Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: Various mods by Zahar
Thread: Various mods by Zahar This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
dredknight
dredknight


Responsible
Supreme Hero
disrupting the moding industry
posted March 24, 2020 07:57 PM

Loved it!

Btw we are working on adding more tiers to units.
It is almost done and I plan to make boss monsters possible in the game!

I will ask Q if it is possible to add 3x3 size units.


____________
Join our official discord channel | NCF Utility Beta

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted March 24, 2020 08:22 PM
Edited by zAhAr at 20:24, 24 Mar 2020.

It is already possible to add 3x3 (and even 4x4) units,but it comes with a lot of bugs.
First of all selection frame at the basement of the unit will still be 2x2.second if this unit is neutral creature on the map then the battle with it is automatically wined with 0exp.third ai place such creatures in the army as if they were 2x2 so sometimes other creatures placed within 3x3 creature. There is alot more other bugs. Sometimes game just crash with this 3x3 units.
So, it is possible already, but bugs are really significant.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FirePaladin
FirePaladin


Supreme Hero
Undercover modder
posted March 24, 2020 09:00 PM

This is cool man, this is cool. I doubt it's compatible with 5.5, right? (it's not a necessity, since I play both)

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted March 25, 2020 08:05 AM
Edited by zAhAr at 08:06, 25 Mar 2020.

It is ncf based mod. I'm not sure if 5.5 compatible with ncf, but they been working on it. So if 5.5 compatible with ncf, my mod shood be compatible with 5.5

And there will be optional part that replaces h5 golem with h7's. This part will be compatible with 5.5 as it is.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
dredknight
dredknight


Responsible
Supreme Hero
disrupting the moding industry
posted March 25, 2020 10:14 AM

Alright, 3x3 seems to be a little bit too much.

Regarding NCF the answer is yes - there will be full integration with ToE and MMH55.

There is a beta released that you can test.
Hopefully it will be made a bit easier to install when the final version is released.
____________
Join our official discord channel | NCF Utility Beta

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FirePaladin
FirePaladin


Supreme Hero
Undercover modder
posted March 25, 2020 11:34 AM

Okay guys. I'm happy to hear this. I'm gonna try NCF these days when I have enough time for the installation.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted April 01, 2020 09:04 PM
Edited by zAhAr at 21:05, 01 Apr 2020.

I finished and uploaded mod with neutral creature's from heroes 7.see first post in this thread for details.
Hope you will like this mod. Enjoy the game))

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
frogo
frogo


Adventuring Hero
posted April 03, 2020 01:19 PM
Edited by frogo at 13:22, 03 Apr 2020.

Amazing work!

I think most of these creatures actually fit very well into the H5 universe in terms of design. I would love to see a fully functional Sanctuary on the same lvl as the other factions included into H5.5

And boss creatures sound super fun
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FirePaladin
FirePaladin


Supreme Hero
Undercover modder
posted April 07, 2020 02:17 PM
Edited by FirePaladin at 14:35, 07 Apr 2020.

I'm gonna try to download NCF and your mod today.

Edit: It doesn't work with 5.5 at all.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted April 07, 2020 09:54 PM

Ncf core is already in this mod. So the only thing you need is "cleen" "vanilla" H5 toe 3.1
P.s. I never told that it would work with 5.5, in fact. But optional golem replacement and selection symbol replacement probably would work with 5.5 mod.
Note, that there is several files in my mod, some of them represent optional versions of the mod.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted April 07, 2020 10:03 PM

zAhAr said:


This new neutral creature mod i'm working on now is a NCF based mod (it adds new neutral creatures without replacing any old) so no I guess it woud'nt be compatible with H 5.5. To be honest I don't know much about 5.5 mod and I don't know if there is any way to add new creatures without replacing old in 5.5.


Actually I even told before that it probably would'nt be compatible with 5.5. So.
Also, I heard that 5.5 mod have some way of using ncf functionality with it. But you shood ask them about it not me.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FirePaladin
FirePaladin


Supreme Hero
Undercover modder
posted April 07, 2020 10:42 PM

zAhAr said:
zAhAr said:


This new neutral creature mod i'm working on now is a NCF based mod (it adds new neutral creatures without replacing any old) so no I guess it woud'nt be compatible with H 5.5. To be honest I don't know much about 5.5 mod and I don't know if there is any way to add new creatures without replacing old in 5.5.


Actually I even told before that it probably would'nt be compatible with 5.5. So.
Also, I heard that 5.5 mod have some way of using ncf functionality with it. But you shood ask them about it not me.


I remember that. I'm not accusing you anyway, I was almost entirely sure it won't work, since 5.5 rewrites some stuff.

At least it works with TotE.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted April 08, 2020 02:34 PM
Edited by zAhAr at 14:46, 08 Apr 2020.

FirePaladin said:
At least it works with TotE.



Yeah, at least it works exactly the way I planned and wanted it to work. I mean the game we make mods called heroes5 not Heroes5.5,you know.
Again I will be most glad if somebody make a compability patch for this mod to work with 5.5.
But I have no nead to do it myself cince I don't play 5.5 and have little interest in this mod, at the moment.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FirePaladin
FirePaladin


Supreme Hero
Undercover modder
posted April 08, 2020 02:38 PM
Edited by FirePaladin at 14:45, 08 Apr 2020.

zAhAr said:
FirePaladin said:
At least it works with TotE.


At least? I mean, it works exactly the way I planned and wanted it to work. With original game.


Yes, exactly. It works with TotE.

zAhAr said:
FirePaladin said:
At least it works with TotE.


Yeah, at least it works exactly the way I planned and wanted it to work. I mean the game we make mods called heroes5 not Heroes5.5,you know.
Again I will be most glad if somebody make a compability patch for this mod to work with 5.5.
But I have no nead to do it myself cince I don't play 5.5 and have little interest in this mod, at the moment.


Never said you should make it compatible. I only play 5.5 because of the textures mostly anyway.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
zAhAr
zAhAr


Promising
Adventuring Hero
posted April 08, 2020 02:48 PM
Edited by zAhAr at 15:02, 08 Apr 2020.

Those terrain textures and map object models, were originaly a separate mod by Xuxo.
It still can be found as a separate mod.


Download link for Xuxo's mod.  
Other download link for Xuxo's mod.  

Original topic of the mod here on heroes community forums is kinda dead.
link to original topic on HC

But topic of the mod is more or less alive on the Russian forum heroes world.
link to topic on HW
You can go there simply to see screenshots from the first post.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FirePaladin
FirePaladin


Supreme Hero
Undercover modder
posted April 08, 2020 03:04 PM
Edited by FirePaladin at 15:05, 08 Apr 2020.

zAhAr said:
Those terrain textures and map object models, were originaly a separate mod by Xuxo.
It still can be found as a separate mod.


Download link for Xuxo's mod.  
Other download link for Xuxo's mod.  

Original topic of the mod here on heroes community forums is kinda dead.
link to original topic on HC

But topic of the mod is more or less alive on the Russian forum heroes world.
link to topic on HW
You can go there simply to see screenshots from the first post.


Huh, nice. Didn't expect that. Thanks for your mod and the links. I'm gonna play TotE with them then.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Sylannh
Sylannh

Tavern Dweller
Spinner of fates
posted April 09, 2020 09:01 AM

I have to ask... could someone import the giant spider(s) from MMH7 ?

I saw the new giant spider from DM and, to be honest, I don't think the anims really fit (move, death, etc.).
But, as the anims from MMH7 models look really great (golems, lizardman, etc.), I wonder if this could work for the spider.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
anl93
anl93


Hired Hero
posted April 15, 2020 11:35 PM

Are you making hero remodelling? Thanks.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Sylannh
Sylannh

Tavern Dweller
Spinner of fates
posted April 17, 2020 11:05 AM

Hi there, me again !

Thanks to Zahar's MOD, I was able to make my own. Just a little MOD that replaces some NCF creatures by various Golems and Lizardmen (visuals, essentially).
I also added an attack effect to the Golems (made from the Frost Ring effect ; each Golem has its own).

(I'm not really used to modding, so there could be some errors or bugs, and I don't really know how to post something here, sorry for this)

Pictures here :
http://www.mediafire.com/view/axhy9dez2m5y1cd/Golems.png
http://www.mediafire.com/view/dzlys9ze7rkzfuy/Lizardmen.png
http://www.mediafire.com/view/c5aodwxu6bmh0ja/GolemAttack.png

MOD there :
http://www.mediafire.com/file/uwo24xrq7vbgach/Golems_and_Lizardmen.rar/file

Hope you'll enjoy it ! All credits go to Zahar

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
xuxo
xuxo


Promising
Known Hero
posted April 20, 2020 11:32 PM

I think you are the culprit that I have been thinking about going back for 2 weeks ... is there telepathy? Be that as it may, here I am, and I would like to be able to speak with you privately, but the messages here do not seem to reach you ... are you in Discord 5.5? in case I can find you there. greetings and congratulations on your work, I have a lot to ask you ...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0525 seconds