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Heroes Community > Tournament of Honor > Thread: Possible Clans
Thread: Possible Clans This thread is 3 pages long: 1 2 3 · NEXT»
SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 02, 2003 10:51 AM

Possible Clans

I did a little more work on it and redesigned the pages I had. I now have kind of a basic clans set up but a lot more work is needed to get it even close to ready to go. That's where you guys can help me out. I really do not have the needed skill to get this properly balanced so if some of you vets could take a look and give me some good pointers, I'd appreciate it much. Try to keep things constructive, or this will never get finished. I'm ready for some input but try not to completely shred it, lol. Take a look here http://www.toheroes.com/myths/tourn/clans.html send your constuctive thoughts here raven@toheroes.com.
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GrunanCross
GrunanCross


Famous Hero
King of the Underdark
posted June 02, 2003 10:56 AM

Hmmmmmmmmmmm,
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kuma
kuma


Promising
Supreme Hero
u can type so much text in her
posted June 02, 2003 02:10 PM

constructive post hopefully


I think it looks good, altho I found rules and stakes not too clear. But that's just maybe I'm a bit 'slow'

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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted June 02, 2003 02:34 PM

Quote:

I think it looks good, altho I found rules and stakes not too clear. But that's just maybe I'm a bit 'slow'



agree...

keep rules simple...keep point system simple..please.

Xarfax1
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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted June 02, 2003 08:35 PM

http://www.toheroes.com/axeoth/clanrules.html
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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted June 02, 2003 08:59 PM

Quote:
http://www.toheroes.com/axeoth/clanrules.html


...well..i dont really like how Ves is normally "acting" in forum or as tournament "leader"...BUT...one thing is for sure:

He knows how to make a tourney and how the design of a nice homepage should be.

Hope that Kitten and Sapphire will do it as close as this one day.

Xarfax1
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SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 02, 2003 10:15 PM

You know, I'm really disappointed. This thread has been looked at 68 times and there has been 1 constructive post and I have zero emails. It's looking like this will kind of go the same way as Lords did ~ no where. I spent about 10 hours on this yesterday and it was basically a complete waste because you people seem to expect me to put it all this time but you can't take 5 minutes to compose a constructive post?!? What makes me think you will take the time to play? I spent a majority of the last 24 hours in the zone and you know what, most people are no playing ww, and a BIG part of the reason why is because we have NO team based tournament. I cannot and WILL not do it all on my own, just to have you tear it apart and complain when you aren't willing to give me input. I don't really want to hear how much better Ves was at setting up a tournament because unless you want me to go in and copy it word for word, it's not all that constructive. A good portion of what I have there comes right from his pages, lol, so pointing them out to me makes me laugh. As for the way the pages look, be more specific. In the first place I had it in gray and black and heard "oh it looks so dark and dreary" so I put some color in it. Don't just take nasty little pokes like "Hope that Kitten and Sapphire will do it as close as this one day." Here's a news flash for ya Xarfax, neither Mandi and I are Ves. For better or worse we are not his clone and if that's what ya want, then maybe it'd be better if he just took things back over? That what ya want?

To those of you that offered me some good pointers in the zone, thank you very much for your input, it is greatly appreciated and hopefully will not go to waste. I apologize if this post seems crabby but I am really tired of spending hours upon hours and get nothing but grief. Now I know why Kitten gets so frustrated. You guys stated that you wanted us to advertise and promote and make good quality tournaments and that is what I am trying to do, but if this is the kind of response I'm going to get, I really don't know why I bother.
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Hexa
Hexa


Responsible
Legendary Hero
posted June 02, 2003 10:38 PM

Take it easy Raven.
Xarfax doesn't speak for the community.
Not all people read the forum on a daily basis u know. Give it some time.

Ofcourse peeps appreciate the work u put into it. Just don;t expect them to say so. That how it works .. sadly.

PS: the amounts that a thread has been viewed doesn't tell u anything really...
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SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 02, 2003 10:43 PM

I'm not really looking for appreciation here. I mean that'd be great but it wasn't what I was upset about. What I want is input. I want to make a tournament that people will like and want to play and from my point of view the only way to do that is to get player input. But that isn't happening but maybe you are right and I am just being impatient Hexa. If that is the case I apologize, I am just really fired up to get this running.
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grendal
grendal


Adventuring Hero
posted June 03, 2003 12:47 AM

I have some thoughts about the sub tourny but i am a first year player (reborn ).

First of all, it's a fantastic concept.  I played in toh a couple years ago, and because of the ladder format, i thought it was the best setup possible to play this game online.  So when i came back, this is obviously where i wanted to be.  When i did come back, i saw this ww tribes thing.  I joined it because i think its an even better concept.

Next,the point system seems logical to me, and kinda forces people to play their games.  Or at least will make the captains get on their team to finish all games. (or even replace people that dont participate)

With respect to bonuses, i think they are unfair and unneccessary.  Although the bonuses by themselves will in general be equal for each clan, when u consider a veteran players' xp, they will gain an extra advantage over new players (or inexperienced players).  This is because they will be able to use them in the most efficient manner and clear the map much, much quicker than a new player.

Playing ww, i have a couple thoughts, with respect to the make up of teams.  Most good players tend to know each other and consequently teams get stacked.  I think there should be someway to limit the number of top players on a team.  Something along the lines of one emperor, one lord, one baron, one footman, one new person.  Just an example, but something to make sure u dont get 5 emperors on one team.

Also in ww, the captains of the top teams know each other and often scheduled wars between them.  The bottom teams and lessor known teams for whatever reason didnt play near enough wars to compete.  So my suggestion would be to have a limit on the number of clan wars a particular team can have.  Or they can only have one war against a particular team until they have played all active teams once.

With respect to your sub tourny page, i personnally liked your first one better.  To me this isnt very important and you shouldnt worry about people that are critical of yours.  Its not really relevent to the game play imo.

Playing for an artifact i think is a good idea.  It's a little something extra to play for. And it doesn't give too much of an advantage to a team.  As long as it isnt a high level artifact.

These are just my thoughts, and suggestions on this sub tourny topic, but overall its a great concept, and i cant wait for it to start.  Bring it on!

p.s.  I can also say that when i played a couple years ago, things werent as rosy under Vesuvius as people seem to remember.  The only tourny i played in had huge amounts of games not played. It was a divsion of 4 players and each played each other twice.  The top 2 teams advanced to the playoffs, in an elimination format.  I only played 3 of 6 oppenents in the round robin format. (simply because they wouldnt respond to emails)  Also, i tied for first in the round robin, and by the rules i won the tie breaker, but for whatever reason i was placed second. Then i had to leave for personal reasons.  Apparently things got better and Vesuvius perfected the whole sub tourny thing.  The ladder system was always great.   So my point is this: This is the powers that be, first year running the board.  Give them a chance.  Things dont become perfect overnight.  There is always a learning curve when people try new things
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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted June 03, 2003 03:05 AM

... i wana apologize for my stupid post...sorry raven , maybe i was a bit tired this day.

Xarfax1

PS: Hope it still goes into "constructive" direction.

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Sir_Stiven
Sir_Stiven


Honorable
Legendary Hero
banned
posted June 03, 2003 03:23 AM

bah, what kind of world are we living in when the constuctive posts are coming from me? =P

okies, here goes:

1) Please get another color scheme at the page.
2) Please DO NOT make clans an addictive tournament!!! Make it skill based... when you win, you win points... when you lose... you LOSE points.

just some comments, might add more later.

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Cold_soul
Cold_soul


Hired Hero
posted June 03, 2003 03:57 AM

Your 11 hours r not wasted. U can b sure of that. But this is the way of things; peps that like that page/tourney wont say a word and others who dont like it will make stupid remarks.
And have a little more patiece, cause good thigs can't b built in little time.

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted June 03, 2003 09:00 AM

Ravyn, Im just recommending that you use the rules system perfected for the homm4 clans format.  Reason: It is the combination of two very good systems, perfected into one.  From October to this date (the period homm4 clans have been around) it has functioned flawlessly without need for rule changes and such.

So 'copying' homm4 clans for homm3 may not be a bad thing.
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jb239
jb239


Famous Hero
posted June 03, 2003 09:03 PM

I think it looks good

But I do agree that if you lose the game, you should lose points

For someone like me who doesnt have a lot of time, it would be discouraging to be in 2nd place with a 6-0 record and the first place person was like 2-21 (little exageration, but i think u get the point)

Addicts format, where the loser gets points does promote activity however...but I think most the people would like the system if you win u get points, if you lose u lose points. You could however give some sort of bonus for those addicts. perhaps a 5 point bonus if you play 50 games? or something like that. I didnt look close enuff at point totals, so not sure what they are, but i think u know what i mean
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Attila
Attila


Known Hero
Young Warrior
posted June 04, 2003 01:00 AM

I think it looks good but like the others said i think that loss take away points. I like everything else i seend unless i missed something.

Attila
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tewilligar
tewilligar


Famous Hero
Just another willigar
posted June 04, 2003 01:33 AM

looks good ravyn nice work
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kuma
kuma


Promising
Supreme Hero
u can type so much text in her
posted June 04, 2003 11:10 AM

Going with JB on this one: loosing = losing points, but maybe a bonus if the clan played a certain amount of games/campaigns.
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People used to call me crazy, but now that I'm rich I am excentric.

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SapphireRavyn
SapphireRavyn


Promising
Famous Hero
Bird of Extreme Patience
posted June 04, 2003 11:47 PM

Hmmmm

Ok, I just wanted to make a little post explaining the whole points issue. I can see this issue from 3 different points of view and unfortunately there really is no way (that I can think of yet) to balance them out. But I want to put it out there, and see what you think or what you can come up with.

1st of all - I can see what you mean jb by it would be discouraging to be in 2nd place with a 6-0 record and the first place person was like 2-21 Of course with the system I currently have you would not be in 2nd, you'd be in first 6-0 = 60 points, 2-21 = 31 points. to put you in second they would either have to win more, or lose a LOT more so I really don't think it will be an issue, I really don't. One way to make it less of an issue would be to enlarge the gap like say 15pts and 5 gold for a win and 1 pt and 1 gold for a loss. Then there would be virtually NO WAY that a team full of losers could beat even a middle range team.

2nd of all - I want to explain why I want to give points for a loss in the first place. It is not to allow players to report a bunch of losses and further there clan. It's more of a morale issue. If I legitimately spend 6-8 hours in a game and I lose, which is very likely to happen. I want to at least feel that it was worth my time spent. For someone like me who is not very skilled a tournament with either no points or a loss of points would not even be worth my time. I could spend 100's of hours and get absolutely no where and that is just plain NO FUN. The other issue here is that of clanleaders booting players. If you lose points or to be honest even if you only get 0 or 1 point. Why would you ever keep a player that doesn't seem to be able to win? You wouldn't. There are a lot of newer players out there that want to play, but they are not going to get the chance unless they are really lucky because they will get booted if they can't win. Heck, I'd get booted and I'm making the silly thing, lol.

3rd of all - the idea of losing points and having to fight to keep your clan from being disbanded is both intriguing and extremely discouraging. I don't even think I'd bother making one and I don't think any relatively new players will either.

Now, I am not trying to say that I don't see your point of view because believe me I do. In the last season of HK Clans there were a lot of accusations out there about players being willing to make bogus reports because they still got points for losses. This is NOT what I am trying to promote in any way shape or form. In fact if I get proof of it you will get the boot, plain and simple. I am trying to balance the difference between 3 worlds or types: a noob tourney, a competitive tourney, and an elitist tourney. I'd rather have the middle one but I am afraid with the way some of you vets want it will be way to the latter and we need to get them new guys involved and addicted and kicking them out because they don't have adequate skills is NOT going to do that. It will just push them to other tourneys where they have a chance.
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Sir_Stiven
Sir_Stiven


Honorable
Legendary Hero
banned
posted June 05, 2003 02:53 AM

I get your point ravyn but personally i still dont agree with it.

IMO clans should be a competitive tournament.

I think making bigger differences between win/loss isnt gonna help much either, IMO it just tosses down the whole system.

I think it should be like this:

win: 1p
lose: -1p

nor do i think the gold system should be there.

lets say like this...

TEAM A wins 10 games, then they get 10points.
These points they can spend at buying upgrades/arts later, that is a great balance keeper IMO.

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