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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] [ This thread is 419 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 (52) 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 ]
maral
maral


Known Hero
posted March 15, 2011 01:34 PM

for gargoyle stone claws

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 15, 2011 03:35 PM
Edited by Jiriki9 at 15:36, 15 Mar 2011.

^^ adjusting the cascade^^

1. Are you fine with Kobold (unupgraded) only having the "Destroy Mana" ability (kobolds destroy some mana from enemy hero at the beginning of their turn)?
Yes or No

2. which of these shall be Giant Worm Ability

Underground Approach (This unit can, if you wish, not begin the battle with your units, but appear on ANY pre-chosen tile of the battlefield (without an obstacle, wall, etc.), some turns later. Any creature standing on that Tile will be damaged and pushed away. The appearing costs the worms their turn...)
OR
Underground attack (Activated ability, once per battle. Similar to battle Dive, but the worm disappears in the ground instead of the air, and will push enemy unit from their position)
OR
Choke (Teh Worm can wind around large enemies, preventing them form acting, and dealing them damage every turn, until' they manage to struggle it off . chance for that is 50% at first next turn of choked enemy, then increasing)
OR
Spit Earth (Activated ability. Once per battle, the Earth worm can spit out the Eaerth he has stored from Digging as a special Attack. This attack will deal damage and take the enemy's next turn [he's buried under earth])

4. Dwarven Priest Casting is obvious

Mana Channel (If hero has no Mana left, but the Dwarven priest has, the Priest can use this abiltiy to give all it's mana to the hero)
OR
Mana Channel (If Dwarven Priest has no Mana left, but the Hero has, the Priest can use this abiltiy to refresh all it's mana from the hero's pool)
OR
Mana Channel (If they are out of Mana, the Priests can cast spells with the hero mana)
OR
War Blessing (Activated ability. Once per week, on the Adventure map, the Priests can use this ability to enhance all units' stats (probably Defense, morale or such, maybe maxHP a bit) for the next battle)

5. Gog/Imp ability?
Shooter is definite

Fireball (the ranged attack's damage is fire damage, not physical.)
OR
Shadow Bolt (the ranged attack's damage is Dark damage, not physical. And has a chance.)
OR
Cursing Bolt (the ranged attack of the Gog/Imp will inflict a curse upon the enemy)
OR
No Melee Penalty

6. A name for the flying warrior demon?

7. Which of these shall be Infernal trogolodyte ability (Immune to Blind definitely in)

Perverted (Originally, Troglodytes are not demons, they've just been perverted. So, for most aspects they are demonic, but not entirely)
OR
A better idea by you^^
OR
None more than ItB
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 15, 2011 03:37 PM

4. Dwarven Priest:
Mana Channel (If hero has no Mana left, but the Dwarven priest has, the Priest can use this abiltiy to give all it's mana to the hero)

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 15, 2011 03:54 PM

^^ adjusting the cascade^^

1. Are you fine with Kobold (unupgraded) only having the "Destroy Mana" ability (kobolds destroy some mana from enemy hero at the beginning of their turn)?
Yes or No

2. which of these shall be Giant Worm Ability

Underground Approach (This unit can, if you wish, not begin the battle with your units, but appear on ANY pre-chosen tile of the battlefield (without an obstacle, wall, etc.), some turns later. Any creature standing on that Tile will be damaged and pushed away. The appearing costs the worms their turn...)
OR
Underground attack (Activated ability, once per battle. Similar to battle Dive, but the worm disappears in the ground instead of the air, and will push enemy unit from their position)
OR
Choke (Teh Worm can wind around large enemies, preventing them form acting, and dealing them damage every turn, until' they manage to struggle it off . chance for that is 50% at first next turn of choked enemy, then increasing)
OR
Spit Earth (Activated ability. Once per battle, the Earth worm can spit out the Eaerth he has stored from Digging as a special Attack. This attack will deal damage and take the enemy's next turn [he's buried under earth])

4. Which of these shall be another Dwarven priest ability.

War Blessing (Activated ability. Once per week, on the Adventure map, the Priests can use this ability to enhance all units' stats (probably Defense, morale or such, maybe maxHP a bit) for the next battle)
OR
Cleansing Attack (Melee attacks of this unit cleanse the enemy from positive spells)
OR
Cleansing Attack (Melee attacks of this unit cleanse the enemy from any spells)
OR
An idea by you
OR
None more

5. Gog/Imp ability?
Shooter is definite

Fireball (the ranged attack's damage is fire damage, not physical.)
OR
Shadow Bolt (the ranged attack's damage is Dark damage, not physical. And has a chance.)
OR
Cursing Bolt (the ranged attack of the Gog/Imp will inflict a curse upon the enemy)
OR
No Melee Penalty

6. A name for the flying warrior demon?

7. Which of these shall be Infernal trogolodyte ability (Immune to Blind definitely in)

Perverted (Originally, Troglodytes are not demons, they've just been perverted. So, for most aspects they are demonic, but not entirely)
OR
A better idea by you^^
OR
None more than ItB

8. in between, another mroe game-technical question:
I think some advanced hero classes should exclude each other. How should that be done, in general?

Illogical ACs exclude each other
OR
ACs sharing 2 prerequesite skills exclude each other (to prevent getting ACs too fast)
OR
Overpowered combinations are not possible
OR
Illogical ACs and ACs sharing 2 prerequesite skills exclude each other
OR
Illogical ACs exclude each other and Overpowered Combinatiosn are not possible
OR
ACs sharing 2 prerequesite skills exclude each other and Overpowered Combinations are not allowed
____________
ICTC announced

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maral
maral


Known Hero
posted March 15, 2011 03:59 PM

for gog shadow bolt

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 16, 2011 09:26 AM

Adjusting the cascade again

1. Are you fine with Kobold (unupgraded) only having the "Destroy Mana" ability (kobolds destroy some mana from enemy hero at the beginning of their turn)?
Yes or No

2. which of these shall be Giant Worm Ability

Underground Approach (This unit can, if you wish, not begin the battle with your units, but appear on ANY pre-chosen tile of the battlefield (without an obstacle, wall, etc.), some turns later. Any creature standing on that Tile will be damaged and pushed away. The appearing costs the worms their turn...)
OR
Underground attack (Activated ability, once per battle. Similar to battle Dive, but the worm disappears in the ground instead of the air, and will push enemy unit from their position)
OR
Choke (Teh Worm can wind around large enemies, preventing them form acting, and dealing them damage every turn, until' they manage to struggle it off . chance for that is 50% at first next turn of choked enemy, then increasing)
OR
Spit Earth (Activated ability. Once per battle, the Earth worm can spit out the Eaerth he has stored from Digging as a special Attack. This attack will deal damage and take the enemy's next turn [he's buried under earth])

4. Which of these shall be another Dwarven priest ability.

War Blessing (Activated ability. Once per week, on the Adventure map, the Priests can use this ability to enhance all units' stats (probably Defense, morale or such, maybe maxHP a bit) for the next battle)
OR
Cleansing Attack (Melee attacks of this unit cleanse the enemy from positive spells)
OR
Cleansing Attack (Melee attacks of this unit cleanse the enemy from any spells)
OR
An idea by you
OR
None more

5. A name for the flying warrior demon?

6. Which of these shall be Infernal trogolodyte ability (Immune to Blind definitely in)

Perverted (Originally, Troglodytes are not demons, they've just been perverted. So, for most aspects they are demonic, but not entirely)
OR
A better idea by you^^
OR
None more than ItB

7. in between, another mroe game-technical question:
I think some advanced hero classes should exclude each other. How should that be done, in general?

Illogical ACs exclude each other
OR
ACs sharing 2 prerequesite skills exclude each other (to prevent getting ACs too fast)
OR
Overpowered combinations are not possible
OR
Illogical ACs and ACs sharing 2 prerequesite skills exclude each other
OR
Illogical ACs exclude each other and Overpowered Combinatiosn are not possible
OR
ACs sharing 2 prerequesite skills exclude each other and Overpowered Combinations are not allowed
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 16, 2011 01:17 PM

6
Dark Reconnaissance - Heroes accompanied by Infernal Troglodytes receive a temporary scouting bonus whenever the hero is underground.

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evinin
evinin


Supreme Hero
Servant of Asha
posted March 16, 2011 01:20 PM

4 - War blessing.
____________

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maral
maral


Known Hero
posted March 16, 2011 01:25 PM

1 im fine with the kobold only having destroy mana

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 16, 2011 01:28 PM

1. which of these shall be Giant Worm Ability

Underground Approach (This unit can, if you wish, not begin the battle with your units, but appear on ANY pre-chosen tile of the battlefield (without an obstacle, wall, etc.), some turns later. Any creature standing on that Tile will be damaged and pushed away. The appearing costs the worms their turn...)
OR
Underground attack (Activated ability, once per battle. Similar to battle Dive, but the worm disappears in the ground instead of the air, and will push enemy unit from their position)
OR
Choke (Teh Worm can wind around large enemies, preventing them form acting, and dealing them damage every turn, until' they manage to struggle it off . chance for that is 50% at first next turn of choked enemy, then increasing)
OR
Spit Earth (Activated ability. Once per battle, the Earth worm can spit out the Eaerth he has stored from Digging as a special Attack. This attack will deal damage and take the enemy's next turn [he's buried under earth])

2. A name for the flying warrior demon?

3. in between, another mroe game-technical question:
I think some advanced hero classes should exclude each other. How should that be done, in general?

Illogical ACs exclude each other
OR
ACs sharing 2 prerequesite skills exclude each other (to prevent getting ACs too fast)
OR
Overpowered combinations are not possible
OR
Illogical ACs and ACs sharing 2 prerequesite skills exclude each other
OR
Illogical ACs exclude each other and Overpowered Combinatiosn are not possible
OR
ACs sharing 2 prerequesite skills exclude each other and Overpowered Combinations are not allowed
____________
ICTC announced

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Minnakht
Minnakht


Known Hero
Green eyed monster
posted March 16, 2011 02:15 PM

1. Underground Approach sounds good, and could probably even be implemented somehow.


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maral
maral


Known Hero
posted March 16, 2011 04:52 PM

3 advanced class choice 5

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 16, 2011 06:25 PM

Leaves us with the question: which name shall the flying demon warrior have?

Some suggestions:

Daemon
OR
Daymon
OR
Shrieker
OR
Bloodwing
OR
Darkwing
OR
An idea by you
____________
ICTC announced

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Minnakht
Minnakht


Known Hero
Green eyed monster
posted March 16, 2011 06:41 PM

Somethingwing sounds fine.

Deathwing?


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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 16, 2011 09:04 PM

Which of these abilities shall Incubus have?

Icon of Sin (the Incubus is the symbol of sinnery. With a stack of incubi present, all friendly evil creatures gain +1 morale)
OR
Kiss of the Incubus (Once per battle, the Incubus can target an enemy stack that's not too strong. You gain control of that stack for 3 turns)
OR
a better idea by you^^
OR
No
____________
ICTC announced

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Minnakht
Minnakht


Known Hero
Green eyed monster
posted March 16, 2011 09:06 PM

Incubi are male, you know? The kiss part can go already.

Icon of Sin sounds fine.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 16, 2011 09:25 PM

I know. And a male perosn cannot kiss? Actually, Incubus and succubus are also considered jsut male and female form of the same, asexual demon. (that's why I , btw. don't liek us having succubi and incubi both, but it was decided^^) A demon doesn't cares if it seduces as a male or female person...

SHall it ahve another ability? (which)
or not?
____________
ICTC announced

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Minnakht
Minnakht


Known Hero
Green eyed monster
posted March 16, 2011 09:29 PM

Hum

Probably not. This ability is good enough. The incubus sounds like a low-tier creature anyway...
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 16, 2011 09:35 PM

It's elite^^ you can see that on the first page

So, ability wishes for the snakeish demon?
____________
ICTC announced

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Minnakht
Minnakht


Known Hero
Green eyed monster
posted March 16, 2011 09:41 PM
Edited by Minnakht at 21:42, 16 Mar 2011.

Snakish, snakish...

How about we make the Incubus a weak shooter as well?

Snakish could have that "Constrict" ability you wanted to give to giant worms - stops an enemy unit from moving and deals damage. For the time the ability is being used, both creatures occupy the same spot - shooting one hurts both. The enemy can eventually break free.

my thread isn't getting any replies... maybe I posted a bad idea this time

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