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Heroes Community > Summoners Academy > Thread: Tower discussion
Thread: Tower discussion
Galaad
Galaad

Hero of Order
posted August 05, 2017 01:30 PM

Tower discussion



The tower has gone through a lot since the beginning. This thread is for discussing and sharing opinions about any aspect of the tower. What you like, what you don't like, what you would like to see, etc.

Please keep constructive and exchange opinions in civil manner, thanks!
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Galaad
Galaad

Hero of Order
posted August 06, 2017 09:46 PM

So, how far can people go with a team of smalls?
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Antalex
Antalex

Tavern Dweller
posted August 07, 2017 08:23 PM

Stuck on lev 37 (
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Galaad
Galaad

Hero of Order
posted August 07, 2017 10:00 PM

Antalex said:
Stuck on lev 37 (


What team are you using?
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Antalex
Antalex

Tavern Dweller
posted August 07, 2017 10:20 PM

Galaad said:
Antalex said:
Stuck on lev 37 (


What team are you using?


Tried different teams

All white : Sensei - Sword - Clown - Ornitopther - Swan(this one is very weak)

Mixed Team : Raven - Ornithopter . Frog - Ant - Wildkin

No chance at last wave
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Galaad
Galaad

Hero of Order
posted August 07, 2017 10:23 PM

Maybe try with stronger creatures? I don't think I beat 37 with only smalls.
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Antalex
Antalex

Tavern Dweller
posted August 07, 2017 10:26 PM

Galaad said:
Maybe try with stronger creatures? I don't think I beat 37 with only smalls.


Yeah, with higher no problem.

Wanted a challenge, but no way.

I will wait till i have the white crossbowman. It should work... :-)
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Galaad
Galaad

Hero of Order
posted August 07, 2017 10:29 PM

Antalex said:
I will wait till i have the white crossbowman. It should work... :-)


Let us know.
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scurvynaive
scurvynaive


Adventuring Hero
posted August 08, 2017 07:06 PM

Wow.  What can I say?  

Well....

The new tower is quite possibly the worst idea in gaming since...well since anything I've ever seen.

What a colossal waste of time trying to force people into using smalls.  Not to mention that I now need 51 teams to do 51 tower levels.  

Awful awful awful.
.
.
.
Awful.

This will be the only week I bother looking at my score ever again and I used to pride myself on being one of the best at this.  

I will finish the tower of course, rewards are too good not to but I will do level 1-49 with one team from now on to save time and sanity.

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Brukernavn
Brukernavn

Hero of Order
posted August 09, 2017 12:24 AM

The survival bonus does not always make sense to me. Can someone explain how it is calculated?

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ucel
ucel

Tavern Dweller
posted August 09, 2017 03:21 PM

It's buggy IMO, therefore can seem hard to understand.

Survival bonus is the percent amount of health left on your creatures. SB can in the current version vary from 0% to 100%. You get 100% if all your creatures are in full health, 20% for each creature. However if creature died in combat you get 0% for it - even if it has been resurrected later. In this manner you can get SB of 0% if every of your creatures died at least once in combat.
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Brukernavn
Brukernavn

Hero of Order
posted August 10, 2017 10:05 PM

That makes sense. It looked like resurrected creatures gave 0%, but then I got 100% even when using resurrection, and on other levels below 40% even if none died and had almost full health.

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Galaad
Galaad

Hero of Order
posted August 11, 2017 09:34 AM

scurvynaive said:
What a colossal waste of time trying to force people into using smalls.


Well I don't know about this, personally I find it more enjoyable to use teams of small and getting to score higher instead of just swiping all floors with PvP team, and it doesn't take much longer anyway. What I find tedious is NEEDING to redo it every week, but on the other hand I find it hard to complain about something awarding you a greater essence -which is worth 50$ in real money shop and a lot of dedication to gain through PvP- just by spending a couple of hours once a week climbing it. I certainly wouldn't mind a possibility to allow to beat rewards floors directly once passed for 0 score though, as after all the real performance is to be able to beat said level in the first place. True, needing to do all floors costs more energy but once you are able to beat all levels or at least until 49 who cares about that.

I feel I will never repeat it enough, but daily bonuses were really making the tower more fun to spend time in, especially the "drop rate increased" temporary floors.
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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted August 19, 2017 11:31 PM

Tower tower. To be honest I have decided that I would not try to rank by using smaller creatures or even colour counters because it's just impossible.

To remain constructive I really think this bonus isn't adding anything to the tower. As I appreciated somehow the change of the old tower to the new one, where you had to rank through scores, that score depended mostly on using the right colours to maximize it. Now not only colours matter but also creatures' level, the lower they are the higher the score, which is in my opinion a waste of energy for the player.

I understand the policy of the game that wanted to give a chance to the player that take care of their smaller creatures, as well as to weaker players who don't have as many full proof epics and legends as 'veterans'. But in my opinion, tower should be reviewed. Maybe putting more variety in it, changing its global system, I don't know can't help you on that one. All what I know is that climbing the tower tonget idols, diamonds and the great essence is all I can do, while ranking in 1 % is not worth enough the effort, particularly when you keep getting hit in dungeons which is more interesting or when you spend your energy on event quests.

Keep up CQ.
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A felt change of consciousness - Markkur

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Galaad
Galaad

Hero of Order
posted August 20, 2017 11:32 PM

Yeah I have limited time this week so not gonna bother either, will just rush for the rewards and the good side is I'm short on orbs.
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