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| Ivorrus 
  
   
  Hired Hero
 modder
 
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|  posted June 11, 2013 10:06 PM |  |  |  
 
| Quote:The new Grove line-up (the post will be updated)
 LvL 1: Whisp -> Elven Spirit
 LvL 2: Archer -> Ranger
 LvL 3: Hippogryph -> Hyppogryph Elder
 LvL 4: Grove Guard -> Grove Keeper
 
  
  LvL 5: Crow Druid -> Stormcrow Druid
 LvL 6: Watcher -> Warden
 LvL 7: Forest Giant -> Mountain Giant
 
  
  LvL 8: Ancient of War
 
  
 NOTE: The names of the creatures may be changed!
 
 
 I like new creatures, but line-up is too similar to Castle line-up, IMHO.
 I don't know abilities of lvl 1 creatures, but 2..5 level:
 2 Shooter
 3 Flyer
 4 Melee-fighter
 5 Shooter
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| Hobbit 
  
   
      Supreme Hero
 
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|  posted September 10, 2013 05:22 PM |  |  |  
 
| It looks like we have to admit that we failed. 
 After Dragonar has been missing due to his real life problems, we, as a team, couldn't finish this project in any good form. Every attempt was unsuccessful - some of team members has quit the group, some just didn't have enough time to improve graphics or scripts. We decided that we have to stop this period of non-progress. We're releasing all defs of units that have been made since last version release. Dragons are missing - no one had time to finish them.
 
 CLICK
 
 If anyone wants to continue this project - good luck.
 ____________
 Horn of the
 Abyss on AcidCave
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| Storm-Giant 
  
     
        Responsible
 Undefeatable Hero
 On the Other Side!
 
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|  posted September 10, 2013 05:50 PM |  |  |  
 
| Awww, too bad   ____________
 
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| Macron1 
  
   
      Supreme Hero
 
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|  posted September 11, 2013 08:22 PM |  | Edited by Macron1 at 00:29, 12 Sep 2013. |  
 
| Hobbit said:It looks like we have to admit that we failed.
 
 After Dragonar has been missing due to his real life problems, we, as a team, couldn't finish this project in any good form. Every attempt was unsuccessful - some of team members has quit the group, some just didn't have enough time to improve graphics or scripts. We decided that we have to stop this period of non-progress. We're releasing all defs of units that have been made since last version release. Dragons are missing - no one had time to finish them.
 
 CLICK
 
 If anyone wants to continue this project - good luck.
 
 
 Great that you shared unfinished works.
 This is rare in HMM3 modding world.
 
 Grove townscreen is good as it now
 
 PS Very big thank for units.
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| felipe 
  
   
    Known Hero
 Editing Heroes Without Limits
 
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|  posted September 12, 2013 01:41 PM |  |  |  
 
| I make Macron1 words my own: 
 [2]Great that you shared unfinished works.
 This is rare in HMM3 modding world.
 
 Grove townscreen is good as it now
 
 PS Very big thank for units!!!!
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| Vasilisa995 
  
   
  Hired Hero
 
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|  posted June 19, 2014 02:44 AM |  |  |  
 
| This mod is awesome but it crashes my WoG. 
 Is there bug-fixed version of Grove Town mod?
 
 Note-It crashes Heroes 3 WoG even there are no additional mods added.
 ____________
 Always consider the consequences
 of your actions.-Yulon
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| liso1 
  
   
    Known Hero
 
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|  posted June 19, 2014 09:27 AM |  |  |  
 
| try VCMI version of Grove Town 
 VCMI download http://forum.vcmi.eu/portal.php
 
 VCMI Grove Town download: http://wiki.vcmi.eu/index.php?title=Mod_list
 ____________
 Heroes 3 Wake of Gods Portal
 
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| avatar 
  
    
      Promising
 Supreme Hero
 
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|  posted November 29, 2015 10:58 PM |  |  |  
 
| Here's the revised version of Grove for VCMI 0.98e. Contains:
 - new commander Nightstalker (taken from ERA II version)
 - Treebeard became level 5 neutral creature (dwelling: Primeval Peatbog)
 - town's dwellings now spawn on adventure map
 
 Known bugs:
 - still boat can't be build after shipyard built.
 - not all special buildings work as intended.
 
 http://www.mediafire.com/download/cuzscztq75xvc2n/Grove_VCMI_0.98e.zip
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| avatar 
  
    
      Promising
 Supreme Hero
 
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|  posted November 30, 2015 06:16 PM |  |  |  
 
| Fixed 'boat bug' version - boat can be bought now. https://www.mediafire.com/?0vozt2tb2c886hw
 
 And, by the way, I've noticed that Cove has similar bug - just try to build Shipyard and buy a boat...
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| Villl 
  
   
  Hired Hero
 
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|  posted December 01, 2015 01:15 PM |  |  |  
 
| "dwellingUp2Lvl7" : { "cost" : { "gold" : 20000, "ore" : 20, "crystal" : 25 },
 "description" : "The Sapphire Fortress allows you to recruit Sapphire Драконы.",
 "id" : 44,
 
 Now change id from 44 to 50, save file and.. that's it!
 
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| luk3Z 
  
   
  Hired Hero
 
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|  posted December 18, 2016 11:44 AM |  |  |  
 
| BTW can you use "Grove for VCMI" in WOG or ERA ? I try Grove for ERA but have some tavern glitches with HD Mod.
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted December 18, 2016 12:09 PM |  |  |  
 
| I asked HD author for a fix, until then open _HD3_Data, go in Common/Fix Cosmetics folder and rename TBFRTVRN.def (and every other def starting with TBFR[...]) to anything else, grove will now work with Era. It will not affect other games. |  
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| luk3Z 
  
   
  Hired Hero
 
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|  posted December 18, 2016 12:18 PM |  | Edited by luk3Z at 12:30, 18 Dec 2016. |  
 
| Salamandre said:I asked HD author for a fix, no idea why tavern is bugged in late versions.
 
 
 OK I figured out what is going on.
 
 change tweak:
 <Fix.Cosmetic> = 0
 
 and voila
  
 Edit:
 @Salamandre
 your post is much more correct due to change TBFRTVRN file only.
 <Fix.Cosmetic> = 0 will disable all fixes so I don't recommend it.
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted December 18, 2016 12:19 PM |  |  |  
 
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted December 18, 2016 12:33 PM |  |  |  
 
| I don't have fix.cosmetic tweak in my HD tweaks list   |  
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| WytchCrypt 
  
   Tavern Dweller
 
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|  posted February 26, 2017 08:17 PM |  |  |  
 
| Help Installing New Grove 
 Hi all, found this thread and would love to replace Fortress (my least fave city) with New Grove.  I downloaded and ran the "GroveSetupERA.exe" and restarted/reWoged but it didn't seem to change anything.  I've been searching for an installation readme or FAQ but haven't found anything.
 
 Can anyone point me to the instructions I need to get this up and running?
 
 Thanks!
 ____________
 No such thing as spare time.
 No such thing as free time.
 No such thing as down time.
 All you got is lifetime.  Go.
 - Henry Rollins -
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| WytchCrypt 
  
   Tavern Dweller
 
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|  posted March 01, 2017 02:08 AM |  |  |  
 
| WytchCrypt said:
 
 Can anyone point me to the instructions I need to get this up and running?
 
 Thanks!
 
 
 Nevermind...got it running myself
   ____________
 No such thing as spare time.
 No such thing as free time.
 No such thing as down time.
 All you got is lifetime.  Go.
 - Henry Rollins -
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| diplomacyxx 
  
   Tavern Dweller
 
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|  posted April 13, 2017 05:04 PM |  |  |  
 
| how 
 I have Heroes 3 Complete and HotA installed, how can I add new towns like this one to my game? Please help my (step by step) !
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| Baronus 
  
   
       Legendary Hero
 
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|  posted April 13, 2017 07:41 PM |  |  |  
 
| 1. Download era 2.46 2. Instal in H III
 3. Remove HotA maps because are conflicted.
 4. Unpack mod in HIII folder.
 5. Ad name mod to list eg. grove if its grove in your mods.
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