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fred79

      
Disgraceful
Undefeatable Hero
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posted August 11, 2014 10:08 PM |
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what i proposed can be done by anyone, under any platform. case in point, every object(and my Fear townscreen) that i added fog to. 
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xerox

  
      
Promising
Undefeatable Hero
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posted August 11, 2014 10:26 PM |
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the huge amount of REALLY GREEN acid in the background needs to go
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill
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fred79

      
Disgraceful
Undefeatable Hero
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posted August 11, 2014 10:58 PM |
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do you even PLAY HoMM3, xerox? i seem to remember you saying that you never play the game...
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Freodon

 
Tavern Dweller
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posted August 12, 2014 12:10 PM |
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Can someone enlighten me - who is the active developer team of this Forge, and where is their official site/forum/news feed?
____________
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Dj

  
    
Promising
Supreme Hero
Always loyal to HC
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posted August 12, 2014 12:13 PM |
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the polish team develops this version of forge.
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Humanoid


  
Bad-mannered
Known Hero
Rest in Peace Juvia (48-499)
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posted August 12, 2014 12:22 PM |
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I have Hungarian H3. France AB. Ittalian SOD. Russian WOG and English ERA. The polishforge mod what did I need to be multycultural.
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Canzah

 

Hired Hero
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posted August 15, 2014 07:03 AM |
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Polish Forge looks a thousand times better than the crappy and too bight Russian one. Polish one also looks more like a city, whereas Russian one gives me the H4 feel of too much empty background space between buildings.
My vote goes for Polish forge, and the Russians need to fix their snow attitude, but I doubt that's going to change considering they're the worst community in any online game next to brazilians.
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Macron1

 
    
Supreme Hero
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posted August 15, 2014 03:21 PM |
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By the way, when downloadable version with new townscreen is planned?
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Vade_Parvis

 
  
Known Hero
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posted October 25, 2014 01:19 PM |
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Macron1

 
    
Supreme Hero
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posted October 25, 2014 08:23 PM |
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Canzah said: Polish Forge looks a thousand times better than the crappy and too bight Russian one.
There is no Russian Forge yet, and don't have confidence, that HOTA will ever make it out.
There was Ukrainian Forge, made from Forge-like materials from MM games and from early Polish Forge materials. It's a fantastic that it ever was made.
Of cause, new Polish Forge is better, but Ukrainian Forge was based on 3DO Forge materials, so it also cool.
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Galaad


Hero of Order
Li mort as morz, li vif as vis
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posted October 26, 2014 02:05 AM |
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Well I do hope strongly to see HotA Forge someday 
Maybe for v2.0 ?? =)))))
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Warmonger

  
     
Promising
Legendary Hero
fallen artist
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posted January 11, 2015 07:09 PM |
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Engwathang

 
 
Adventuring Hero
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posted January 11, 2015 08:19 PM |
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Will this be available in vcmi?
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Warmonger

  
     
Promising
Legendary Hero
fallen artist
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posted January 11, 2015 08:23 PM |
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Macron1

 
    
Supreme Hero
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posted January 11, 2015 08:41 PM |
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Warmonger said: Polish Forge team is looking for 2D artist to help with town screen and hero portraits.
Contact
Can polish team publish current Forge town as on last screens?
If they want to redo townscreen, current version must be saved in community.
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Engwathang

 
 
Adventuring Hero
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posted January 15, 2015 08:42 PM |
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How far are we on Forge now?
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Warmonger

  
     
Promising
Legendary Hero
fallen artist
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posted January 16, 2015 07:46 AM |
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Macron1

 
    
Supreme Hero
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posted January 16, 2015 01:28 PM |
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Warmonger said: Everything but these 2D graphics is finished.
What's about last published full townscreens? Will they be published for fans if not satisfying developers?
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fred79

      
Disgraceful
Undefeatable Hero
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posted January 16, 2015 11:40 PM |
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Edited by fred79 at 02:53, 17 Jan 2015.
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i have 16 Forge avatars made. but i also have a ton of work of my own.
i do need scripting help though. so maybe something can be arranged?
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fred79

      
Disgraceful
Undefeatable Hero
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posted January 23, 2015 07:46 PM |
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i guess not. i wonder, is this the team with vade parvis on it? if i'm not mistaken, he was the one who made that special something that i was searching for, months(a year?) ago...
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