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Heroes Community > Bards Glade Pyre (RPG) > Thread: Fire Emblem RP OOC
Thread: Fire Emblem RP OOC This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV / NEXT»
gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 09, 2011 11:03 PM

Might throw some elves in there just as a plot effect... On to the empires!
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Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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War-overlord
War-overlord


Responsible
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Presidente of Isla del Tropico
posted April 09, 2011 11:06 PM

I may take that as a no, then?
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 09, 2011 11:08 PM

Go ahead and suggest your ideas! All of them! Just please be sure that they are balanced...
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Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted April 09, 2011 11:13 PM
Edited by War-overlord at 16:58, 10 Apr 2011.

Might be nice if we knew the background of the story


P.S. woikin' on it. How's this.

1. Character name: Golgar Drunokk. More often called Golgar the Half-Troll
2. Class: Journeyman > Pirate
3.Appearance as Journeyman. Appearance as Pirate
4. Background: Golgar's mother never quite explained how she became pregnant of his Troll father, whom Golgar never knew. With Golgar's brash nature and formidable strength, many of his village knew life on the farm was not Golgar's thing. In his late teens, Golgar set out for a life of adventure and soon he joined a bunch of freebooters. However their ship sunk off the shore of [whereever it is the story takes place]. Golgar lost track of the rest of the band, not sure how and if they survived. Golgar now joined a band of mercs to save money to go back home, though he's in no hurry.

1. Character name: Ruddolph of Bodenbourgh
2. Class: Scout > Cavalier.
3. Appearance.
4. Background: Ruddolph of Bodenbourgh is the nephew (son of the brother) of the Duke of Bodenbourgh. He served with the Duke's Household Cavalry for several years, before getting into lots of trouble. He coud not get along with his cousin, the heir apparent and his superior in the regiment. He had an affair with a young girl at the court who, unbeknownst to him, was betrothed to the Duke's second son. He accidentally crippled the Duke's favorite stallion while out hunting. This and much more misfortune made Ruddolph's position at the court untenable. He took the first oppertunity to leave with his honour intact and has since made his coin as a mercenary. While he, at times, seems to be a troublemagnet, Ruddolph is a staunch ally and a expertly drilled fighter.
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wog_edn
wog_edn

Promising

The Nothingness
posted April 09, 2011 11:51 PM
Edited by wog_edn at 00:08, 10 Apr 2011.

Character name Garet Jax

Class Sell-Sword => Myrmidon

AppearanceLinky

BackgroundGaret Jax was an orphan living in the streets, scavenging what he could whenever he had the chance. A sell-sword recognized his potential and took him in as his apprentice. When his master died he set out to be a mercenary.


-------------------------------------------------

Character name Rimmer Dall

Class Acolyte => Shaman

Appearance Sharp, handsome face with a black beard. He wears black clothing with a silver wolf insigna on his chest. He wears a single black leather glove.

Background Rimmer Dall was brought up in a family of acolytes, but had to live on his own after his family was scattered during a raid by mercenaries. He now works as one himself.
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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted April 09, 2011 11:59 PM
Edited by B-E-T-A at 00:02, 10 Apr 2011.

wog_edn you magnificent snow! I was going to be both sell-sword and acolyte! BLAST AND DAMNATION UPON YOU AND YOUR CHILDREN xP

Or, that depends. I was planning to become mercenary and shaman. You?

Ahh bloody hell we got two acolytes already. No sense in adding a third one unless we want complete weakness against light

Sir_Dragon, emergency meeting. Now. Or, whenever you're awake!
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There is no good or evil, only madness. The question is "Just how mad are you?"

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wog_edn
wog_edn

Promising

The Nothingness
posted April 10, 2011 12:02 AM

I used my .. acolytic powers to predict what you wanted to be then used my sell-sword speed to post it first! Hehe.

Me what?
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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted April 10, 2011 12:05 AM
Edited by B-E-T-A at 00:05, 10 Apr 2011.

When you get to upgrade your sell-sword and acolyte you have three options for sell-sword and two for acolyte.

Sell-Sword:
Myrmidon: A fast but fragile sword user
Mercenary: A sturdy sword-user, not so good at dodging
Thief: A...theif. Can open doors and chests

Acolyte:
Shaman: A stronger dark magician
Caller: Some form of summoner or something. Never chosen summoner so I have no idea how summon worked in-game

Of course if you haven't played the games you wouldn't know what the ups and downs on these guys are.

Yes I am in munchkin mode.
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There is no good or evil, only madness. The question is "Just how mad are you?"

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wog_edn
wog_edn

Promising

The Nothingness
posted April 10, 2011 12:09 AM

Ahh ... updated with my choices I was thinking of Myrmidon and Shaman. Just to have a bit of both magic and weaponry. Then I'm badass alright
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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted April 10, 2011 12:13 AM

I see. Yeah, Myrmidon would be a good choice and you didn't need to update it onto your character sheet. Just wanted to see what you was going to be. Right then I think I know what I'm going to be. Just going to talk with Sir_Dragon a bit first.

Also, gnomes, story would've been nice before we're off to make characters. And sorry for misunderstand you War-Overlord. Also, gnomes. Will Laguz be in this story? Or Dragons?
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There is no good or evil, only madness. The question is "Just how mad are you?"

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wog_edn
wog_edn

Promising

The Nothingness
posted April 10, 2011 12:25 AM

I always make good choices. That will be a killer duo, able to destroy anyone in their way. WAHHAHAHAHHA!

*goes off to conquire the rp*
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 10, 2011 06:14 AM
Edited by gnomes2169 at 07:16, 10 Apr 2011.

@ BETA: There shall be dragons, but I'm not thinking that there will be Laguz...

@ Edn/ Overlord: Great! Congrats on being the first to submit their characters.

@ All: Should I make a thread that has all our character's stats?

@ BETA (again): You want the story? That can be arranged.


The land of Rovina has long been the home of many proud empires, and a cross-road of sorts for other planes. As such, it has also been the site for many wars between said planes, and a land where magic thrives.

The continent itself is not all that large, Only a few thousand Kilometers all in all, but it still supports many kinds of life and many races of men, who have made empires for themselves. Most empires are new and short lived, like the Roenell empire, which is currently in its downward spiral. Others have been around for many weakening of the great barriers that separate the planes. The most notorious example is the Tolerind Empire. Only one organization has existed since the beginning of civilization, and they are the Historians.

The Historians are great and aged heroes of countless struggles with the creatures inhabiting the lower planes, like the void and hell, and the higher planes, generally speaking the heavens. They are neutral in all things, recording every mundane thing that crosses their path, from a farmer tilling his field to a hero telling his story, they record history from all points of view. Every empire respects them and, if they are not fools, listens to their council. Emperor Cloderis the III, current emperor of the Tolerind empire, once held off the execution of a spy so that a historian could hear his story, and then pardoned said spy at the historian's request, understanding that every empire who refused the good graces of the historians of affronted them was doomed to fall.

There is a kingdom of monster breeders and animal tamers. Really rather friendly, if you remember that they own and operate all the arenas around the continent. Bloody people, and hardened to the world's suffering, these barbarians call themselves the Coridsu.

The great southern prairies are dominated by the nomadic Mudsin. Rather nice, they have a respect for anyone who can control their emotions, handle a blade or call upon the wind or water with magic. The quickest way to get yourself killed on these grasslands it to lite a fire, as every tribe within thirty leagues will be after your scalp, especially if you start a grass fire.

And some more people have come from across the sea. From what we've been able to gather, these people's land were over run by monsters. They are looking for refuge but, really, there just isn't enough room to put them anywhere. They call themselves the Bulardins, or something like that. (Gonna get fired for not investigating farther...)

There are, of course, many other peoples and empires in Rovina, but none are worth mentioning in this historical text except the Varikans.

The Varikans have no empire. They have no human king. They have no society and, as far as anyone can tell, they have no way of communicating with one another. The only common trait these people actually have is that they are all demon worshipers. They could be anything in the real world, kings, knights, priests, mages, farmers, if a normal person can be it, a member of the Varikan sect can be it. They have sewn chaos into the world for the promises of power that their demonic overlords give, for the more chaos there is in the world, the weaker the barriers set up by the great sages of ages past become. There is no way to destroy them, though not for lack of trying.

Almost every church that has fallen was destroyed by the Varikans, though that all came to an end after the last eclipse war, also called the Great Purge, when the last of the Varikans is believed to have died. As the historians know, as long as there are demons, there will be Vars (slang for Varikans). They are just biding their time...

Though, this writer does not think that they shall for much longer.

Here are the current empires:

-Tolerind Empire: The largest and most powerful empire. They are five hundred years old and survived the first and second demon wars. This might be because they are stuck right in the center of the great desert. They control all of the major trade routs, and the largest core of swordsmen and mages. In fact, they pretty much have a monopoly on the school of anima magic (except for the school of water, for obvious reasons). They have many strict laws and customs, but all the best swords masters would give up everything they own to join their ranks. The Historians have a center in their capitol city. Emperor Cloderis the III leads this proud empire.

As of right now, this empire doesn't have any hostilities.

-Vorrel Empire: A forest empire that doesn't have open borders with anyone. They are very secretive, but do send out emissaries to the other empires to keep in touch with the outside world. They are very friendly until you get to inside their borders. No spy has ever returned from their empire... Sane. No Historian is allowed entry at any time, for any reason, so this writer is in the dark.

They are slightly hostile with the Roenell empire and the Rebellion, as they let no one harvest wood from their forests.

-Roenel Empire: A relatively young and divided empire, the Roenells are in a state of rebellion as of right now. The Roenells arose from the ashes of twelve small fiefdoms that rebelled against the Tolerind Emperor. They are ruled by a council of twelve, and by that I mean they each send a single diplomat once every year to bicker with the others. They are rather poor, and the people are desperate for a change. Most people here grew up with an axe and a bow.

They are slightly hostile with the Vorrels, at war with the Rebellion and exceedingly hostile with the Catens. They are distrustful of the Buldarins and the Mudsin.

-The Rebellion: A rag-tag group of peasants who are trying to split from the Roenel Empire. They are sick of the way that nothing gets done in the council, and decided that they would take matters into their own hands. The leader of the rebellion is named Gorden Heil, and he is a warrior of rather good skill.

Allies with the Buldarins and some of the Coridsu, they are revolting against the Roenel Empire.

-Coridsu Breeders: Creators of mosters, slavers and animal tamers, the Coridsu are the perfect place for anyone with... Less favorable job qualifications to go. They are also the largest bunch of mercenaries that one can find, and they are very reliable. The Coridsu run every single arena on Rovina with an iron fist. They are also the experts on summoning and dark magic.

Blood enemies with the Mudsin because of all the atrocities that they have committed against nature. Most are currently allies with the Roenel Empire against the Rebellion, as the Roenels are the highest bidders.

-Mudsin Tribes: In a state of constant flux, the nomads are both honorable and reclusive on the whole. Making a friend with one man will make you a friend in that clan for life, and an enemy of three others for just as long. It is wise to learn about the different tribes and who you want for a friend. They all live with and ride horses after they are five years old.

They hate the Coridsu for tampering repeatedly with the natural order and breeding dangerous monsters. They have a great respect for the Buldarins, and every tribe will welcome them with open arms.

-Catena Republic: The mountains provide the ultimate defense for this chain of connected cities. Ninety percent of all wyverns and fifty percent of all earth mages come from this land. They are unassultable except by air or by sea, so they have  made an alliance with the most powerful sea-born people alive, the Buldarins. Their head councilor is named Vinden Metters, and their high general is Nathaniel Crato.

Allies with the Buldarins. Because of their relatively equal powers, the Catena Republic and the Tolerind Empire are rivals.

-Buldarins: A rag-tag group of castaways, the Buldarins are the ones who introduced the magic of water to Rovina. They are docked outside of the Mudsin and the Catena lands. They don't speak our language (English) very well. Their apparent leader is Morgan Lessela.

Allies with the Mudsin and the Catena. Enemies with no one.

Priests of darkness and light are everywhere.

May this Book guide your path.

-Herald, Historian of the tenth blood moon.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 10, 2011 06:39 AM

I'll put mah characters here, I guess.

Alexander Simons:
Class: Signer
Appearance: Like this.
Background: A foster son to the youngest and poorest noble family in the Tolerind empire, Alex never was able to raise enough money or display enough raw magical skill to become a pupil to one of the sages of Tolerind, so he set out to make his own magic. After years of study alone in his room, Alex mastered the art of rune bending. His family collapsed soon after. He met with a girl from Catena and they decided to make a mercenary group together. (After getting over trying to kill each other, of course.)

Elenore Silver:
Class: Scout
Appearance: Like this.
Background: Elenore's father promised her that, when she proved herself to be a capable rider, he would buy her a wyvern and allow her to join the Caten military. Who better to learn riding from then the Mudsin? She gained the trust of one of the tribes, and eventually was able to get a horse from them. The only condition that Elenore is now under is that she absolutely has to send the horse back once she gets a new mount. But sending a message to Catena is expensive, so she made a mercenary group with a Tolerind boy to raise money. (She leaves him behind sometimes when he gets too annoying.)
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted April 10, 2011 07:16 AM

@ B-E-T-A:
I will gladly turn my acolyte into something else, if you want it that bad. As a matter of fact, since Wog already chose a shammy, I may do just that.
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 10, 2011 07:20 AM
Edited by gnomes2169 at 07:21, 10 Apr 2011.

The summoning tree: (Since you guys seem to be against it so much, here it is)

The summoners don't really participate directly in combat that much. really, they just rely on their summoned creatures to fight for them. they start out only being able to summon spirits, but can eventually summon things like medium sized monsters (Like Medusas and Basilisks).

--Caller--->Summoner/ Necromancer. (There it is BETA. )
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted April 10, 2011 12:04 PM
Edited by B-E-T-A at 12:34, 10 Apr 2011.

@gnomes, thanks for the story, do you think you could draw a map just so we get an idea over where all the empires are in comparison with each other?

@War-Overlord, not really that important, I am considering other classes as well

@gnomes (again), I don't hate/I'm not against the summoning tree, I just said that I've never seen the point of summoners. Mostly this is because Druids are awesome.

EDIT: Also, before I forget. Mind telling us what magic is going to be under Anima? Seeing as you have mentioned earth and water, two magic types I don't remember ever being in the games.
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There is no good or evil, only madness. The question is "Just how mad are you?"

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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted April 10, 2011 01:11 PM
Edited by B-E-T-A at 01:32, 18 Apr 2011.

Al'Quil Redmoon:
Class: Sell-Sword ---> Mercenary
Appearance: 213cm tall and muscular, this brown-eyed, black-haired giant of a man who dresses in fancy armor and a Black-red cape is known in many cities, villages and nations throughout Rovina. Recognised by his trademark huge sword(the hilt is much shorter, only room for two-hands) and his willingness to accept any mission no matter the danger, as long as the pay is right.
Background: "There exists no problem that the right dose of violence and coin can't solve."
Al'Quil Redmoon have always been larger than the people around him. The reason for this is unknown, but because of his size, his family and the people around him believed him to be cursed. So when an arena master took interest in the kid, the family gladly parted with him. Years would pass while Al'Quil trained and lived together with his new family, and Al'Quil's capablility in a fight would grow better and better.
Then one night, when Al'Quil was around 18, the arena master was killed by a group of cloaked bandits who fought like men possessed. Almost everyone Al'Quil knew were killed in the attack, and Al'Quil was knocked unconscious. When he woke up, the battle had already ended and he and his group had been robbed for all but their cloths. Al'Quil and the few other survivors of the attack decided that they would part ways in the next town they came to.
Since then Al'Quil have traveled around and raised money by hiring himself out as a mercenary or participating in arena fights or gambling in the local pubs.
Just recently he was found unconscious and badly wounded by two very strange fellows. A man from Tolerind and a woman from Caten. The two wanted to create a merc band and because the two had saved Al'Quil's life, he decided that he would stick around with the two and fight to the best of his ability. Wounds or no wounds.
Stat mode: -2 Magic +1 Str +1 Skill

Michelle White
Class: Pupil ---> Mage
Appearance: Black hair and green eyes. She is of average(female) height.
Background: "COOKING!? You want me to COOK for you?! What do I look like, your chef? My magic is not to be misused for the likes of mashing stuff together! Now yell for me if you want me to put someone on fire or hang em upside-down, cause THAT is what magic is for! Moron."
A foul-mouthed and arrogant apprentice of a Tolerind sage. Michelle has always believed that she was chosen by some higher power to do something incredible that will be remembered for all eternity. And so she decided that when she had learned all she could from her master, she would set out on adventure in her quest for fame and glory instead of staying behind in the nobles courts like those other "fools" and "wannabes" as she looked upon other apprentices. And what better way to seek adventure then to join up with mercenaries? And why not chose one run by a fellow Tolerind noble? Yes, yes, such great ideas she has.
Stat mods: -1 Str, +1 Luck.
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There is no good or evil, only madness. The question is "Just how mad are you?"

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sir_Dragon
sir_Dragon


Known Hero
posted April 10, 2011 01:32 PM

@Gnomes: The Vorrel empire, are they humans or could they be "humanoid", like for instance elves or some sort of human-looking without being entirely/pure human?

Will give you chars as soon as i can agree with myself

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 10, 2011 03:31 PM
Edited by gnomes2169 at 15:33, 10 Apr 2011.

@ Sir-Dragon: Oh, I think that I've left clues enough for you to figure that out.

@ BETA: I'll try getting a map in here soon... Don't expect something fancy though.

The circle of anima is this: Water-->Fire-->Wind-->Earth-->Thunder-->Water. (--> Means defeats.)
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted April 10, 2011 04:01 PM

I don't expect something fancy, just a small sketch that tells us how the countries lies compared to each other and the ocean(s?) will do. Also, thanks for the anima tree, helps a lot.
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There is no good or evil, only madness. The question is "Just how mad are you?"

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