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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 patch 1.8 - Bug reports ~
Thread: ~ Heroes 6 patch 1.8 - Bug reports ~ This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV / NEXT»
natalka
natalka


Supreme Hero
Bad-mannered
posted April 23, 2013 05:52 PM

I'm telling u different parts of the 2 new sets appear when I play custom games.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 23, 2013 11:22 PM

Quote:
Quote:
Scary huh

Anyways, I have checked and double checked and yes, Stone Skin and Stone Skin Mass are broken. Its a shame we have not noticed it earlier..


Why ? the spell don't work? i have used it in Anastasya's campaign and my defense stat was better... it's weird

I recall reading of the bugged stone skin and mass Stone Skin time ago, maybe during 1.7-1.8 patches. Dunno if was fixed or not.
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Hermes
Hermes


Famous Hero
posted April 24, 2013 12:22 PM

Guys and girls there is some info on the upcoming patch here:

Click here

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 24, 2013 12:34 PM

So many bugs....so many.

Hermes, could you put it on the news thread, please?
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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted April 24, 2013 12:51 PM

And yet, most of the game-breaking bugs aren't even acknowledged, grr. That's it, I'm ignoring MMH6 from now on.
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Sanity through drugs. Order yours today!

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Maurice
Maurice

Hero of Order
Part of the furniture
posted April 24, 2013 02:19 PM
Edited by Maurice at 14:20, 24 Apr 2013.

It's a bit ... awkward at times. It seems a collection of bug fixes, which has been compiled from various sources and in some cases, the context is lost. For instance, two bugs refer to inaccessible bonus islands in the corners of "the map". Which map? There are other bug fixes which have similar references, implied or explicit, that are missing.

Also, they stated they fixed over 200 bugs; this list does not contain 200 fixes, so I wonder if it's complete.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 24, 2013 03:31 PM
Edited by Storm-Giant at 15:31, 24 Apr 2013.

Quote:
Also, they stated they fixed over 200 bugs; this list does not contain 200 fixes, so I wonder if it's complete.

Contains exactly 146 bug fixes. Quite far from 200
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted April 24, 2013 03:33 PM

Not sure if it's a bug or not, but I cannot respect at level 10, 15 or even 20 with my hero in the campaigns. When can one respec? Or is it not included in the campaigns? (I want to change from tears to blood for achievement)

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 24, 2013 05:26 PM
Edited by blob2 at 17:35, 24 Apr 2013.

I don't see any big fixes besides: "When the AI controls the Dream Walker, it does not use it's "Sky and Earth" ability." Don't know if it's good though, because AI will be more irritating this way

And there are many more abilities unused by AI: upgraded Griffin dive or Yuki-Onna's ice trap ability...

Also, correct me if I'm wrong, but I don't see the a fix for being unable to place a unit in tower when in siege with Tactics. This one is really irritating.

Also fix the damn thing with enemy hero stats tooltip not showing up in battle!

This patch is not what I was expecting, only some minor or rare issues...

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flonembourg
flonembourg


Known Hero
posted April 24, 2013 05:28 PM

Quote:
Not sure if it's a bug or not, but I cannot respect at level 10, 15 or even 20 with my hero in the campaigns. When can one respec? Or is it not included in the campaigns? (I want to change from tears to blood for achievement)


The respecialisation works only when you are specialised in tear or blood path for the first and second level.
Respecialisation is not decided according your level but when you have 250 points in tear ( or blood) then 1000 points for the second level.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 24, 2013 05:29 PM

Quote:
I don't see any big fixes besides: "When the AI controls the Dream Walker, it does not use it's "Sky and Earth" ability." Don't know if it's good though, because AI will be more irritating this way

Well, it seems the nvidia - townscreen problem is this one:
Quote:
The user will remain stuck on the townscreen interface if he quickly enters and exits the town.

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flonembourg
flonembourg


Known Hero
posted April 24, 2013 05:50 PM
Edited by flonembourg at 17:51, 24 Apr 2013.

Bug fixes:Stacks that have the teleport ability cannot teleport into the siege tower... but nothing else

I don't see anything about placing a unit in tower when you are in siege with Tactics, like blob2 mentioned, may be the list of bug fixes is incomplete?

And for the final just a copy and paste, a member on ubi forum who ask a good question:
"what about switching back the seraph and celestial's resurrection abilities? no word on it yet?"

i'm also interested on the answer.

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natalka
natalka


Supreme Hero
Bad-mannered
posted April 25, 2013 11:53 AM

Pit lords should not be puppet mastered, ye?

I got them puppet mastered with the shadow comb.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 25, 2013 12:02 PM

I recall reading about the puppet bug since long ago

I think Elvin can confirm it
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natalka
natalka


Supreme Hero
Bad-mannered
posted April 25, 2013 12:12 PM

what is this bug u know about - pit lord can be puppeted? or only can be puppeted with shadow comb

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 25, 2013 12:41 PM

From Tournament thread:

Quote:
- Do not abuse bugs. For instance pit lord is not supposed to be frenzied or puppeted.

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ChrisD1
ChrisD1


Supreme Hero
posted April 25, 2013 06:04 PM

Quote:


to add to the bug's list of ChrisD1:
-The harpy (not the upgrade) strike with NO RETALIATION when she used her special abiliy to stike an stay near to the enemy.


that's what i was meaning about the strike and return hotkey
when it's an active ability it becomes something else!!
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Icewolfnector
Icewolfnector


Hired Hero
posted April 28, 2013 01:24 PM

So many time has past and still some creature abilities don't work. Would have liked to see a fix to blinded by rage and stoneskin. *sigh*
I wonder how many patches the add-on will get. I hope they manage to fix the remaining stuff there
But still nice to see the crash bugs fixed

Quote:

And for the final just a copy and paste, a member on ubi forum who ask a good question:
"what about switching back the seraph and celestial's resurrection abilities? no word on it yet?"

i'm also interested on the answer.


That also was bugging me quiet a bit
So I made a little something that changes them back if you are interessted
My post in this topic:
http://heroescommunity.com/viewthread.php3?TID=36605&pagenumber=10

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Hermes
Hermes


Famous Hero
posted April 29, 2013 01:56 AM

Reading those patch notes, looks like Lacerators will become useless again due to devs unable to read deacriptions properly

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ChrisD1
ChrisD1


Supreme Hero
posted April 29, 2013 02:07 PM

Quote:
That also was bugging me quiet a bit
So I made a little something that changes them back if you are interessted
My post in this topic:
http://heroescommunity.com/viewthread.php3?TID=36605&pagenumber=10

has anyone else tried this?it looks promising!
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