at my profile...
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 06, 2007 08:45 AM |
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Script of the first campaign sent, anyone who is interested just say it and I'll give it to you.
Edit: I forgot to say that the recording must be a wav file, because the editor has a wav into file the game will read converter.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 06, 2007 04:44 PM |
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Wicked. I'll do Celestial Dragon, if you like it. (I've emailed you)
Also, do you see anything in the editor about animations or models?
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How exactly is luck a skill?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted August 06, 2007 05:16 PM |
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Wow, that Celestial Dragon Voice is good. You can do the rest as well. But can you send me this file and your next files as .wav files my converter cannot read .wmv files
And about Models/Animsets it seems the editor can convert .mb files into models and two files for animations .ma and .ges I don't know those files, does someone know them?
Edit: My headset works again Now whose voice should I take...
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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