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Heroes Community > Tournament of Honor > Thread: Ubisoft asks our Help on H5 features.
Thread: Ubisoft asks our Help on H5 features. This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
valkyrica
valkyrica


Supreme Hero
posted July 06, 2004 08:24 AM

he got lost when he couldn't chain his troops

but anyway, the fact that drove away the h3 vets was the management, not the game itself, if it had been released with multiplayer, then we would've had some many more players, but that's not the case, so we deal with it.

and as you can see, i was referring to the h3 vets (who i admire for their tossing abilities, and for our shared love of flaming jinxer and acubass), not you cinderella, go back to the pumpkin
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Eyedol
Eyedol

Tavern Dweller
posted July 08, 2004 10:12 AM

Quote:
How low can you get?I mean really?I didn't played online because of really bad connection but doesn't mean I never played against other players.That's not important even if i played heroes first time yesterday the point is that you can't give me any real improvement in H4.The game itself is not even playable.I can't buy staff like bad managament.And please Cinderella if you don't come up with  something smart please ,just get back to your evil,uggly sisters.




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tenakha
tenakha


Adventuring Hero
posted July 08, 2004 10:50 AM

Quote:
Quote:
How low can you get?I mean really?I didn't played online because of really bad connection but doesn't mean I never played against other players.That's not important even if i played heroes first time yesterday the point is that you can't give me any real improvement in H4.The game itself is not even playable.I can't buy staff like bad managament.And please Cinderella if you don't come up with  something smart please ,just get back to your evil,uggly sisters.




 
           Nice constructive post ! We all have our opinions but unplayable ?!? I personally find that heroes 4,even after owning it more than 2 years,I am still learning new ways of playing it.I can not think of one other game that i even play after 2 years.This was supposed to be what we would like to see in h5,not a "H3 versus h4" bashing session.Kinda reminds me of when I was at school."Commodore 64 is way better than Spectrum" etc.Absolute nonsense
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Daddy
Daddy


Responsible
Supreme Hero
and why not.
posted July 08, 2004 11:03 AM

Quote:
Quote:

first of all the creature grafics. I loved creaturegraficsa in H2 and in H3 but H4 creaturegrafics do suck (sry but it's just like that )
plz go "back" to tje H2/H3 style

And heroes back on their horse and out of combat (except spells^^) seems like a good idea to me, at first I liked the idea that my heroe fights in combat but now, i want him back on his horse^^ (besides the heroes looked crappy in H4, with few exceptions, necromancer mage for exaample)


regards
Daddy



excepting some lonely nights, when your girlfriend threw you heavy words, and you , being mad, got out and start driving with no destination just to calm down , saying a '79 mini convertable makes you more pleasure than a 2004 SL600 is ridiculous.
What sense do I have to drag out of this?^^

Same thing with graphics. I bet you didn't open a map in game just to stare at it at least 1 min and analyse the graphics of each element , or you must be blind. i'm almost sure that your in-game animation is disabled. My in-game animation isnt diabled ^^
What they have accomplished  through a hard work, very hard for almost 4 years, was well done, THE MANAGEMENT dragged H4 down, but i dont care about that.
H4 it's a masterpiece ! well, ur opinion , I like it too, the skill system si kinda nice

You could say anything about gameplay, that you dont understand or its too poor, things that i have heard so many times, lacking of reasons of course, but about graphics there is nothing to compare.
the grafic itself is good, I'm talking of the STYLE though in good grafics, the monsters/heroes/castels jsut have lost their style

if ubi , somehow, (we need a miracle here), will give a dim on our thoughts, it definetelly would recommend you to check ALL the releases before you make a statement or jump to conclusions.? If ur talking of having played all Heroes-parts, then I can say that I did. 1 2 3 and 4. And I dragged my as u call them conclusions from it.

i dont want to defend h4, it has so many resources to do it by itself very well.
Do you know when H4 started to be made? after few weeks you got H3 , if you preordered it. Was a revolutionary idea for those times. As all of things made by human aren't perfect , the big loss is the RMG, i must admit, but, cause there is a big BUT, due to the complexity of game , i think the AI would've never found an algorithm to create something playable ur right, but I never talked about AI, RMG and revolutionary ideas, so here we go.

A map , in order to become satisfactory, required 2-4 months for build up, and 1 month for tuning using online games for test. AI cannot chat or hear suggestion, nothing we can do here.Aha? what should this tell me?^^

I'll be thrilled if , in next release, theyll manage to give a RMG to the game, though i believe this is almost impossible for a quality creation.



have a nice day
U,t oo

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Eyedol
Eyedol

Tavern Dweller
posted July 09, 2004 09:35 PM

I know what you mean and I respect your opinion but there are people here that doesn't understand what am I trying to say and they are trying to be funny ,but they are not so good at it.Most of Heroes gaming population are H3 gamers and that's why I am trying to explain that H5 mustn't follow
H4 but to follow bright tradition of Heroes 1,2,3.
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted July 09, 2004 10:30 PM

no you just need to open your eyez and come play h4 online
99% of the people who trash talk h4 never played 1 game online since it didn't come out for months after game was released

don't judge a book bye its cover
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slayer
whos your daddy and what does he do?

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Pirahna
Pirahna


Famous Hero
or not ...
posted July 12, 2004 10:56 PM

I don't think UBI will face up to our needs ... a game like Heroes III ...

Heroes V should have a lot of towns ... not mixed like IV ... i mean i want to have efretti , magogs , devils and cerberi in the same castle !!! .... lots of heroes including those in heroes 3 .... new spells ....
to build your market !!! .... creature upgrades ...
what i want is a utopia ... i don't really think ubi will even come close ....

But that's just my opinion ... who cares ?
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The Pirahna - wow guys ... my posts keep decreasing ... lol ... i can't post

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted July 12, 2004 11:07 PM

hmm i would like sort of like h4 ceature way but more
not like in h3 where you can get all troops
make more ceatures in each castle but make that you can only buy 1 of each level atleast then theres strategy and change
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slayer
whos your daddy and what does he do?

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Daddy
Daddy


Responsible
Supreme Hero
and why not.
posted July 12, 2004 11:12 PM
Edited By: Daddy on 12 Jul 2004

Quote:
hmm i would like sort of like h4 ceature way but more
not like in h3 where you can get all troops
make more ceatures in each castle but make that you can only buy 1 of each level atleast then theres strategy and change
partly a nice idea
more creatures is nice - but I think, one should be able to buy them all and then give different heroes different armys
Anyways I am for more buildings and monsters in the towns!

regards
Daddy

edit:
just saw the discussion above, H4 itself is a good game with a good skill systhem and not too bad grafic In my opinion it's the style that heroes 4 is lacking. I mean, for example, compare a H2 Skeletton to a H4 Skeletton. Wich looks coller? wich looks more evil?
/edit
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted July 12, 2004 11:27 PM

people don't play like that
they buy all ceatures and make 1 big army
which is no fun
no strategy just buy them all!!!!
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slayer
whos your daddy and what does he do?

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valkyrica
valkyrica


Supreme Hero
posted July 13, 2004 12:04 AM

pretty sad

i really don't know why we're wasting our time posting in this thread, it's clear nobody looks at our input, they may do that on celestial heavens' board, but not here, not even a thank you, or an introductory post at least ...

I don't really like this Ub(er)i silence, after all, 90% of the toh players (both h3 and h4) will buy the game just for the sake of the homm series (and that's a decent amount of money). (i'd even buy and play it if it's exactly like h3, i owe it to the game)
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barbarian
barbarian


Famous Hero
posted July 13, 2004 12:11 AM

well as i already said a couple of times i would like to see unit facial expresions for instance :
a pikeman being blessed will have a look of happines or triumph.
an entire army will have a look of despair if he notices that he is gona lose or that the enemy has a better army.
and an archer will have a terefied look if a black dragon is standing next to it .
an army also having a look of happines if they won many fights or that if their heroe is a powerfull one that got them our of tough spots .
also i think that even if a leader has leadership he's army should have a bit less morale if it is attacking a siege for instance and it's catapult is destroyd or if the enemy is surly gona win .
i think that all those things wouldn't be that hard if a programmer knows how to do it right and i hope that it will be like that in heroes 5 it will add alot to the gameplay .
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valkyrica
valkyrica


Supreme Hero
posted July 13, 2004 01:17 AM

yeah, seeing a pikemen smile will add much to your hand gameplay perhaps, not the game's
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I'm Guybrush Threepwood, mighty pirate

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Daddy
Daddy


Responsible
Supreme Hero
and why not.
posted July 13, 2004 01:20 AM

Well, I like barbarians idea
And This thread is, is i got it right, for "collecting opinons and wishes", so everyone can post theirs and if someone is not of this opinion, he can post his, so what the argue for?

regards
Daddy
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted July 13, 2004 01:51 AM

i will buy game also matter what way or how it plays
but the way some people post its like they want a kiddy game
go to thomas the tank engine if you want facial expressions
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slayer
whos your daddy and what does he do?

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Eyedol
Eyedol

Tavern Dweller
posted July 14, 2004 03:39 AM

Quote:
You 're starting to sound like a broken record.Playing online is the best but,have you ever heard for Hotseat or direct modem connection?I played against other players and that didn't change my opinion one bit.
Now,about those expressions,to really see those changes units must have Huge size compared to recent H games and I'm not so sure that's a good idea.
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Immortal
Immortal


Adventuring Hero
Transylvanian Dread Knight
posted July 14, 2004 08:39 PM

I saw a lot of opinions here, some excelent,  some not that good...but mostly , people argue about heroes 5 being like heroes 3 or like heroes 4....well if im going to buy h5, id like to see a new game ,not a game like other game...u want heroes 3 ,  then play heroes 3....u like heroes 4 , then play heroes 4....
Of course ,  the story should be continued and creatures should be same mostly, but there need to be a change in management or combat...i dont know exactly what , maybe some race being better than other at choping wood, maybe usable terrain in battle, like swamp terrain slowing heavy creatures, maybe bushes that allow creatures to hide and make sneak attack on stacks passing nearby with lower defense, archers firing better on hills, or any other thing that will make all heroes 3 or heroes 4 tactics unusable...
I think what heroes3 lovers want means a MOD, and thats Wake of Gods....i dont know if they put new castles in it , but anyway , i understand they can change pretty much anything they want...they why arguing with people that want new game?
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You and which army?

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Doombolt
Doombolt


Adventuring Hero
posted July 16, 2004 03:27 AM

It's probably worth clarifying the following point: most of the "Heroes 5 should be like Heroes 3" camp are saying that Heroes 5 should be to Heroes 3 what Heroes 3 was to Heroes 2.  I am in this camp.

This does NOT mean that I think Heroes 4 was a bad game.  The problem is that it was too different of a game; the Heroes franchise was DEFINED by 1 hero = 1 stack.  Heroes 4 is really halfway between Heroes and Warlords.  Which I think is also a solid franchise, but it isn't Heroes.

The principles underlying Heroes 1-3 are solid.  Extend and polish them.  Clean up the rough edges (like Heroes 3 replaced the imbalanced Well building in Heroes 1-2 with the fairer Citadel/Castle).  By all means, borrow the better ideas from Heroes 4 that fit within the framework of the rest of the Heroes franchise.  Just don't fundamentally increase the complexity of the game the way heroless stacks did in Heroes 4.

(KittenAngel did say Fabrice wanted a sampling of geographical locations, so I'll state I'm from the US West Coast.)
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Jinxer
Jinxer


Legendary Hero
*****
posted July 16, 2004 05:30 AM

Yes I agree to take the best points from the games.

Individual creature movement points is the single best feature in H4. i.e NO chaining of creatures.

Random Map Generator from H3 is an absolute requirement.  

PAY ATTENTION FABRICE!!!!  If you dont include a Kick BUTT random map generator, or plan on chucking all your time and money out the window.

More creature options!!!!  That was one of the biggest disappointments in H4, was the fact that there was only 4 creature instead of 7.  I like the idea of having 2 options to choose from in each level, but need more levels.

And bring back the UPGRADES for the creatures.

Does Ubisoft actually read these posts and take them seriously?

Jinxer

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Doombolt
Doombolt


Adventuring Hero
posted July 16, 2004 05:41 AM
Edited By: Doombolt on 15 Jul 2004

Quote:
Yes I agree to take the best points from the games.

Individual creature movement points is the single best feature in H4. i.e NO chaining of creatures.

Random Map Generator from H3 is an absolute requirement.  

PAY ATTENTION FABRICE!!!!  If you dont include a Kick BUTT random map generator, or plan on chucking all your time and money out the window.

More creature options!!!!  That was one of the biggest disappointments in H4, was the fact that there was only 4 creature instead of 7.  I like the idea of having 2 options to choose from in each level, but need more levels.

And bring back the UPGRADES for the creatures.

Does Ubisoft actually read these posts and take them seriously?

Jinxer


Yeah, agreed that the creature chaining fix from H4 should be preserved.  I think that's the modern equivalent of the Heroes 3 Well fix.

As for the random map generator, yes, that's pretty much a necessity for ONLINE play to be successful.  However, almost every online player underestimates the number of people who buy the game and are happy sticking to single player.  Realistically, that's still by far the largest market and therefore the highest priority, and the random map generator, while useful for single player play as well, is not a showstopper.  (A seamless AI experience is more important there.)

As for upgrades, I don't think the each-creature-has-exactly-one-upgrade model of Heroes 3 needs to be preserved; there are exciting enhancements that can be made.  For example, multiple upgrade paths for a single unit, and at any time you could "untrain" an upgraded unit for free (to either collapse everything into a single large stack of non-upgraded units, or allow you to now choose the other upgrade path).  This is not that different in spirit from the Heroes 4 "choose one creature at each level" thing, but I'm almost certain people find multiple upgrade paths more fun.  People like to be able to do anything with their fully upgraded cities.  While, for competitive play, it won't be all that different from Heroes 4 because buying both upgrade buildings for a single unit would usually be a waste of resources.

As far as Ubisoft reading these posts, it's clear to me that Fabrice is trying his best to understand what the fans want.  However, that's not always a simple thing to do.  The noise-to-signal ratio here is frustrating.  On Slashdot, when they interview a person, people submit questions, everyone gets to effectively vote on what questions are good, and then the administrators of the site choose some of the most popular questions to actually ask the person.  A similar process may be in order here to ensure Fabrice gets the best cross-section of suggestions while having to wade through a minimum of crap.  (That said, I cannot believe I just used Slashdot as a POSITIVE example re: signal-to-noise ratio...)
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