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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 02:10 PM |
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that's fine. i don't care if the ai gets the original pandora's box message; just that the players don't. instead of the ai fighting dragons in the arena, can they just get the reward by default, instead?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 02:12 PM |
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I have a problem with Arenas. It would be much easier to script if they were dragon Utopias (since it has its ID in erm) instead of Arenas. Is it possible to change them to type 25 then leave subtypes different as you did? Moreover I see in both maps that all custom arenas have still subtype 0 so you have to go through them anyway.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 03:28 PM |
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there is only one custom arena used, in "domination", on rampart island(green dragon arena). it has the correct subtype. i didn't/wouldn't add any more, until they were scripted. if they script better as dragon utopias, easy fix.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 03:33 PM |
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There are several custom arenas in water (graphics are different but subtype is still 0)
Ok, send me the zeobjts.txt with arenas type 25, but leaving subtypes as they were(5-8) then I'm done, everything else was scripted.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 03:42 PM |
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Edited by fred79 at 15:55, 03 Nov 2021.
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there are no custom arenas in water; those are regular arenas. i have yet to make the special arena for frost dragons; once the others are done(scripted) i can make it(and one for crystal and diamond dragons). the others of the same color(aqua) are the typical arenas for ocean, since that terrain doesn't have them.
i fixed the files, and am uploading now. when it's done i'll hcm you a link. included are the h3sprite(since i did more work there), the zeobjts.txt file, and the 2 updated maps, which i've been refining.
floodprotect for editing posts, again. meanwhile, the bots and drones post rampant...
@ 60%...
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 03:56 PM |
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I don't really need the maps, only the txt file. Once I am done and I build mod, you can add to it whatever you change. Mod is manually build in mod manager (right-click, select create self-extracting package), so you will have to do it everytime you add something.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 04:03 PM |
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Edited by fred79 at 16:07, 03 Nov 2021.
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ah, i was wondering how to do that. thanks for the info. and again for the help. it was much needed.
sent hcm.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 04:37 PM |
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H3sprite.lod?
What you want me to do with? I have a .pac file in your mod folder.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 04:58 PM |
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sorry, was preoccupied. i'll update correctly after you're done with scripts. the maps work the same, the lod just contains mountains i fixed.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 05:20 PM |
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Ok, you install Era 3 from Bersy's thread, I upload the mod right now.
Once the mod is there, double click on it and specify your game folder. The mod will activate automatically. Then you change inside the 2 maps you modified lately, the pac then play the test map (sal's) to see if everything as you want.
Don't touch at scripts folder (data/s) for now, all previous scripts were put in a folder so they are deactivated.
Will send hcm when ready.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 05:25 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 06:00 PM |
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Sorry, goggledrive and depositfiles keep failing because the file is an executable, so they think is a virus. It may take a while.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 06:05 PM |
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just upload it as a rar. i'll make the exe.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 06:10 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 06:46 PM |
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Doesn't work. So I sent you only the s folder and the test map. Anyway, you don't need the others, as you already updated them
Don't forget to remove all your old scripts from s folder then place inside the two files
____________
Era II mods and utilities
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 06:51 PM |
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ok. thanks again. did you want to try player testing the maps?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 03, 2021 06:59 PM |
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No, try the test map I sent then send my how it goes. I am out of Heroes playing at the moment. The maps look amazing, congrats.
Create a folder Fred's mod in mods folder. Inside create two folders, Maps and Data. In Data you have all the graphics then a subfolder s, in which are the scripts. That should be all I think. If in doubt, install Atlantis and see how it is, your mod should look same inside.
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fred79
Disgraceful
Undefeatable Hero
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posted November 03, 2021 08:47 PM |
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thanks, i have the gist of it. too bad you don't play; i need experienced players to test difficulty issues and provide general feedback.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 04, 2021 07:01 AM |
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Oh I forgot, since I didn't sent you both maps, delete ALL scripts from them, leave only the regular events. The scripts were moved to Data/s.
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fred79
Disgraceful
Undefeatable Hero
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posted November 04, 2021 11:46 AM |
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