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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 100 ... 108 109 110 111 112 ... 150 200 250 300 350 400 419 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 02:59 PM



Now. Will the number of creatures the hero get be - with same conditions, of course - be definite or random? Definite would mean, that (JUST EXAMPLARY NUMBERS!!!) a hero would get 3 units, and next week, with nothing changed that could determine the number of creatures, would, if he gets the same creature, get 3 again. Random, however, would mean that there would also be the chance next time he only gets 2, or yet 4 troops - or that 3 was an exception anyway...

so..
random OR definite?
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Minnakht
Minnakht


Known Hero
Green eyed monster
posted May 10, 2011 03:13 PM

Random! Definite numbers are for towns.
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 03:22 PM

fine. next. What - besides the Hero's racial skill level, which is obvious - shall influence how many creatures may be called?
NOTE: If you not choose "nothing", you can also choose a combination of up to 4 of these.

Nothing
OR
Hero Level
OR
Week No (=higher potential for more creatures in week 10 than in week 1, etc.)
OR
"Week of the XYZ" = if it's week of the Maceman and you get Macemen, you get a bit more
OR
Number of Towns under your control
OR
Number of Dwellings under your control
OR
Enemy heroes with "Crusade" abilite = the more of them, the less efficient the "Crusade" ability of your heroes is- This works in the other direction as well, of course.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 10, 2011 03:30 PM

Hero Level *and* Week Of *and* Number of Towns under command.
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 03:39 PM
Edited by Jiriki9 at 15:55, 10 May 2011.

I must be off soon, so I make this a Cascade:

1. And what shall determine WHICH creatures appear? Again you can choose a combination, of up to 3, but note that this time some points are excluding each other.

Nothing - it shall be completely random
OR
present Haven core creatures in the army - the more of a creature are there, the higher is the chance you get more of this creature
OR
present Haven core creatures in the army - the more of a creature are there, the smaller is the chance you get more of this creature
OR
the number of creature dwellings of each creature you control (in towns AND on AM) - the more dwellings of a creature you have, the higher is the chance it will appear
OR
the number of creature dwellings of each creature you control (in towns AND on AM) - the more dwellings of a creature you have, the smaller is the chance it will appear
OR
The hero special - if it focuses on one creature, this creature is more likely to appear

then, proceeding to "Training" racial:

Training (sets free certain abilities for haven units)

2. How shall that work, in general?

When fighting with the hero, Haven units have 'set free' abilities, so they possess abilities they do not have with a hero without the racial or when fighting without a hero.
OR
The hero can put one (or maybe more/different, if we decide ther ecan be different abilities chosen) "marks" on creatures. With this mark/s, creatures have more abilities, even when fighting not with the hero.

3. Now for the ability-freeing themself. Shall

All haven creature get the same abilitie/s through this racial
OR
Each creature have some certain ability/ies they get through the racial
OR
there be different abilities from which the hero can choose, and all haven creatures get (all) the chosen
OR
there be different "paths" the hero can choose (for a simple example, it could be "offensive", "Defensive" and "Faith", but many others are possible, we'd see to that later, if this point was to be chosen), freeing different abilities at each creature

So far for now, more needs decisions on these...
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Minnakht
Minnakht


Known Hero
Green eyed monster
posted May 10, 2011 04:04 PM

The hero special only for the first.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 10, 2011 04:09 PM

3:

Quote:
there be different "paths" the hero can choose (for a simple example, it could be "offensive", "Defensive" and "Faith", but many others are possible, we'd see to that later, if this point was to be chosen), freeing different abilities at each creature

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 06:09 PM

then, How shall Trainin work, in general?

The Haven Creatures have one or more ability/abilities belonging to each of the paths, that is set free when they are in the hero's army
OR
The hero can mark units with "marks" of a certain path.This marks set free the ability, and this remains even when the units are no longer under command of the hero.

you see, the point here is: does the racial only work when the units are with the hero or does he rather gift them abilities forever from that moment on, so he, f.e. can give the units to another hero without training, but they keep the abilites.

...btw, a very mean haven tactic is beginning to form in my head slowly, I think
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 10, 2011 06:56 PM

Quote:

The Haven Creatures have one or more ability/abilities belonging to each of the paths, that is set free when they are in the hero's army


Only when in Heroes army. Otherwise, it would be abusable.
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 07:17 PM
Edited by Jiriki9 at 19:18, 10 May 2011.

indeed. Another question is, shall the racial allways work on all Haven units in the heroes army or shall it be limited, at least first, spreading to more units or stacks, when the hero gets better in the skill.

Not limited
OR
limited on a number of stacks (the hero chooses the stacks effected by the racial on the AM)
OR
limited on a number of stacks (the hero chooses the stacks effected by the racial when the battle begins)
OR
Limited on units of a certain tier, first only counts for core, later will expand on elite and, finally, even champion.
OR
Both limited on a number of stacks and on tier.
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Minnakht
Minnakht


Known Hero
Green eyed monster
posted May 10, 2011 07:25 PM
Edited by Minnakht at 19:34, 10 May 2011.

Limited by both the tier and amount of stacks.

Preferably also hero level, not just the racial skill level.
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 07:36 PM

this was only about in what it was limited...not how it will be increased^^

for one, main increase point will definitely be the level of the racial the hero has... we hav ento yet decided, though, how many levels racials shall have...

3
OR
4
OR
5
?
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julle
julle


Adventuring Hero
Simply FABULOUS!
posted May 10, 2011 07:51 PM

ten

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 10, 2011 08:00 PM

3-5 was the given choice...

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julle
julle


Adventuring Hero
Simply FABULOUS!
posted May 10, 2011 08:08 PM

damn...

ok, 4

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 11, 2011 09:46 AM

Ok. Now.
Which effect/s shall advancing in the Racial Skill improve?
Choose 2-4

Available Paths
OR
Number of Choosable Paths
OR
Number of Abilities set free by the racial/creature
OR
Number of stacks that are influenced by the racial
OR
Tier that can be influenced by the racial
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 11, 2011 09:52 AM

Number of Abilities set free by the racial/creature
AND
Number of stacks that are influenced by the racial
AND
Tier that can be influenced by the racial
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 11, 2011 12:08 PM

THen, shall hero level also have an influence on the effect of training? If so, wwhich?

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Minnakht
Minnakht


Known Hero
Green eyed monster
posted May 11, 2011 12:24 PM

Oho.

Well, hero level should limit both the tier and amount of stacks as well, but not the amount of abilities unlocked.


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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 12, 2011 08:09 AM
Edited by Jiriki9 at 18:32, 12 May 2011.

Now, a small Cascade.

1. How many stacks shall Basic Training allow you to work on?

2
OR
3
OR
4

2. How many stacks shall Advanced Training allow you to work on?

3
OR
4
OR
5

3. How many stacks shall Expert Training allow you to work on?

4
OR
5
OR
6

4. How many stacks shall Master Training allow you to work on?

5
OR
6
OR
7

5. At which level shall another ability per creature be set free

Advanced
OR
Expert
OR
Master
OR
Advanced+Master
OR
Expert+Master

[NOTE: remember the last 2 points would mean 3 additional abilities through this racial for each creature effected by it]

6. At which level would training effect Elite Units?

Advanced
OR
Expert
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