Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: HoMM3 ERA HD + Era scripts gaming build
Thread: HoMM3 ERA HD + Era scripts gaming build This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
Toastwich
Toastwich

Tavern Dweller
posted January 31, 2021 10:13 PM

Warfare change.

Hello, I recently downloaded ERA gaming build v1.36.037.
I noticed Warfare skill no longer saves secondary skill slots and also takes up space with First Aid and Artillery. Is there a way to make it take up one secondary skill slot like it used to like in a previous build?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
daemon_n
daemon_n


Known Hero
posted February 01, 2021 08:27 AM

Toastwich said:
Hello, I recently downloaded ERA gaming build v1.36.037.
I noticed Warfare skill no longer saves secondary skill slots and also takes up space with First Aid and Artillery. Is there a way to make it take up one secondary skill slot like it used to like in a previous build?


Disable "Secondary Skills Scroll" mod - bug is because of that

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Undeadgamer62
Undeadgamer62


Known Hero
posted February 05, 2021 08:56 PM

Here's a question I would greatly appreciate help with.

Ever since ERA 3.2, I've been unable to generate maps larger than 144 X 144. I eagerly downloaded 3.3, which contains a variation of the same problem. When I open the map editor, I get an error message, "Exception EConvertError in module h3wmapedpatch.dll at 00008B6A. The map editor does open after that, but I don't have access to any of the larger sizes. (In 3.2, error messages vary more, and sometimes thee isn't one at all, but I still get the same result.

The in-game random map creator shows the larger sizes through G, but even if I select one and have a template that supports the larger sizes, the map created is always 144 X 144.

I thought I might be able to go back, use my 3.04 installation to create maps and then use them with the newer version. No luck there, either. Apparently, the map format has changed. The map editor can't open the older 252 X 252 maps, and the game opens them but with bizarre results.

To answer the obvious question, yes, I did enable the XXL mod. To answer the next most obvious question, I've been testing and getting these results in the newest gaming build with nothing else added yet. I install the newest build into a clean HoMM3 Complete folder.

Thanks in advance for any help anyone can provide.

 

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
n1k
n1k

Tavern Dweller
posted February 06, 2021 12:22 PM

I have the same problem, my installation is the latest full build.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Undeadgamer62
Undeadgamer62


Known Hero
posted February 06, 2021 06:25 PM

n1k said:
I have the same problem, my installation is the latest full build.

It's good to know I'm not completely alone. I worried it might be some unique issue on my system since nobody else was reporting it. But perhaps there aren't that many people playing huge random maps at the moment. Whatever the issue is, it doesn't seem to be affecting anything else.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Undeadgamer62
Undeadgamer62


Known Hero
posted February 13, 2021 09:27 PM
Edited by Undeadgamer62 at 17:41, 15 Feb 2021.

Undeadgamer62 said:
Here's a question I would greatly appreciate help with.

Ever since ERA 3.2, I've been unable to generate maps larger than 144 X 144. I eagerly downloaded 3.3, which contains a variation of the same problem. When I open the map editor, I get an error message, "Exception EConvertError in module h3wmapedpatch.dll at 00008B6A. The map editor does open after that, but I don't have access to any of the larger sizes. (In 3.2, error messages vary more, and sometimes thee isn't one at all, but I still get the same result.

The in-game random map creator shows the larger sizes through G, but even if I select one and have a template that supports the larger sizes, the map created is always 144 X 144.

I thought I might be able to go back, use my 3.04 installation to create maps and then use them with the newer version. No luck there, either. Apparently, the map format has changed. The map editor can't open the older 252 X 252 maps, and the game opens them but with bizarre results.

To answer the obvious question, yes, I did enable the XXL mod. To answer the next most obvious question, I've been testing and getting these results in the newest gaming build with nothing else added yet. I install the newest build into a clean HoMM3 Complete folder.

Thanks in advance for any help anyone can provide.

 

UPDATE: the newest version of the gaming build, which includes ERA 3.3.4, is halfway to the solution of this problem. The in-game generator now creates 252 X 252 random maps (from the templates with the XXL prefix). That's a big improvement. However, the map editor is still stuck on 144 X 144 and rejects the larger maps created by the in-game generator. So somebody can now use 252 maps but has very limited customization.

ANOTHER UPDATE: It was a pleasant surprise to find that version of map editor that comes with the full version of the gaming build supports sizes up through 252 X 252, just as 3.0.4 and earlier used to do. I'm not sure of this is because the full version has an updated map editor, unleashed plugin, or something else--or whether since I download the light edition, both have been updated in some small way. Whatever the case, the fix is much appreciated. Edit: It appears the full version is v1.36.042 (12.02.2021). The light version was the slightly earlier v1.36.041 (09.02.2021). I assume that a .042 light version would also have the map fix.

I do have a suggestion for the future. I'm not sure why the team does the whole light version/full version split. The full version is always harder to find a link for (I understand why) but also has features the light version doesn't. Wouldn't it be good to have a generally available version that includes all the mods and features? Am I missing some reason that the current arrangement is better?



 

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
sirironfist
sirironfist


Known Hero
King of the ogres
posted February 27, 2021 09:53 AM

For some reason my ERA stutters a lot. I don't have this with Hota or Succession Wars mod or any other Heroes 3 + HD-Mod combinations. It happens when moving my hero over the adventure map. I tried different HD-Mod settings, but even with lesser quality graphics this still happens.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted February 27, 2021 10:58 AM

Send save+debug folder.
Did you try openGL in HD mod?
Start a game with only WoG core and test again, maybe it is caused by some mod.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
sirironfist
sirironfist


Known Hero
King of the ogres
posted February 27, 2021 02:25 PM
Edited by sirironfist at 14:29, 27 Feb 2021.

RerryR said:
Send save+debug folder.
Did you try openGL in HD mod?
Start a game with only WoG core and test again, maybe it is caused by some mod.


I tried pretty much every option, including openGL. I use only the mods provided in this build plus Fred's objects patch. I'll try maybe deactive things. I remember I had this issue before when I installed this ERA build, but I didn't do anything about it back then and just uninstalled it.

I sent you a message with a save and the debug folder.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
venko6h
venko6h

Tavern Dweller
posted February 27, 2021 10:24 PM

Hello,

I'm trying to run ERA but I'm getting the error message "ResourceManager::GetText could not find the "text" resource "campbttn.txt".

Any ideas what causes this?

____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted February 28, 2021 11:22 AM
Edited by RerryR at 11:23, 28 Feb 2021.

sirironfist said:
RerryR said:
Send save+debug folder.
Did you try openGL in HD mod?
Start a game with only WoG core and test again, maybe it is caused by some mod.


I tried pretty much every option, including openGL. I use only the mods provided in this build plus Fred's objects patch. I'll try maybe deactive things. I remember I had this issue before when I installed this ERA build, but I didn't do anything about it back then and just uninstalled it.

I sent you a message with a save and the debug folder.


I checked your save and I don't see any lags. Hero walks okay.
Judging from your Debug folder everything seems okay. You are using ERA 3.0.4.
The newest version is 3.3.4 (I use that), you can try to update to this version and update HD mod aswell. Maybe it makes a difference, I can't say.
http://wforum.heroes35.net/showthread.php?tid=5817
Take the ENG full version and install it in a new folder.

@venko6h looks like some files are missing in your installation. Also try the link above and make a new installation.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
venko6h
venko6h

Tavern Dweller
posted February 28, 2021 09:31 PM

RerryR said:

@venko6h looks like some files are missing in your installation. Also try the link above and make a new installation.


Thank you! Seems that ERA was messed up somehow with the original version of HOMM3 which I installed separately.
Anyway, I uninstalled everything, installed the game from the link you gave and now it runs.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
sirironfist
sirironfist


Known Hero
King of the ogres
posted March 02, 2021 09:28 AM

RerryR said:
sirironfist said:
RerryR said:
Send save+debug folder.
Did you try openGL in HD mod?
Start a game with only WoG core and test again, maybe it is caused by some mod.


I tried pretty much every option, including openGL. I use only the mods provided in this build plus Fred's objects patch. I'll try maybe deactive things. I remember I had this issue before when I installed this ERA build, but I didn't do anything about it back then and just uninstalled it.

I sent you a message with a save and the debug folder.


I checked your save and I don't see any lags. Hero walks okay.
Judging from your Debug folder everything seems okay. You are using ERA 3.0.4.
The newest version is 3.3.4 (I use that), you can try to update to this version and update HD mod aswell. Maybe it makes a difference, I can't say.
http://wforum.heroes35.net/showthread.php?tid=5817
Take the ENG full version and install it in a new folder.



Thanks for looking into it. I'll try updating.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zaekabg
zaekabg


Hired Hero
posted March 18, 2021 10:50 PM

Is it possible to play in the lobby room online 1v1,in the final battle, the same bugs occurs again as before Wog version.
for example it shows me that his unit is on the move and the other player shows that I am on the move(turn) and the battle cannot continue,any help fix ?


i have Homm3 Era 3.3.7 and playinh wog in online lobby room

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
demoixas
demoixas


Hired Hero
posted June 17, 2021 10:36 AM

Wow, this pack is a gem at heroes community But I have one issue, I have installed everything by default and on my setting, quick combat mode is enabled all the time. If I disable it, after I end my turn, the next turn, quick combat mode is enabled automatically again. Any idea how to fix it?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
demoixas
demoixas


Hired Hero
posted June 17, 2021 10:44 AM
Edited by demoixas at 10:47, 17 Jun 2021.

demoixas said:
Wow, this pack is a gem at heroes community  But I have one issue, I have installed everything by default and on my setting, quick combat mode is enabled all the time. If I disable it, after I end my turn, the next turn, quick combat mode is enabled automatically again. Any idea how to fix it?


Forsberg said:
I want to report a bug. Quick combat button comes back to ON even if it is turned OFF. It just go back there so any combat is done in auto mode.


I just figured out myself that there is an option to control quick battle top right where is a map, on its left side there are 4 options - disable quick combat, enable with full magic, enable without magic and choose before the battle

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
bushez
bushez


Hired Hero
posted June 28, 2021 09:52 PM

sirironfist said:
RerryR said:
sirironfist said:
RerryR said:
Send save+debug folder.
Did you try openGL in HD mod?
Start a game with only WoG core and test again, maybe it is caused by some mod.


I tried pretty much every option, including openGL. I use only the mods provided in this build plus Fred's objects patch. I'll try maybe deactive things. I remember I had this issue before when I installed this ERA build, but I didn't do anything about it back then and just uninstalled it.

I sent you a message with a save and the debug folder.


I checked your save and I don't see any lags. Hero walks okay.
Judging from your Debug folder everything seems okay. You are using ERA 3.0.4.
The newest version is 3.3.4 (I use that), you can try to update to this version and update HD mod aswell. Maybe it makes a difference, I can't say.
http://wforum.heroes35.net/showthread.php?tid=5817
Take the ENG full version and install it in a new folder.



Thanks for looking into it. I'll try updating.


did you find a solution ? I have the same problem the game is laggy with HD mod and I tried everything

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted June 28, 2021 10:08 PM

first)
In HD Launcher Set Mode to OpenGL -> test

second)
In Mod Manager disable all Mod except core mods -> test

third)
In H3 folder there are three files
heroes3.ini
default era settings.ini
default heroes3.ini

play around with the settings of CpuTargetLevel
(to be honest Iam not sure which file is actually used by the game, maybe Berserker can explain better)

fourth possibility)
Disable HD Mod and test again

Report if the problem could be found

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
bushez
bushez


Hired Hero
posted July 01, 2021 08:11 PM
Edited by bushez at 21:32, 01 Jul 2021.

RerryR said:
first)
In HD Launcher Set Mode to OpenGL -> test

second)
In Mod Manager disable all Mod except core mods -> test

third)
In H3 folder there are three files
heroes3.ini
default era settings.ini
default heroes3.ini

play around with the settings of CpuTargetLevel
(to be honest Iam not sure which file is actually used by the game, maybe Berserker can explain better)

fourth possibility)
Disable HD Mod and test again

Report if the problem could be found


ok i found the problem , if someone else have this problem in the future you need in the heroes3.ini change the CpuTargetLevel from 50->100 and Set Mode to OpenGL.
thank u @RerryR

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Bersy
Bersy


Honorable
Supreme Hero
posted July 02, 2021 07:59 PM

Use only "heroes3.ini".
"default heroes3.ini" contains settings backup/default values.

"default era settings.ini" is not used anymore and was deleted from assemblies.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0553 seconds