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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERA: 100+ mods available, links and previews
Thread: ERA: 100+ mods available, links and previews This thread is 54 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 50 51 52 53 54 · «PREV / NEXT»
Sguazz
Sguazz


Known Hero
posted July 24, 2013 01:44 PM

Can I write here a request/suggestion for a new modify with WoG Revised?
Is it possible enable Lv8 WoG Creatures  growth when "Creature Dwellings accumulate creatures" and "Level 8 dwellings function as normal" are ON?
Because when also "Creature Dwellings accumulate guards" is ON, you must fight a lot of creatures, and if you win, immediately you can buy only 1 unit... And I suggest to increase the price of WoG units if these option are ON, like written in "Enhanced monster", so there aren't differences between Crystal Dragon, Azure Dragon etc and the Lv8 WoG units.
At the moment this combination is a desired thing, or is it really a "Hard Coded"?

Because I think that if a player want to enable "Level 8 dwellings function as normal", the things that I have explained have a sense.

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Grimshad
Grimshad

Tavern Dweller
posted July 27, 2013 10:59 AM

The Era II version of the Phoenix Mod doesn't work with any resolution higher than 800x600. Even after applying the hirez_install modifications.

Does anyone know a way to get this working in HD?
____________

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 27, 2013 04:04 PM
Edited by Salamandre at 16:11, 27 Jul 2013.

There is a problem with Phoenix mod, I confirm. Game freezes on first turn if HD.

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Grimshad
Grimshad

Tavern Dweller
posted July 28, 2013 12:28 AM

Salamandre said:
There is a problem with Phoenix mod, I confirm. Game freezes on first turn if HD.


I actually haven't had this problem. My problem is that there is an error when leaving any town and going back to the adventure map. It only happens when the res is above 800x600 though.
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kemott11
kemott11

Tavern Dweller
posted July 28, 2013 06:57 PM

I only found one bug with Sagamosa - Castle Gating doesn't work because it's missing a file - castlegating.txt

I also tried using Sagamosa + HoL and didn't encounter any bugs other than the ones already in HoL (sometimes when corsairs try to shoot in random maps, the game crashes and all the corsair-faction dwellings give units like Nightmares, lycans ;o)
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master_learn
master_learn


Legendary Hero
walking to the library
posted July 29, 2013 05:59 PM
Edited by master_learn at 18:00, 29 Jul 2013.

What mod is the rain coming from?
Do we have it in the list?
OxFea in freds patch
____________
"They made a Heroes V? "-OhforfSake

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 05, 2013 04:52 AM
Edited by Salamandre at 05:04, 05 Aug 2013.

Morn battlefields mod reuploaded at same link. Added universal timer 2 as instruction, for better compatibility.


For those already having it installed, only the updated file, replace in the appropriate location.
Morn battlefields erm

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Felipe
Felipe


Known Hero
Editing Heroes Without Limits
posted August 13, 2013 01:29 AM

I found a problem in the Wog Revised...

This mod take out the neutral town option, but the "hero specialization boost" makes reference to the neutral town option:
--------------------------------------------------
!!UN67/?y1;                check if Neutral Town script67 active
------------
;Confluxers
!!FU836&y1=1-1/0/0/128/0;     Pasis - none if Neutral Town active
!!FU836&y1=1-1/0/0/129/0;     . Thunar - none
!!FU836&y1=1-1/0/0/130/0;     . Ignissa - none
!!FU836&y1=1-1/0/0/131/0;     . Lacus - none
!!FU836&y1=1-1/0/0/132/0;     . Monere - none
!!FU836&y1=1-1/0/0/133/0;     . Erdamon - none
!!FU836&y1=1-1/0/0/134/0;     . Fiur - none
!!FU836&y1=1-1/0/0/135/0;     . Kalt - none
!!FU836&y1=01006/120/6/128/0; Pasis - Psychic Elementals +6
!!FU836&y1=01005/113/5/129/0; Thunar - Earth Elementals +5
!!FU836&y1=01004/114/4/130/0; Ignissa - Fire Elementals +4
!!FU836&y1=01003/115/3/131/0; Lacus - Water Elementals +3
!!FU836&y1=01006/120/6/132/0; Monere - Psychic Elementals +6
!!FU836&y1=01005/113/5/133/0; Erdamon - Earth Elementals +5
!!FU836&y1=01004/114/4/134/0; Fiur - Fire Elementals +4
!!FU836&y1=01003/115/3/135/0; Kalt - Water Elementals +3
---------------------------------


It's better replace it by:

;Confluxers
!!FU8361006/120/6/128/0; Pasis - Psychic Elementals +6
!!FU8361005/113/5/129/0; Thunar - Earth Elementals +5
!!FU83601004/114/4/130/0; Ignissa - Fire Elementals +4
!!FU8361003/115/3/131/0; Lacus - Water Elementals +3
!!FU8361006/120/6/132/0; Monere - Psychic Elementals +6
!!FU8361005/113/5/133/0; Erdamon - Earth Elementals +5
!!FU8361004/114/4/134/0; Fiur - Fire Elementals +4
!!FU8361003/115/3/135/0; Kalt - Water Elementals +3
!!FU83627/7/0/136/17;    + Luna gets auto Shield (27) (1 of 7, ally, earth) instead of her Fire Wall (13)
!!FU83653/8/0/137/15;      Brissa - Haste (1 of 8, ally, air)
!!FU83615/11/1/138/0;      Ciele - Magic Arrow (1 of 11, enemy, all)
!!FU83646/7/0/139/17;      Labetha - Stone Skin (1 of 7, ally, earth)
!!FU83643/7/0/140/14;      Inteus - Bloodlust (1 of 7, ally, fire)
!!FU83647/9/1/141/15;      Aenain - Disrupting Ray (1 of 9, enemy, air)
!!FU8362106/350/0/142/0;   Gelare - 350 Gold
!!FU8362106/350/0/143/0;   Grindan - 350 Gold

-----------

without the reference.


I have some bugs because of this.

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Felipe
Felipe


Known Hero
Editing Heroes Without Limits
posted August 13, 2013 01:56 AM

Here is the version without the reference:

http://www.4shared.com/file/7B6WKJAa/39_wog_-_hero_specialization_b.html

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 13, 2013 02:09 AM

Felipe said:

This mod take out the neutral town option


It doesn't, only bugged and independent options were replaced.

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fakeskins
fakeskins

Tavern Dweller
posted August 13, 2013 09:56 PM

Is there any reason why new interface mod won`t apply to all the menus?
____________
DEATH & DECAY !!!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 13, 2013 10:46 PM
Edited by Salamandre at 22:53, 13 Aug 2013.

Is not 100% compatible with HD mod, as they share some resources.

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Macron1
Macron1


Supreme Hero
posted August 14, 2013 10:07 PM

Don't know where to ask.
I want to make myself a lot of artifacts for VCMI.
So I need some mods where there is a lot of new artifacts.
At least I need 5 types of scrolls DEFs to make every spell available as scroll.
Is there any mods that contain big number of new artifacts?
I got now only some arts from HOL.

Or is there some collection of artifacts for HMM3?

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master_learn
master_learn


Legendary Hero
walking to the library
posted August 14, 2013 10:16 PM

Macron,you can check the Terry Pratchet mod for artifacts,concerning discworld.
____________
"They made a Heroes V? "-OhforfSake

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 14, 2013 10:40 PM

From a mod never released, 100+ new artefacts:

artifact.def

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Macron1
Macron1


Supreme Hero
posted August 14, 2013 11:42 PM

Salamandre said:
From a mod never released, 100+ new artefacts:

artifact.def

File is not downloading, so cannot look in it.
Is it can be downloaded from somewhere, or it will be never released at all?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 14, 2013 11:45 PM

Try HERE.

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Macron1
Macron1


Supreme Hero
posted August 15, 2013 07:05 AM
Edited by Macron1 at 07:07, 15 Aug 2013.

Salamandre said:
Try HERE.


Yes, there are some arts don't seen in other mods.
But do you have their DEFs?
If extract these icons with Def Viewer (to resize and convert to DEF), in most of them pixels go broken, and useless.

PS I'm currently making collection of creature stack artifacts in VCMI (arts especially for creatures giving them new abilities).
So there is about 10-15 not seen by me arts then will help me finish creature arts.

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fred79
fred79


Promising
Undefeatable Hero
posted August 22, 2013 08:58 PM

sal, i have a new upload out, with screens of almost all the new objects. if you could update my link here, it would be much appreciated.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 22, 2013 11:01 PM

Done.
____________
All my Era II mods

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