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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Hero of Light mod v3.0 (DOWNLOADABLE)
Thread: Hero of Light mod v3.0 (DOWNLOADABLE) This thread is 51 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 47 48 49 50 51 · «PREV / NEXT»
Ohlund
Ohlund

Tavern Dweller
posted December 31, 2010 08:39 PM
Edited by Ohlund at 21:02, 31 Dec 2010.

Thanks for quick reply, you made so many changes,so i thought it will be easier.
This mod looks great, I definitely gives it a chance, multiplayer will work if my friend will have mod too? Inferno is my fav town, i like nightmares, but if i could choose between nightmare and hell steed it woul be even better
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kathyx
kathyx

Tavern Dweller
posted December 31, 2010 09:45 PM

Quote:
Inferno is my fav town, i like nightmares, but if i could choose between nightmare and hell steed it woul be even better


You have a good point: although choose between Nightmares and Hell Steeds could give Inferno too much power, Hell Steeds are more hellish than Nightmares...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 31, 2010 10:14 PM

And the nightmare is ex-aqueo with the deadliest Heroes creature, the mighty gorgon, while Hellsteed  is just another effret.
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Era II mods and utilities

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kathyx
kathyx

Tavern Dweller
posted January 01, 2011 04:46 AM
Edited by kathyx at 05:39, 01 Jan 2011.

Quote:
Hellsteed  is just another effret.


Hell Steeds don't fly and their attacks affect 2 hexes; Efreeti attacks don't create the fire wall.
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 01, 2011 07:41 AM

Quote:
This mod looks great, I definitely gives it a chance, multiplayer will work if my friend will have mod too?


Yes, If you both have WOG 3.58 and installed the mod corectly then I guess it will work.

As for the Hell Steeds... I didn't really like them anyway (actually I liked the abilities but didn't like the animation). Nightmares are way cooler (and to have another Death Stare creature is great) but Hell Steeds were basicaly the same animation (but more fiery). That's why I changed the Hell Steeds with the Spider Queens... Get to keep the Firewall casting and actually make it mean something (It is cast by the Spider Queens staff).
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kisakalle
kisakalle

Tavern Dweller
posted January 01, 2011 08:52 PM

i want to play Hero of light, and have wog already, and when i pull in hero of light in correct folder (the same some wog), and take to update that, it came up error, and i miss the update folder with wog maps

i have test to make a new wog install , and wog working fine, but when i will take in hero of light, it didnt workt.

thanking for helping me!
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 01, 2011 08:54 PM

Try Installer, I am curious if it solves some problems for people not familiar with winrar.
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Ohlund
Ohlund

Tavern Dweller
posted January 01, 2011 09:19 PM

I installed the mod, loaded your setting but i still get errors when starting game and every 10-15 mins the game crashes with errors like  [url=http://img141.imageshack.us/img141/6541/9zvfk1.jpg]this[/url]
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 01, 2011 09:59 PM

I don't know what to say. There always have been cases of some users that can't get my mods to work. It could be pretty much anything that causes that. Could be that your WOG hasn't been installed corectly to begin with.

Try installing WOG 3.58f ERA and then my mod and see If that works. I don't have any other suggestions. The mod works fine to me (and apparently to most of the users that downloaded it).
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kisakalle
kisakalle

Tavern Dweller
posted January 02, 2011 02:20 PM

i get it workt hero of light know,  but when i installed that, so dont workt the map program (so you can change heroes, and artifacts and that), only in the map some has Hero of light installed, in my secopnd map, there i dont have hero of  light it goes well.

it cames up fatal  run time error

thank salamandre for the exe files you send me!
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popabogdan1
popabogdan1


Adventuring Hero
posted January 04, 2011 11:59 AM

Hi,your mod seems rlly nice.
I instaled the mod(With Salamandre's instaler)I started game and I loaded the options.
But the creatures I have are not like the ones I have.

PS:In castle why the paladins ressurect(Yeah I know they are holy warriors) and not priestess?
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 04, 2011 12:08 PM

If you are refering to the images I posted to the presentation, they are quite old (I posted them during production of this mod) and I changed some creatures around till the final release of my mod. Don't worry, If you see a lot of changes then it worked. Maybe I'll update the images someday to avoid confusion...

As for Paladins, in Warcraft III they posses the ability to ressurect... And anyway, I think it is the priestesses that should perform mass prayer, not the paladins...
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UM21
UM21


Adventuring Hero
Hard Defender
posted January 04, 2011 12:12 PM

Hey!

I have tried this and this is excellent! however, I haven't seen some of those original creatures from conflux or other towns. Have you deleted them or are they still appearing in somewhere, when starting a game?
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 04, 2011 12:30 PM
Edited by Hero_of_Light at 12:31, 04 Jan 2011.

No, this mod has many creatures changed (mostly I have discarded some upgrades). As for Conflux, the 4 elemental upgrades and the Psychic and Magic Elementals were changed and put into other towns.
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popabogdan1
popabogdan1


Adventuring Hero
posted January 06, 2011 07:22 PM
Edited by popabogdan1 at 19:26, 06 Jan 2011.

There are the photos with the castles:










Are they alright?
If yes then I wouldnt like this mod >.>
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 06, 2011 08:33 PM

Images don't work.

But anyway, the final release doesn't have that much changes than those mentioned in the presentation...

And If you don't like it then just uninstall it
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popabogdan1
popabogdan1


Adventuring Hero
posted January 06, 2011 09:48 PM

Quote:
Images don't work.

But anyway, the final release doesn't have that much changes than those mentioned in the presentation...

And If you don't like it then just uninstall it


How?The Supreme Archangels are Paladins and War Zealots are Priestess
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 06, 2011 09:54 PM
Edited by Hero_of_Light at 21:56, 06 Jan 2011.

Well yes, changes... that's what a mod is all about... Didn't you notice that there were like 40 new creatures shown in the pictures before you downloaded it? What did you expect? Many creatures have been changed around.

Anyway, delete Heroes folder, reinstall Heroes and then WOG. There is no other way to get original WOG back.
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popabogdan1
popabogdan1


Adventuring Hero
posted January 06, 2011 10:14 PM

Quote:
Well yes, changes... that's what a mod is all about... Didn't you notice that there were like 40 new creatures shown in the pictures before you downloaded it? What did you expect? Many creatures have been changed around.

Anyway, delete Heroes folder, reinstall Heroes and then WOG. There is no other way to get original WOG back.


I was expecting it to be like in the pictures
And again I have to reinstal heroes :'(
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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted January 06, 2011 10:36 PM

It is like the pictures, that's what I've been trying to tell you...
The pictures where taken from within the game.

In the pictures the 7th level in Castle is Paladins(Supreme Archangels) and Priestesses(War Zealots).

Anyway, I am sorry it didn't work out for you. Maybe next time
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