Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Temple of Ashan > Thread: Strongest Overall Race on Random Maps (Post ToTE)
Thread: Strongest Overall Race on Random Maps (Post ToTE) This thread is 2 pages long: 1 2 · NEXT»
home_run758
home_run758

Tavern Dweller
posted January 03, 2009 08:45 PM

Strongest Overall Race on Random Maps (Post ToTE)

I'm curious about what some of you on here think.  This is assuming at least a Large sized, rich map.  I think Fortress and Sylvan really benefit because of the comparative early-game safety.  On the flip side I would imagine that the random neutral towns aspect really helps Necropolis come into its own with the unit converter.  Anyways, discuss

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted January 03, 2009 08:50 PM

Hmm for a faction to be good at a random/blind map then it has to have a strong creeping power and be versatile against different kinds of monsters. That fits Dungeon perfectly, unless there are really really tough Garrisons/Monsters in which you need Resurrection to manage to win the battle without losses.

Or maybe I am biased because Dungeon is the only town I know how to play very well
____________

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
ebbafan
ebbafan


Promising
Famous Hero
posted January 03, 2009 09:18 PM

i like the dwarves a lot...

but as much as i hate to say it, academy would likely be the most powerful.

endgame mini-artifacts are truly powerful, you also have an artifact building, and you should easily be able to mentor whichever hero you want to take your army to the final battle

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 03, 2009 09:34 PM

If there is one thing I have learnt from large maps is that you can simply not predict outcomes if both opponents are equally skilled. Yes faction strength does matter but one certain completed artifact set or the opponent missing one crucial spell can determine everything. Classic examples are academy with archer's dream and ring of speed, that's instant gg. Also there is room for every kind of build as I have stated in the frustrating strategies thread - say sylvan starting the game with a rain of frenzy.

If there is one faction that might be in disadvantage it's necro compared to other crazy lategame factions but I have absolutely no experience with multiple towns map. That could make them pretty competitive.. But again you can simply not tell because it depends on how much extra undead we are talking about. Just like artificer's power depends on how many lvl 3 mini arties you can create. Haven's power also varies, even rich maps don't always have as much money as you'd like - example jinxer's genesis. In your wettest dreams you'd be able to train 20 paladins per week but that's highly unlikely.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
home_run758
home_run758

Tavern Dweller
posted January 03, 2009 09:45 PM

Quote:
If there is one thing I have learnt from large maps is that you can simply not predict outcomes if both opponents are equally skilled. Yes faction strength does matter but one certain completed artifact set or the opponent missing one crucial spell can determine everything. Classic examples are academy with archer's dream and ring of speed, that's instant gg. Also there is room for every kind of build as I have stated in the frustrating strategies thread - say sylvan starting the game with a rain of frenzy.


I think thats a very valid point but there is always a set of arties/resources that will let any race do extremely nasty things to another.  Because of that (and just for sake of discussion) I'd be interested in what you think things shape up to look like with game-changers held constant (since it is a random map, there's a probability that really anyone could get a luck draw so this is just looking at town capabilities).

Quote:
If there is one faction that might be in disadvantage it's necro compared to other crazy lategame factions but I have absolutely no experience with multiple towns map. That could make them pretty competitive..


Any talented necro people here have any ideas?  I'd actually be really curious about this

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted January 03, 2009 09:55 PM

Necropolis can be strong with multiple towns in the map.Although, if you plan beating init crazy factions, you need A LOT of towns



____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 03, 2009 11:21 PM

Quote:
I think thats a very valid point but there is always a set of arties/resources that will let any race do extremely nasty things to another.  Because of that (and just for sake of discussion) I'd be interested in what you think things shape up to look like with game-changers held constant (since it is a random map, there's a probability that really anyone could get a luck draw so this is just looking at town capabilities).

Some examples.. Ring of speed for any faction but especially light users, dungeon and orcs can be crazy. Staff of netherworld in the hands of a magic faction. Staff/ring combo that wins your games 90% of the time no matter what you play. Ring of machine affinity with runic machines, flaming arrows and celerity for ultra swift ballista that decimates stacks before the game begins. Full dwarven set vs destructive casters(or dark for its immunities) is a win-win situation.  Full necro set vs any might faction. Archer's dream for academy or sylvan. But worst of all full dragon set for +1 tier 7 per day, keep it 2 weeks and the game is yours.

Now suppose one player gets one, the other gets something else is it balanced? Depends, after all the really good ones are generally hard to complete. It's more of a matter if the set is tailor suited to your faction or specifically hinders your opponent. For instance with staff/ring you can toast archer's dream combo since you can take out the enemy ranged units first.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Mamgaeater
Mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted January 03, 2009 11:49 PM

what rmg is being used?
____________
Protection From Everything.
dota

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
halo1cej
halo1cej

Tavern Dweller
posted January 03, 2009 11:50 PM

To me, the only way to go is the Orcs. Never have I had so much success destroying the Necros, all other towns I use have used never helped me against the Necros as well as the Orcs. You would have a big problem in telling me otherwise that the Orcs aren't the best.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 04, 2009 12:10 AM
Edited by Elvin at 00:11, 04 Jan 2009.

They aren't but pretty decent otherwise. Unless they get good resistance/dark imminities or good initiative/speed boosters they are damn vulnerable to dark. I have seen them lose pathetically vs dark fortress for instance, they can simply not guess what shatter to take in long games. And suppose they do get shatter dark, what if opponent uses light. I will agree that they are good with large armies but if luck does not favour them they may get the end short of the stick. I think funniest combination I've faced with orcs is a dark/summoning sylvan. Rain of frenzy, puppet, insane phoenix, phantom forces on top of sylvan's already good might capabilities and avenger is a tough cookie.

Edit: Btw I have seen orcs with ring/staff lose to academy with lvl 3 minie arties..
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Nikita
Nikita


Famous Hero
Meepo is underrated
posted January 04, 2009 12:48 AM

I havent played TotE that much,but i did vs my friends so the thing they get pissed about is me playing Stronghold,basically all i do is upgrade 1,2,3 and i kill pretty much every1 and get all things i need.Goblins trap any1,while centaurs shoot them down,and morauders hit 2 times is just great.(sometimes i dont upgade 3rd and just get Executioners which are just OMG,and the 4th lvl spellcasters are very helpful if u r fighting vs fast creatures)
____________
I havent lost my mind... I have it backed up somewhere 8-)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
tann_141
tann_141


Known Hero
posted January 04, 2009 01:19 AM

well... ive seen some insane init with academy... even as high as 41... or maybe more...

in that battle... my units got to go at least 3 times before any one of his units did XD

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ChaosDragon
ChaosDragon


Famous Hero
posted January 04, 2009 12:12 PM
Edited by ChaosDragon at 12:13, 04 Jan 2009.

I favor academy. This faction imo is the most flexible/adaptable. I prefer flexibility than brutish force (both might and magic) in random map, as random itself always demand flexibility.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
tann_141
tann_141


Known Hero
posted January 04, 2009 06:34 PM

yes i agree.. either academy or dungeon

and dungeon solely because of their creeping flexibility... it usually doesnt matter what is on the map... dungeon can beat it

even AA are a breeze if you have enough mana

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hartza
Hartza


Known Hero
watchout graveyards!
posted January 10, 2009 03:24 PM
Edited by Hartza at 15:27, 10 Jan 2009.

If you know how to play with academy then TAKE IT. Very solid pick for random maps to player who knows how to play with this faction, but somehow I wouldnt suggest to take academy for rookie players. Academy is maybe most versatile faction but needs mastering a bit.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
adon
adon


Known Hero
posted January 10, 2009 11:31 PM

One would think that necro in a large map late game with multiple towns would be quite decent due to the ability to convert all extra growth into undead, plus the racial would mean humongous armies with dark magic and summoning at high spell power..


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted January 11, 2009 12:16 AM
Edited by blizzardboy at 00:20, 11 Jan 2009.

I'm pretty solidly convinced that Dungeon is the best faction in the game.

The other 7 are all pretty close to one another to really say for sure; it's mostly just a matter of what skills and artifacts you get, and for which factions you get them.
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted January 11, 2009 12:47 AM

I've had best the experiences with Sylvan, probably because that's the only town I'm really good at playing. (especially with weaker heroes like Gilraen or Dirael)

Overall, I think Stronghold or Academy will take the prize of strongest.


____________
Coincidence? I think not!!!!

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
sq79
sq79


Famous Hero
posted January 11, 2009 09:30 AM

Random maps i think will be necro or maybe haven ? Maybe i'm wrong, but my impression of random maps is usually very rich with lots of gold mines, so haven will be good there.
Necro, no matter which spare town u take, u can convert the troops into necro according to level, so its a bonus no matter what, though their troops seem to be useless anyway You get lots of meat for sure  

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
samiekl
samiekl


Supreme Hero
posted January 11, 2009 10:45 AM

Don't forget inferno. no haven or necro can kill them without mana.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0347 seconds