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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 ... 89 90 91 92 93 ... 100 150 200 250 300 350 400 419 · «PREV / NEXT»
Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted April 10, 2011 03:15 PM

Flying Scimitars
____________
"You turn me on Jaba"
- Meroe

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 03:41 PM

Wood Magic Summoning

Wall of Thorns
OR
Summon Treants
OR
Summon Hive
OR
Summon Wood/Tree Elemental
OR
Summon Bridge (over a moat or some obstacles)
____________
ICTC announced

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted April 10, 2011 03:46 PM
Edited by MrDragon at 15:59, 10 Apr 2011.

Summon Carnivorous Plant (1x1, immobile, no retaliation, can attack any one target within 2 squares, and unlimited retaliation)

(whoops didn't notice, sorry Jiriki)

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 10, 2011 03:46 PM
Edited by Avirosb at 15:46, 10 Apr 2011.

Summon Bridge

E: Shoot

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 03:58 PM

@mr. dragon: sorry, but if I give no "or a better idea by you" it's intentional. please then choose one from the given choices...you get one free answer in the next cascade (meaning you can, ONE TIME, answer 2 questions)

Wood Magic Adventure Map Spell?

Create Forest (Creates a forest around the hero for one turn, effectively preventing enemies from attacking9
OR
Summon Wood (Summons some Wood ressources. Can only be used once a day)
OR
Bridge (SUmmons a bridge over a river for one turn. EXPENSIVE!)
OR
Word of Spring (Expensive. Increases the creature Growth in the target city for the next week. Mana cost depends on number of dwellings in the city)
OR
a better idea by you
____________
ICTC announced

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted April 10, 2011 04:01 PM
Edited by MrDragon at 16:02, 10 Apr 2011.

Summon Bridge (is learned at the same time as combat summon bridge.)

Cheers for the free awnser, and as I edited, completely failed to notice, my bad.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 04:22 PM

no problem

Cascade

1. Metal Magic AM Spell

Summon Mithril (summons a bit of Mithril. Can only be cast once a day)
OR
Piercing Eye (Gets more exact information over target enemy hero/town/creature/etc.)
OR
Magic Ward (Prevents Enemies to cast AM-Spells around the Hero)
OR
Magic Ward (Targets a city/garrison/etc. in a battle around this city/etc., no magic can be cast)

2. Fire Magic AM Spell

Fire Rain (Targets an enemy, which gets damaged a bit [=some creatures may die])
OR
Burn Ship (Destroys an unused ship, highly damages an army on a used ship)
OR
Melt (Destroys a pile of ressources in range of the hero)
OR
Enlighten (Reveals a large area around the hero, but only underground!)

3. Water Magic  AM spell

Summon Boat
OR
Water Walking
OR
Freeze (Turns all water in target area into ice for 1 day. Ice can be travelled, as it can usually.)
OR
Good currents (Can only be cast when on a ship. Highly increases the hero movement on water)

4. Earth Magic

Earth View (Shows Mines, Artifacts & Ressources on the AM immediately in a window...like in H3)
OR
Travel Underground (IF possible on the position the hero is, directly travels between underground and aboveground. WOuld maybe use hero movement)

5. Dark MAgic AM

Hide (THe enemy do not see the hero on the AM, unless they stand next to them, as long as the hero does not move after having cast this spell)
OR
Conceal (The enemy will get false information about the hero's army)
OR
Terrify (Decreases the movement of the Target army a bit for their next turn)
OR
Shadow Clouds (The area around the hero becomes unknown to the enemy, even if they knew it before)

6. Light MAgic AM-spell

View of Light (Liek Air View in H3, shows, heroes, Towns, Garrisons and similar on the map in a speerate window)
OR
Birds' View (Reveals a large area around the hero - only on aboveground)
OR
Dispell (Dispells a target AM-spell)
OR
Glory (Raises the morale of the target army/town/etc. for 1 day)

7. Shall there exist spells to turn areas into a certain terrain on the AM?
Yes or No

8. Seemingly straying a bit but it makes sense...shall there be weather? (i Hope I didn't ask it before!!!
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 10, 2011 04:50 PM

5  - Hide (Even though I would've preffered to call it Cloak)

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted April 10, 2011 05:06 PM

1. Summon Mithril.
____________
What will happen now?

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DarkLord
DarkLord


Supreme Hero
Fear me..
posted April 10, 2011 05:27 PM

7. NO

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Zeki
Zeki


Supreme Hero
sup
posted April 10, 2011 07:18 PM

2- Burn Ship
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 07:25 PM

so be it

1. Fire Magic AM Spell

Fire Rain (Targets an enemy, which gets damaged a bit [=some creatures may die])
OR
Burn Ship (Destroys an unused ship, highly damages an army on a used ship)
OR
Melt (Destroys a pile of ressources in range of the hero)
OR
Enlighten (Reveals a large area around the hero, but only underground!)

2. Water Magic  AM spell

Summon Boat
OR
Water Walking
OR
Freeze (Turns all water in target area into ice for 1 day. Ice can be travelled, as it can usually.)
OR
Good currents (Can only be cast when on a ship. Highly increases the hero movement on water)

3. Earth Magic

Earth View (Shows Mines, Artifacts & Ressources on the AM immediately in a window...like in H3)
OR
Travel Underground (IF possible on the position the hero is, directly travels between underground and aboveground. WOuld maybe use hero movement)

4. Light MAgic AM-spell

View of Light (Liek Air View in H3, shows, heroes, Towns, Garrisons and similar on the map in a speerate window)
OR
Birds' View (Reveals a large area around the hero - only on aboveground)
OR
Dispell (Dispells a target AM-spell)
OR
Glory (Raises the morale of the target army/town/etc. for 1 day)

5. Seemingly straying a bit but it makes sense...shall there be weather? (i Hope I didn't ask it before!!!
____________
ICTC announced

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted April 10, 2011 07:39 PM

1. Burn Ship
____________
"You turn me on Jaba"
- Meroe

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 07:40 PM

1. Water Magic  AM spell

Summon Boat
OR
Water Walking
OR
Freeze (Turns all water in target area into ice for 1 day. Ice can be travelled, as it can usually.)
OR
Good currents (Can only be cast when on a ship. Highly increases the hero movement on water)

2. Earth Magic

Earth View (Shows Mines, Artifacts & Ressources on the AM immediately in a window...like in H3)
OR
Travel Underground (IF possible on the position the hero is, directly travels between underground and aboveground. WOuld maybe use hero movement)

3. Light MAgic AM-spell

View of Light (Liek Air View in H3, shows, heroes, Towns, Garrisons and similar on the map in a speerate window)
OR
Birds' View (Reveals a large area around the hero - only on aboveground)
OR
Dispell (Dispells a target AM-spell)
OR
Glory (Raises the morale of the target army/town/etc. for 1 day)

4. Seemingly straying a bit but it makes sense...shall there be weather? (i Hope I didn't ask it before!!!
____________
ICTC announced

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 10, 2011 07:42 PM

4. Yes.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 08:02 PM

1. Water Magic  AM spell

Summon Boat
OR
Water Walking
OR
Freeze (Turns all water in target area into ice for 1 day. Ice can be travelled, as it can usually.)
OR
Good currents (Can only be cast when on a ship. Highly increases the hero movement on water)

2. Earth Magic

Earth View (Shows Mines, Artifacts & Ressources on the AM immediately in a window...like in H3)
OR
Travel Underground (IF possible on the position the hero is, directly travels between underground and aboveground. WOuld maybe use hero movement)

3. Light MAgic AM-spell

View of Light (Liek Air View in H3, shows, heroes, Towns, Garrisons and similar on the map in a speerate window)
OR
Birds' View (Reveals a large area around the hero - only on aboveground)
OR
Dispell (Dispells a target AM-spell)
OR
Glory (Raises the morale of the target army/town/etc. for 1 day)
____________
ICTC announced

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted April 10, 2011 08:03 PM

2. Travel Underground
____________
"You turn me on Jaba"
- Meroe

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 08:06 PM

1. Water Magic  AM spell

Summon Boat
OR
Water Walking
OR
Freeze (Turns all water in target area into ice for 1 day. Ice can be travelled, as it can usually.)
OR
Good currents (Can only be cast when on a ship. Highly increases the hero movement on water)

2. Light MAgic AM-spell

View of Light (Liek Air View in H3, shows, heroes, Towns, Garrisons and similar on the map in a speerate window)
OR
Birds' View (Reveals a large area around the hero - only on aboveground)
OR
Dispell (Dispells a target AM-spell)
OR
Glory (Raises the morale of the target army/town/etc. for 1 day)
____________
ICTC announced

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DarkLord
DarkLord


Supreme Hero
Fear me..
posted April 10, 2011 08:17 PM

2 . Glory

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 10, 2011 08:18 PM

Water Magic  AM spell

Summon Boat
OR
Water Walking
OR
Freeze (Turns all water in target area into ice for 1 day. Ice can be travelled, as it can usually.)
OR
Good currents (Can only be cast when on a ship. Highly increases the hero movement on water)

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