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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Master of Puppets [mod, available in RUS and ENG !!]
Thread: Master of Puppets [mod, available in RUS and ENG !!] This thread is 14 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 · «PREV / NEXT»
Puppet_Master
Puppet_Master


Adventuring Hero
Villain
posted June 02, 2013 05:26 PM

Quote:

Author cancelled work on this project.

It's absolutely not true. Development of 3th version (Battery) is started.
English translation of RtL-version is coming soon, I guess.
____________

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Macron1
Macron1


Supreme Hero
posted June 05, 2013 06:03 PM

Quote:
Quote:

Author cancelled work on this project.

It's absolutely not true. Development of 3th version (Battery) is started.
English translation of RtL-version is coming soon, I guess.


You wrote it here yourself:
http://mop-drew.ru/forum/showpost.php?p=746&postcount=101

"В связи с жизненными обстоятельствами, в силу которых я скоро надолго лишусь возможности активно заниматься модом, разработка RtL сворачивается, а преждевременный релиз версии состоится в ближайшие два месяца."

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Puppet_Master
Puppet_Master


Adventuring Hero
Villain
posted June 06, 2013 01:10 AM
Edited by Puppet_Master at 05:26, 06 Jun 2013.

So what? The semantics of post is completely different and doesn't mean "Next version will be last". RtL != full MoP. And I wrote later:
http://forum.df2.ru/index.php?showtopic=15385&view=findpost&p=586824

"В моей фразе не содержится даже намёка на конец мода. Я просто переезжаю в другой город - чуть побольше, чуть поюжнее и чуть позападнее. Там у меня, скорее всего, будет безлимит, а комп едет со мною. Просто я намеренно (чтобы не обнадёживаться) пессимистично отношусь к возможности быстро вернуться к разработке и поэтому выпускаю RtL раньше времени."

By the way, RtL latest and grandest video (14.29 min)

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Hero_Of_Light
Hero_Of_Light


Responsible
Supreme Hero
posted June 06, 2013 01:20 AM
Edited by Hero_Of_Light at 01:22, 06 Jun 2013.

Once again the video rocked hard but was too fast for me, I didn't catch most of the new features

I am sure that the new features are cool (you have nice ideas and more importantly you implement them in the game very potently) but I gotta express my suggestion/complaint once again: Stop adding new creatures/objects whose animations don't fit at all. Those animations that don't fit well in the eyes of the player and the whole game in general. I for one couldn't bare to play a game in such a state like this.
____________
Not idly do the leaves of Lorien fall.

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Puppet_Master
Puppet_Master


Adventuring Hero
Villain
posted June 06, 2013 01:39 AM
Edited by Puppet_Master at 01:39, 06 Jun 2013.

The main problem is lack of model makers on the team. But frankensteining or repainting is even worse than ripped units, I think.

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kswdiy
kswdiy


Adventuring Hero
posted June 06, 2013 01:54 AM

Quote:
The main problem is lack of model makers on the team. But frankensteining or repainting is even worse than ripped units, I think.


Yes!
In China, only I can get from other games into new creatures to the h3 game .

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 06, 2013 06:35 AM

I don't have any problems with ripped creatures, filled several of my mods with and no one playing them gave ever a complaint but instead enjoyed the visual change. Moreover, after so many years of H3 gaming, most people play with fast animations (or even instant as myself-Turbo mod rocks) so hardly notice a few extra frames in animations. Now, naturally I would prefer hand made and in perfect H3 style, but only if quality is better, until now I didn't see any except HoTA but it took ages and life is short.

For me the only turn off is when great maps/mods are released in chinese or russian only, which greatly slows down their world wide advertising. Should be done in english from start then proceed to local translations if time.
____________
Era II mods and utilities

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Macron1
Macron1


Supreme Hero
posted June 06, 2013 06:58 AM

Quote:
The main problem is lack of model makers on the team. But frankensteining or repainting is even worse than ripped units, I think.

Lol.
Ripped units is the best solluton, because they are made professionally, and often are much better that H3 classic units itself.
What is bad about repainting? Grades are distinguished by color in MM/HMM. Good repaint is a good way to make grades.
Look Red Castle, it's repaintings are cool.
Frankenshteining is not very good, but some examples are outstanding. HoL castle warmachines are examples.

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Puppet_Master
Puppet_Master


Adventuring Hero
Villain
posted June 06, 2013 07:59 AM

Quote:

For me the only turn off is when great maps/mods are released in chinese or russian only, which greatly slows down their world wide advertising. Should be done in english from start then proceed to local translations if time.

Right. That's why I want create next version like a totally bilingual (Eng / Rus). RtL-version is bilingual already, but only partly (creatures and spells).
Also, 90% of translation is prepared now.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 06, 2013 08:14 AM

And welcome to HC, MoP, long time waited.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted June 06, 2013 11:30 AM

Quote:
Ripped units is the best solluton, because they are made professionally, and often are much better that H3 classic units itself.


That's very eclectic thinking. H3 has a STYLE, units which don't match that style look bad in game even if their resolution is higher or the level of graphical sophistication surpasses original H3 visuals. Also, the cartoonish style looks good on the game.I prefer H3 graphics to the overdesign of H6 anyday.

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Macron1
Macron1


Supreme Hero
posted June 06, 2013 12:46 PM

Quote:
I prefer H3 graphics

So it's all about concrete person tastings.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted June 06, 2013 01:08 PM

Preferring H3 looks to H6 may be about personal taste, yes. But expecting harmony in H3 graphics within itself is about being tasteful or not.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 06, 2013 01:35 PM

The last remark is very true. Now, just to remind, the huge packs of ripped creatures were done with the expectation that this huge database will serve future modders one day, especially for custom mods or scenarios, not for mass-filling them together without aesthetic or story purpose.

As for the style, the day when Slava got the wog idea, it was only a matter of time until everyone realizes (some still didn't) that the style will suffer some extensions. Then of course, artu remark is true, you extend the style tastefully or not tastefully. But in the end, it is only the audience your mod meet which will judge its qualities. Some prefer to play with little modifications, others try to exploit the immense power of erm until the game is barely recognizable. None is wrong, to each one his dreams. The only ones who are wrong are those who start criticizing, while the author spent months or even years to give a free game-extension, without any material reward or seek for glory. You play if you like, you skip if don't.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted June 06, 2013 01:56 PM

Depends on how you criticize, if you use a constructive manner the author may improve his work. Criticism is not only complaint, it's also feedback. Most mods here are still on going projects.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 06, 2013 02:14 PM

Yes, when I said criticize I had in mind harsh reactions as the slaughter of Grove in df2 forums, or some comments on mapsforheroes. Sometimes, is like the mod you did removed all his money in bank, they guy gets really aggressive.

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Puppet_Master
Puppet_Master


Adventuring Hero
Villain
posted June 14, 2013 03:50 AM

So...

Order of installation of "Master of Puppets v.2 - Ride the Lightning":
1. Unpack MoP v2 RtL Installer.exe in the game catalog (SoD/Complete/WoG/ERA)
2. Unpack MoP v2 RtL Patch Final.exe
3. Unpack MoP v2 RtL Eng.exe (English language)
4. Run MoP.exe

Every part of install package is SFX RaR-archive.

Unfortunately, mod's "Unholy Bible" (user manual, PDF file, 58 pages, 27693 words) not translated on this moment, but we are working on it.

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fred79
fred79


Disgraceful
Undefeatable Hero
posted June 14, 2013 09:46 AM
Edited by fred79 at 09:46, 14 Jun 2013.

Quote:
I don't have any problems with ripped creatures, filled several of my mods with and no one playing them gave ever a complaint but instead enjoyed the visual change. Moreover, after so many years of H3 gaming, most people play with fast animations (or even instant as myself-Turbo mod rocks) so hardly notice a few extra frames in animations. Now, naturally I would prefer hand made and in perfect H3 style, but only if quality is better, until now I didn't see any except HoTA but it took ages and life is short.


so, my nude pixies that i pixel-tailored wasn't to your liking? i find that hard to believe, as the end result, in my eyes, looked authentic to h3 style. i would even go so far to say that it looks absolutely natural, and blends well together, being that i used the def's natural colors, and blended to match.

maybe you say that because i'm not part of a high-speed group, maybe that's it.

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matod
matod


Adventuring Hero
posted June 16, 2013 06:01 PM

This mod is awesome i goota say the version 2.0 but i want to ask is i played inferno hero on imppossible i had every day full mana points 10/10 is that ok? Also id wrote error and crashes every aprox 3-5 turns.
____________

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Puppet_Master
Puppet_Master


Adventuring Hero
Villain
posted June 16, 2013 06:16 PM
Edited by Puppet_Master at 18:17, 16 Jun 2013.

Quote:
This mod is awesome

Thanks.
Quote:
i had every day full mana points 10/10 is that ok?

Yes, it's changed Mysticism - part of new system of mana regeneration. Without skill - 10 points every day.
Quote:
id wrote error and crashes every aprox 3-5 turns.

Show MOPCRASHLOG.txt, please.

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