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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERA: 100+ mods available, links and previews
Thread: ERA: 100+ mods available, links and previews This thread is 54 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 50 51 52 53 54 · «PREV / NEXT»
ivorrus
ivorrus


Hired Hero
modder
posted October 01, 2013 02:49 PM

1. You should use MMArchieve to open *.pac from mods as a *.lod, extract all needed *.def & *.pcx
2. Open h3sprite.lod & h3bitmap.lod in HMM_complete\data\ and drag'n'drop there extracted *.def & *.pcx

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noname
noname


Hired Hero
posted October 04, 2013 10:07 PM

The bad luck + plauge month plugin how should be installed?

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Draker
Draker


Known Hero
Building the Dragon City
posted October 05, 2013 01:51 PM

Suggestion for WoG Revised:

Modify Replace objects during Wogification script so it will not replace custom set piles of resources, artifacts and monsters (custom text, guards, quantity) with WoG ones. Also, artifacts and monsters requested by seer huts and quest guards should not be touched during wogification.

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AliceAttention
AliceAttention

Tavern Dweller
posted October 22, 2013 07:23 PM

Portraits Manager is a nice mod, but it adds a pretty unpleasant fonts to my game, used in text boxes. Any way to avoid this?

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Bersy
Bersy


Responsible
Supreme Hero
posted October 22, 2013 08:15 PM

Default fonts for Russian SoD. No way to get rid of it, because English fonts are too big. Labels using English fonts overflow the boxes and are not displayed by dialogs system at all.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 22, 2013 08:56 PM

It's ok, I deleted russian fonts and changed in dialog parameters, works fine with original fonts. Uploaded second version of the mod in main post, with original fonts.

Portraits manager old fonts


____________
All my Era II mods

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AliceAttention
AliceAttention

Tavern Dweller
posted October 22, 2013 10:25 PM

Salamandre said:
Uploaded second version of the mod in main post, with original fonts.

Portraits manager old fonts




Wow! Superb! Thank you so much. ^^

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idontcare
idontcare


Known Hero
posted October 25, 2013 10:36 AM

hi, is there a mod for having more sec skills?

i want all skills on one hero just for the lols^^

the 2 extra skills dont really cut it

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teslaptak
teslaptak


Hired Hero
posted October 25, 2013 12:00 PM

idontcare said:
hi, is there a mod for having more sec skills?

i want all skills on one hero just for the lols^^

the 2 extra skills dont really cut it

there already is plugin in ERA that makes you able have all secondary skills.
____________

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idontcare
idontcare


Known Hero
posted October 25, 2013 12:32 PM

can you link it please?

cant find it

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teslaptak
teslaptak


Hired Hero
posted October 25, 2013 12:37 PM
Edited by teslaptak at 12:40, 25 Oct 2013.

idontcare said:
can you link it please?

cant find it




____________

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recept
recept

Tavern Dweller
posted October 27, 2013 09:02 PM

It's my first post - hello all!

great job with moding! I really apreciate that!

But I wonder if it would be possible to create one little mod for era II - "transfer all artifacts in backpack". You know, your hero kills opponents hero and you get full backpack of garbage, stuff that you don't need. So you hire another hero and go met your sh*t loaded hero, just to give transfer these trash... and clicking each one garbage begins. One single button "pass all artifacts from heros A backpack to heros B backpack" would be super nice .

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Bersy
Bersy


Responsible
Supreme Hero
posted October 28, 2013 01:57 PM

I thought Salamandre already made the mod you request.
By the way, in Phoenix we sell arts by ctrl+left click,

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 28, 2013 03:43 PM

No, I didn't, nobody asked before. Anyway, to move them all is not hard now that we can store each in SN:W but don't know how to deal if the other hero backpack is full. A lot of work I think, would be easier to make a mod which places an altair of sacrifice on click.

Btw, in Phoenix english version, we can get unlimited experience points by moving the box then declining to destroy. Was this fixed for later versions?

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Bersy
Bersy


Responsible
Supreme Hero
posted October 28, 2013 03:53 PM

I think yes. It was fixed. Btw, maybe it's easier to extract artifact selling code from phoenix? Better sell then lose.

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Bersy
Bersy


Responsible
Supreme Hero
posted October 31, 2013 03:09 PM

Sell artifacts script
Usage: CTRL + LMB on artifact in backpack.


ZVSE
; <## Selling artifacts: CTRL + LMB on backpack in Hero Screen >
!?CM2;
!!CM:I?y1 F?y2 S?y3;
!!FU|y1<40/y1>44/y2<>4/y3<>12:E;

!!VRy1:-21; y1 - art position
!!HE-1:A1/?y2/y1; y2 - art id
!!FU&y2=-1:E; no art at position
!!CM:R0;
!!HE-1:N?y3; y3 - hero id
!!FU103452:Py2/y3; sell art
!!UN:R3/-1;

!?FU103451; Input Dialog
; ShowDlg [EnableEscButton: BOOLEAN, PCaption: PSTRING]
!!VRz-1&x2=0:S^^;
!!VRz-1&x2<>0:Szx2;
!!VRz-2:S^^;
!!IF:D99/-1/1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2;
!!IF:F99/-2/-2/-2/-2/x1;
!!IF:E1/99;

!?FU103452;
; x1 - art
; x2 - hero
!!VRx1&x1=1000:S0; spell book art id
!!HEx2:A2/x1/?y3/?y4; get number of arts hero has
!!if&x1>1000:; Spell scroll
 !!VRy1:Sx1-1001; spell
 !!SSy1:L?y2; spell level
 !!VRy5:S300*y2; scroll cost
!!el:;
 !!UN:Ax1/1/?y5; art price
!!en:;
!!VRy5::3; divide normal price by 3
; v603 - number of arts to sell
!!if&y3=1:; hero has only one art
 !!VRv603:S1;
 !!if&x1>1000:; scroll
   !!VRy50:Sx1-1001;
   !!IF:Q2/9/y50/2^Do you want to sell the Scroll for %Y5 gold?^;
 !!el:; art
   !!IF:Q2/8/x1/2^Do you want to sell the Artifact for %Y5 gold?^;
 !!en:;
 !!FU&-2:E;
!!el:; a few arts of this type
 !!VRz2:S^Sell artifacts (Price: %Y5. Stock: %Y3). "m" for max^;
 !!VRz1:S^Enter number of arcifacts for selling:^;
 !!FU103451:P1/2; input dialog
 !!FU&v1=-1:E;
 ; if "m" or "M" was specified, it means Maximum
 !!VRz-1:S^m^;
 !!VRz-2:S^M^;
 !!if|z1=z-1/z1=z-2:; max
   !!VRv603:Sy3;
 !!el:;
   !!VRv603:Vz1;
 !!en:;
 !!VRv603&v603>y3:Sy3;
 !!FU&v603<1:E;
!!en:;
!!HEx2:A3/x1/v603/0;
!!VRy5:*v603;
!!OW:R-1/6/dy5;
!!UN:R2;

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 31, 2013 10:25 PM
Edited by Salamandre at 22:29, 31 Oct 2013.

Heh, worked on same thing yesterday evening but decided to add better texts and a random resource (instead of always gold), so I delayed for today to finish. And now you made it

Is it v603 really needed? It will conflict with a lot of scripts, total commander shows.

Maybe to combine with disposable war machines mod? Something named "disposable artifacts and was machines mod".

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Bersy
Bersy


Responsible
Supreme Hero
posted November 01, 2013 10:42 AM

Quote:
now you made it

Ported from Phoenix ))

Quote:
Is it v603 really needed?

It's 3.58 temp variable, safe to use in 3.58, phoenix and so on. Can be replaced with anything else, of course.

Quote:
Maybe to combine with disposable war machines mod? Something named "disposable artifacts and was machines mod".

Would be nice.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 05, 2013 06:24 PM

Added in main post

Backpack Bag (160 ko)
(Author: Igrik
English version: Valery)
Opens your backpack bag and lets you find then move any artifact in one click.

____________
All my Era II mods

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felipe
felipe


Known Hero
Editing Heroes Without Limits
posted November 05, 2013 08:04 PM

Salamandre said:
Added in main post

Backpack Bag (160 ko)
(Author: Igrik
English version: Valery)
Opens your backpack bag and lets you find then move any artifact in one click.



!!!!

Wonderful Salamandre! Great improvement! Heroes 3 is always better.

Thanks Igrik and Valery

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