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Heroes Community > Dimension Gates > Thread: Might and Magic SHOWDOWN - new "tactical arena combat game"
Thread: Might and Magic SHOWDOWN - new "tactical arena combat game" This thread is 10 pages long: 1 2 3 4 5 6 7 8 9 10 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Tastes like chicken
posted January 25, 2017 08:10 AM

Did people really ask the devs to make it turn-based? I understand this not being one's cup of tea but just lol
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RMZ1989
RMZ1989


Supreme Hero
posted January 25, 2017 11:25 AM

Quote:

We hope to surprise you with what we deliver in the coming weeks!
-Your MMS Team

Heh, if you expect nothing, and get even less than that and be disappointed, does that count as surprise or how does that work?
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verriker
verriker


Honorable
Legendary Hero
Jonny Come Sometime
posted January 25, 2017 11:35 AM

UBIJIMOTHY said:
We've been pouring over


Salutations Vivendijimothy 'eroes,

Don't quit your day job.

Best,
-Your Worst Nightmare
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted January 25, 2017 11:38 AM

RMZ1989 said:
Quote:

We hope to surprise you with what we deliver in the coming weeks!
-Your MMS Team

Heh, if you expect nothing, and get even less than that and be disappointed, does that count as surprise or how does that work?


I think that counts as "we fooled you".
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Elvin
Elvin


Admirable
Omnipresent Hero
Tastes like chicken
posted January 25, 2017 11:40 AM



On that note I miss Dexter.
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted January 25, 2017 11:42 AM

You guys must get it in your head that Might & Magic is now since a couple of years a brand name. I mean, they could make a game called "Might & Magic: Brawlball", and that would be the Ashan Blood Bowl version. Or Might & Magic: Dungeon Warden, which would be the Ashan Dungeon builder game or whatever the hell they want to do.
How about Might & Magic: Mount Racing, the Ashan fantasy "Horse" racing game?

Just because it's "Might & Magic" on the package, it doesn't mean it has to be a HoMM-like game.

In this case, it clearly is NOT. Which is probably for the better, all things considered.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted January 25, 2017 11:48 AM

I agree. But there has to be something unique about it, than being a copy of other games. People and sites that played games like Crusaders or Warriors of Might & Magic said the games sucked.

The way I see it, the only thing that is "Might & Magic" about this Showdown are the figure models, taken from H6 and H7, and that's about it.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 25, 2017 12:03 PM

JollyJoker said:
Just because it's "Might & Magic" on the package, it doesn't mean it has to be a HoMM-like game.


If back in the days of h3 someone would have told me 15 years from now the IP would do paint figurines with automated combat I would have kicked him in the nutts.
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Elvin
Elvin


Admirable
Omnipresent Hero
Tastes like chicken
posted January 25, 2017 12:08 PM
Edited by Elvin at 12:10, 25 Jan 2017.

From my perspective, their approach leaves a lot to be desired. They have a fanbase that likes tbs and rpgs, making a semi-moba makes as much sense as making a racing title. Dark messiah, sure. Clash, sure. MMX was anticipated even if not what everyone was expecting. But while different games, there was *some* cohesion at least. What's next, a heroes rts? A might&magic fighting game? It really doesn't help to dilute the series that much, even if the spinoffs were actually good titles.
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verriker
verriker


Honorable
Legendary Hero
Jonny Come Sometime
posted January 25, 2017 12:19 PM

JollyJoker said:
You guys must get it in your head that Might & Magic is now since a couple of years a brand name. I mean, they could make a game called "Might & Magic: Brawlball", and that would be the Ashan Blood Bowl version. Or Might & Magic: Dungeon Warden, which would be the Ashan Dungeon builder game or whatever the hell they want to do.
How about Might & Magic: Mount Racing, the Ashan fantasy "Horse" racing game?

Just because it's "Might & Magic" on the package, it doesn't mean it has to be a HoMM-like game.

In this case, it clearly is NOT. Which is probably for the better, all things considered.


I personally think it was in my head years ago as soon as I heard Heroes of Might and Magic was actually part of a big Might and Magic series of RPGs, clearly that game was a very loose spinoff leveraging name recognition, however the games were great so who cares (similar with the Clash of Heroes) lol

what suggest to do once this is in one's head though, franchise is 31 years old and beaten to an irrevocable pulp by Ubisoft, is one supposed to give unearned benefit of the doubt to terrible publisher and refrain to comment on bad, low effort cashgrab spinoffs as if they don't exist or what lol

is nice work if you can get it to a translator but otherwise utter dross, as pointed out this "game" isn't even a game so much as bad Photoshop tech demo lol
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted January 25, 2017 12:24 PM

What doesn't help is that the FLAGSHIP sucks.
THAT is bringing the brand down. With a likable, successful H7 release, Showdown would be given a different reception (and probably a bigger budget), more people taking a look, less people being negative as opposed to "not my kind of game, but wtf".

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 25, 2017 09:13 PM

@JJ That doesn't help but it's not like they were interested in the spirit and mechanics of this license in the first place, and a bad spin-off would still be a bad spin-off anyway.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
Age of erwins is over
posted January 25, 2017 09:19 PM

So, let me get this straight. This is a spin-off of might and magic, only that it has nothing to do with might and magic. You may say, but "Heroes was a spin-off of might and magic too!". Yes, but they shared the same universe. The only thing that binds the franchise nowadays is the "gameplay" or the shabby attempt to recreate it by Ubishaft as they changed the universe. So this final "showdown" has nothing to do with the franchise, it doesn't share gameplay, story, core purpose(when the **** where there miniatures in Might and Magic?), factions (units don't count as factions). It's more of a Warhammer spin-off than anything, they already ripped off races like dark eleves, so ripping off the miniatures was just the next step.
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Stevie
Stevie


Responsible
Undefeatable Hero
HC SUPPORTER
posted January 25, 2017 09:43 PM
Edited by Stevie at 21:44, 25 Jan 2017.

There's more to an IP that binds it than gameplay. Models, names, music, ability descriptions and icons, all of these assets which Showdown has. There's no denying that this is an M&M game, all the more reason why it's so enraging. This is yet another release under the M&M name that has no ambition or passion behind it.
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PandaTar
PandaTar


Promising
Supreme Hero
Celestial Heavens Mascot
posted January 25, 2017 09:44 PM

They could have even meddled with Arcomage card-game a bit, implementing visual clashes and painting of this and that, which would feel kinda nice within MM universe.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 25, 2017 09:47 PM

Really lmao when I read they say "no Ashan" in the advertising, first because indeed Ashan doesn't need story-telling to be all over the place, and second, because why even say that? Are they thinking they can still milk a bit from Kreegan atheists? With that? LOL
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ANcientDRuids
ANcientDRuids


Known Hero
BEware THe DRuids
posted January 25, 2017 10:37 PM
Edited by ANcientDRuids at 22:37, 25 Jan 2017.

Don't hate on the "Racing of Might and Magic". It's a brilliant idea and a guaranteed goldmine.

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Elvin
Elvin


Admirable
Omnipresent Hero
Tastes like chicken
posted January 25, 2017 11:01 PM
Edited by Elvin at 23:01, 25 Jan 2017.

I can already see the dlc special racing mounts ^^
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yogi
yogi


Promising
Famous Hero
of picnics
posted January 25, 2017 11:59 PM

honestly i would rock some tier 7's in mario kart

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PandaTar
PandaTar


Promising
Supreme Hero
Celestial Heavens Mascot
posted January 26, 2017 01:54 AM

I think Faction-representants would be the pilots. A Necropolis might or magic hero, for example. Could lay powers on the race, like plaguing bombs, making opponents slower... or raising skeletons who would jump in front of enemies, blocking their path, a la those marmots back in Mario Kart 1.

I'll stop here, before hyping Ubisoft.
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