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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 ... 93 94 95 96 97 ... 100 150 200 250 300 350 400 419 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 13, 2011 02:34 PM

? why so? ...and the question remains
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ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 13, 2011 08:02 PM

Numbah 4 then.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 14, 2011 12:28 AM

an interesting change, imo.

So, still...shall "Town Gate" spell be aligned to every school, so that anyone can gain mastery of it?
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ICTC announced

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 14, 2011 12:31 AM

Yes
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 14, 2011 08:01 AM

small Cascade

1. Shall there be a weak damage spell also aligned to all schools? (Magic/Eldritch Arrow)

2. suggest another spell available for all schools.


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ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 14, 2011 08:52 AM

1 - Yes

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted April 14, 2011 10:18 AM

2. Dimension Door?

@Avirosb > Sorry, I did not mean to say that you're ruining this game or anything, it's just that there are some things that break the game very badly for me (Town Portal and Dimension Door in Earth and Air in Heroes 3 was one of those tings) - so I reacted a bit strongly at that.
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What will happen now?

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted April 14, 2011 10:24 AM

1. Yes.
____________

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einomida
einomida


Known Hero
posted April 14, 2011 10:46 AM

I suggest still making the low lvl-low dmg spells unique in some way.
For example: earth magic - deals physical damage; dark magic - lowers enemy magic resist; fire magic - burns enemy for x amount. Seems more interesting, but then again, might bring unnecessary complexity.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 14, 2011 03:06 PM
Edited by Avirosb at 15:07, 14 Apr 2011.

@alcibiades > Don't worry about it
I'm coo'.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 14, 2011 04:37 PM

@einomida: then it wouldn't be one spell^^ there could however be perks giving it more effects.

I cannot really give a tadsk now, sorry but I hope I can do it later this day...
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 14, 2011 09:36 PM

Here now, a summary of spells in each school

Wood Magic:

4-Leaf Clover/Fortune (Increases units' luck)
Autumn's touch (decreases some stats with a minor value)
Bridge (SUmmons a bridge over a river for one turn. EXPENSIVE!)
Nature's Boon (Direct Heal)
Summon Bridge (over a moat or some obstacles)
Wasp Swarm (Direct damage)


Metal Magic:

Adamantium Soul (some blessing effect)
Deflect Missile
Magic Mirror/Reflect Magic
Metal Shards (Direct Damage)
Precision (
Quicksilver (lowers ini and def)
Rust (defense-)
Summon Flying Scimitars
Summon Mithril (AM--summons a bit of Mithril. Can only be cast once a day)

Fire Magic:

Armageddon (Direct damage for anyone)
Burn Ship (AM--Destroys an unused ship, highly damages an army on a used ship)
Cleansing Fire (Cleans from all negative effects)
Fire Ball (Fire Damage on target tile and all surrounding tiles)
Frenzy/Berserk (Target unit will attack any close unit, be it friend or foe)
Incinerate (does fire damage for X turns)
Passion (unit gains double strike)
Summon Fire Elemental

Water Magic:

Flood (decreases speed drastically, may do some damage)
Frost Ring (Direct Ice damage to all hexes around the target hex)
Frost Shield (slows down enemies attacking in Melee)
Good currents (AM--Can only be cast when on a ship. Highly increases the hero movement on water)
Healing Rain (small AoE, low-medium heal) [NOTE@mrdragon: 3x3 not really possible with hexagonal tiles)
Summon Water Elemental

Earth Magic:

Earthquake (damage to walls)
Landslide (Some form of direct damage)
Raise/Animate Dead (Corpse Reviving)
Slow (Increases Ini/movement)
Stone Skin (defense+)
Summon Earth Golem
Travel Underground (AM--IF possible on the position the hero is, directly travels between underground and aboveground. WOuld maybe use hero movement)

Light Magic:

Bless (Target deals allways max damage)
Blind (Untis cannot act or retaliate when they are blind)
???Dimension Door???
Glory (AM--Raises the morale of the target army/town/etc. for 1 day)
Lightning Bolt (direct lightning damage)
Ressurrection (ressurrects units)
Summon Glory/Spirit of Light (Summons some Spirits of Light)
Vengeance (some form of direct damage that also takes damage dealt by enemy in sight)
Word of Light (name can be changed, effect is damaging demons&undead, single target)

Dark Magic:

Bloodlust (+damage)
CUrse (allways minimum damage)
Death Ripple/Curse of the underwoeld (Damages all units except of undeads&demons)
Grimbolt (direct Damage)
Hide/Cloak (THe enemy do not see the hero on the AM, unless they stand next to them, as long as the hero does not move after having cast this spell)
Hypnotize/Puppet Master (gain control of enemy unit)
Implosion (massive damage for single Target)
Misfortune/Clumsyness (luck-)
Shadow Aura / Aura of Darkness / Aura of Death (dealing Dark damage to any creature attacking the unit under the spell)
Sorrow (morale lowered)
Summon Wraiths

Elementary/Schoolless Spells:
Magic/Eldritch Arrow (neutral damage)
Town Gate

Now a smal Cascade:

1. Shall Dimension door be redistributed to be schoolless?
Yes or No?

2. Teleport spell, where shall it be? (teleportation IN battle)

3. Since there is "summon mithril", there shall also be spells for the other ressources. Summon wood is obviously a wood spell...what about Gold, Arcanite and Stone?

First, where shall Summon Arcanite be?

Earth Magic
OR
Fire Magic
OR
Water Magic

4. Where shall Summon Gold be? (NOT where Arcanite summoning spell is)

Fire Magic
OR
Water Magic
OR
Schoolless

5. and summon stone (agian, only one ressource summon per spell school)

Earth MAgic
OR
Fire Magic
OR
Water Magic
____________
ICTC announced

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted April 14, 2011 09:39 PM

1. Yes.
____________
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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted April 14, 2011 09:41 PM

2. DARK! (I mean just imagine the visual effect! )
____________
"You turn me on Jaba"
- Meroe

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 14, 2011 09:44 PM

3. No. Mithril is special.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 14, 2011 09:49 PM

@gnomes: I did not gave a choice on that, sorry^^ it would be tooo serious an inbalance.

1. Since there is "summon mithril", there shall also be spells for the other ressources. Summon wood is obviously a wood spell...what about Gold, Arcanite and Stone?

First, where shall Summon Arcanite be?

Earth Magic
OR
Fire Magic
OR
Water Magic

2. Where shall Summon Gold be? (NOT where Arcanite summoning spell is)

Fire Magic
OR
Water Magic
OR
Schoolless

3. and summon stone (agian, only one ressource summon per spell school)

Earth MAgic
OR
Fire Magic
OR
Water Magic
____________
ICTC announced

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 14, 2011 09:55 PM

1. Water
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted April 14, 2011 10:34 PM

2. School less.
____________
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted April 14, 2011 10:45 PM

summon stone (agian, only one ressource summon per spell school)

Earth MAgic
OR
Fire Magic
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 14, 2011 11:03 PM
Edited by Avirosb at 23:06, 14 Apr 2011.

Earth Magick

EDIT: May I suggest a name change from 'Summon Flying Scimitars'
to something shorter, like say, 'Scimitar Swarm'...?

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