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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Heroes 6 creatures
Thread: Heroes 6 creatures This thread is 46 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 42 43 44 45 46 · «PREV / NEXT»
Davy
Davy


Known Hero
posted April 20, 2011 02:21 AM

Quote:
Quote:
I mean,what?They never invented any creatures?Then were did the lizardman,the beholder,troglodytes,dragonflys,gogs and even the pit lord and the horned demon were all invented creatures(not to forget the H4 creatures).


Lizardman = Common fantasy species, common mythological creature.
Beholder = DnD creature
Troglodyte = Cave dweller (somewhat reinvented as amphibian humanoids)
Dragonfly = A play on the word dragon and real life dragonflies
Gog = Wikipedia
Pit Lord = Generic Demon name
Horned Demon = Generic Demon


Lizardman = still doesn't change the fact that they were just invented,since they don't appear in any myths and are even in fantasy games quite rare
Beholder = just because they were invented in another game,does it mean,that they are less invented?
Troglodyte = So why is it ok to turn cavemen into amphibians?It would be like calling a 9-headed dog without legs slug xD
Dragonfly = Just because they are a play on the word dragonfly,doesn't make them less invented.
Gog = Just because their names are based on something doesn't mean,that the creature itself is not invented,as in the wikipedia article you posted it is never said, that they were demons or something like this
Pit Lord = Just because it is a generic name doesn't mean it isn't invented,I mean who is the pit lord in the real mythology?Yes it is the devil himself,which again is a different unit overall.It would be like having a unit named swordsman and another unit named swordfighter.
Horned Demon = Yes it is a generic demon,but if it is ok to use generic demons,then it would also ok to use a generic human,so why shouldn't they make a unit called brown-haired-human?


Quote:
Quote:
The worst of all was probably the gorgon of H3,which looked like a reptile-cow and not like a snake woman...

American game, so they had to take a few liberties with the names.
Gorgon is an easier (and catchier) name than Catoblepas.
It's also why Genies and Efreeti are called Genies & Efreeti and not Jinns and Ifrits.

So they just name it after a completely different creature?Sorry,but thats no excuse,I mean would like it if the goblins would be called Hydra?
And Efreet and Genies are also official spellings,just look at wikipedia
http://en.wikipedia.org/wiki/Ifrit
http://en.wikipedia.org/wiki/Jinn
But at least thanks that you showed me,that the "gorgons" were at least based on a creature that really appeared in mythology.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 20, 2011 02:49 AM

Lizardmen:
-Intulo
-Reptilian Humanoid
-Warhammer Fantasy Battle

Beholder:
-Copyrighted by Dungeons & Dragons

Evil Eye:
-Wikipedia

Quote:
I mean who is the pit lord in the real mythology?Yes it is the devil himself

No it isn't. You're jumping to conclusions. If anything, the Pit Fiend/Lord is modelled after the Balrog from Tolkien's mythos.

Quote:
Horned Demon = Yes it is a generic demon,but if it is ok to use generic demons,then it would also ok to use a generic human,so why shouldn't they make a unit called brown-haired-human?

I'm not sure I understand... I thought you brought up the Horned Demon as an example of originality.

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mfdoom
mfdoom


Hired Hero
posted April 20, 2011 07:08 AM

Almost all the units are ugly and crappy.From what i have read about this game i am 99 percent sure it will fail.

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Davy
Davy


Known Hero
posted April 20, 2011 12:27 PM

Quote:
Lizardmen:
-Intulo
-Reptilian Humanoid
-Warhammer Fantasy Battle

Beholder:
-Copyrighted by Dungeons & Dragons

Evil Eye:
-Wikipedia


lizardman:
Well I only researched at wikipedia(the article you posted),were all reptilian-like-humanoids did resemble a reptile,but no lizard(most have something in common with snakes and sometimes crocodiles)
But you are right with the Intulo

And the beholder is copyrighted by Dungeons and Dragons,I wouldn't call it a classical fantasycreature,if it is copyrighted...
And the evil eye is no creature,but a special look.

Quote:
Quote:
I mean who is the pit lord in the real mythology?Yes it is the devil himself

No it isn't. You're jumping to conclusions. If anything, the Pit Fiend/Lord is modelled after the Balrog from Tolkien's mythos.


I talked about the pit fiend of h3,not of h5 and well the balrog isn't a classical creature either,I mean name me some games in which he appears,that isn't based on lord of the rings...

Quote:
Quote:
Horned Demon = Yes it is a generic demon,but if it is ok to use generic demons,then it would also ok to use a generic human,so why shouldn't they make a unit called brown-haired-human?

I'm not sure I understand... I thought you brought up the Horned Demon as an example of originality.

I brought the horned demon as an example of unoriginality,because it is just naming a demon after the fact,that he has horns(and nearly all demons have horns),it is as original as calling a unit human with hair,or something like this...

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Danny
Danny


Famous Hero
posted April 30, 2011 09:04 AM

Adding for completist purposes:



Spring Spirit

Spring Spirits are major Water Spirits linked to the purest spiritual waters. They are found in the springs and waterfalls that are close to Water Dragon veins or nexuses.
They are often summoned by the Naga priesthood to participate in their numerous “cleansing” rites, or to guard the Naga warriors on the field of battle, thanks to their unique ability to meld with their allies and provide them spiritual and magical protection.

The Mizu Kami is the upgraded Spring Spirit.

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Karanshade
Karanshade


Adventuring Hero
posted May 02, 2011 11:18 AM

Quote:
Quote:
(I did not consider orcs or dark elves boring)


The problem with dark elves in H5 was that they all looked like a bunch of fulgy anime inspired snow witches. And out of nowhere comes a minotaur. Dark elves fine just design them in a way so I can accept the loss of the old school warlock faction.




Well let s face it , warlocks had no theme. At least not in the 'human town/undead town/elven town' kind of way. It was a tactically-sound construct of random mythological creatures.A bit more greekish in heroes2 but that was about it.And dragons does not even fit that well in greek mythology. I mean think about it , before heroes 5 , how would u describe necropolis to a complete stranger. It was easy. The army of the deads blablabla ... for the dungeon, the description would be , very good but expensive creatures with a spellcaster based hero... hardly a theme

At least with the concept of 'dark elves' (which so much surprised me at first) u get the right feeling of shadow mages and assassins , deceitfull creatures...add the underground theme in it and you get the shadow beasts that comes along and this sort of fits in a picture...

So yeah dungeon as dark elves filled a need


____________

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 02, 2011 11:38 AM
Edited by Avirosb at 11:39, 02 May 2011.

I have to disagree. Dungeon has always been about uneasy alliances, manipulation, trickery, deceit and usurping,
with minotaurs as ranking humanoids instead of lowly slaves with nipple piercings.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 02, 2011 11:56 AM

"An army of beasts and monsters."
Seems like a theme to me.

HoMMV's on the other hand added 4 girls to the line up (one of which was riding a un-named dromosaur) they admitted were inspired directly from Games Workshop's Warhammer Dark Elves. (which isn't a massive sin but a bit of a cop-out nonetheless)
I don't mind one or two dark elves, was quite fond of the Shadow Witches (sadly their upgrades were a bit... tasteless visually.) though it really did feel like a slap in the face of Minotaurs and Hydras to both have significantly frailer units sitting in the tier directly above their own.

Personally I say, bring an elf, maybe two back for the next incarnation, but do not dress them up like dominatrices, tasteful clothing can be more visually appealing and reasonable in combat then "almost totally nude".

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Danny
Danny


Famous Hero
posted May 06, 2011 03:48 PM



Coral Priestesses are healers and diplomats within Naga society. They come from the Coral Nagas, the smallest of the three Naga species.
Their scales are bright and multi-colored, and their faces are almost human. They dwell in the lagoons and on the shores of the Jade Sea islands.
One of the most unique features of the Coral Nagas is the fact their hair is made of living snakes. Most of the times, the snakes are asleep, and arranged in an elaborate topknot. But a strong and unexpected emotion or danger can wake them up.

The Pearl Priestess is the upgraded Coral Priestess.

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Davy
Davy


Known Hero
posted May 06, 2011 04:16 PM

Quote:
"An army of beasts and monsters."
Seems like a theme to me.

HoMMV's on the other hand added 4 girls to the line up (one of which was riding a un-named dromosaur) they admitted were inspired directly from Games Workshop's Warhammer Dark Elves. (which isn't a massive sin but a bit of a cop-out nonetheless)
I don't mind one or two dark elves, was quite fond of the Shadow Witches (sadly their upgrades were a bit... tasteless visually.) though it really did feel like a slap in the face of Minotaurs and Hydras to both have significantly frailer units sitting in the tier directly above their own.

Personally I say, bring an elf, maybe two back for the next incarnation, but do not dress them up like dominatrices, tasteful clothing can be more visually appealing and reasonable in combat then "almost totally nude".


what?4 females?the assassins and riders don't really look like girls in my opinion...

But I agree with you,I think dark elves are ok,they just have to have a different clothing style and there should be not more than 2 dark elve units.

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DarkLord
DarkLord


Supreme Hero
Fear me..
posted May 06, 2011 08:11 PM
Edited by DarkLord at 20:11, 06 May 2011.

I personally find it funny how some people call some H6 units like Tormentor or Breeder an Awesome creature and in the same time H4 like Venom Spawn or Gargantuan ridiculous...
not much difference in general isn't it?

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Davy
Davy


Known Hero
posted May 07, 2011 10:47 AM
Edited by Davy at 11:20, 07 May 2011.

Quote:
I personally find it funny how some people call some H6 units like Tormentor or Breeder an Awesome creature and in the same time H4 like Venom Spawn or Gargantuan ridiculous...
not much difference in general isn't it?


I think it is even more funny,when people say,that the female angels are stupid,because angels shouldn't have a gender and then claim,that the male archangels from H3 were the best angels in all heroes games xD

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 07, 2011 11:47 AM

Further more, if Angels really do not have a gender, the female form makes more sense because Humananity's genetically default form is female.
Sexual dimorfism itself is something that evolved to cause genetic variation to increase population resistance against hostile elements such as disease and catalyses evolution, but before different sexes of animals evolved all life was essentially female as it could bear children. (which were genetic copies before the advent of sexual reproduction which in turn predates sexual dimorfism.)

Then again, applying sience to mytholigical beings never works out does it?

Uhm... what were we talking about again?

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted May 07, 2011 12:03 PM
Edited by Jabanoss at 12:04, 07 May 2011.

I don't care at all what gender, if any, the angels should have. What I care about is how cool they are.
The H3 angels were really cool, especially the arch angels. The H5 Angels were lame, the H6 Angels are certainly an improvement, but still pretty lame.
____________
"You turn me on Jaba"
- Meroe

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 07, 2011 01:50 PM
Edited by Avirosb at 13:51, 07 May 2011.

Nitpick: The haven champions aren't angels.
Opinion: The H5 angels looked better, and angels have always been a little lame.

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted May 09, 2011 11:10 AM
Edited by Jabanoss at 11:19, 09 May 2011.

Very nice analysis.
I like your suggestion and ideas, so if I would take the liberty of making a unit out of it with your "points", it would probably be something like this:

Strength: Elite

Argus
Abilities:
1) True Sight - An activated ability that reveals all traps, invisible units and illusions. (it's needs to be actively used, to make it more balanced.)
2) No Melee Penalty. (this old classic is a must.)
3) Immune to blind and sleep.
4) No Ranged Penalty. (once upgraded this is replaced with Piercing Rays.)

Argus Guardian (Upgrade)
Abilities:
1) True Sight - An activated ability that reveals all traps, invisible units and illusions. (it's needs to be actively used, to make it more balanced.)
2) No Melee Penalty. (this old classic is a must.)
3) Immune to blind and sleep.
4) Piercing Rays. - The Guardians attack has no ranged penalty and attacks in straight line damaging all units in the way. (can damage friendly units.)
5) Blinding Attack. - Has a chance to turn an enemy unit blind. (can only affect the targeted unit. (aka not everyone in the line of attack.))

Visually I want it to pretty much look like the Heroes 3 Evil Eye, but less like a brain...

Edit: added Blinding Attack.
____________
"You turn me on Jaba"
- Meroe

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Davy
Davy


Known Hero
posted May 09, 2011 02:44 PM
Edited by Davy at 22:32, 09 May 2011.

the problem with the true sight ability,is the hot seat mode,because in hot seat you can see invisible units and traps of your enemy anyway,since your enemy himself has to see his own units.

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Brukernavn
Brukernavn

Hero of Order
posted May 09, 2011 03:47 PM
Edited by Brukernavn at 21:38, 09 May 2011.

Maybe the argus could appear in a tentacle faction with:

Argus


Hydra


Giant Octopus


Medusa


Carnivorous plant


Scylla


And the Champion of course:
Dr. Zoidberg

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Danny
Danny


Famous Hero
posted May 11, 2011 07:40 PM

Wanizameeeeee!



The Shark Guard

In the year 512 YSD, the Wizards of the Seven Cities created the Beastmen as guards, servants, and "playthings".
Perhaps one of the most bizarre experiments of a particularly imaginative wizard was to create a hybrid between a man and a shark, a breed which the wizard thought would make great naval troops.
The members of the Wizard Council were not convinced and decided to trade the military use of the Sharkmen for a political one: they offered the creatures as a gift to the Naga Lords.
The Naga welcomed the Sharkmen as equals rather than slaves, and they offered them honorable positions as guards of their underwater palaces.
In return, the Shark Guards follow their masters with unyielding pride and loyalty.

The Wanizame is the upgraded Shark Guard.

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Valen-Teen
Valen-Teen


Famous Hero
UFOlolOgist
posted May 11, 2011 08:51 PM

Hmmm... It seems that we can see all neutrals soon!!!

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