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bananaboy
Tavern Dweller
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posted May 23, 2009 08:08 PM |
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Quote: Sorry for offtopicing, but are these members .. spambots?
Anyways - This project isn't dead, it is going to be in WoG 3.59 if I am not mistaken.
Isn't 3.59 dead?
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ChaosHydra
Famous Hero
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posted May 23, 2009 08:12 PM |
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No, it just runs very slowly...
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gnollking
Supreme Hero
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posted August 09, 2009 05:52 PM |
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Will the grove be a whole new town or will it replace fortress in 3.59?
Any news
I really like fortress..
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Ednaguy
Supreme Hero
My water just broke! No, wait.
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posted August 09, 2009 06:48 PM |
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Afaik, some smart Russian guy has found a way to work around the town limit...
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"Edna, there's a special, tiny, tiny place in hell, waiting just for you... "
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Darkloke
Promising
Famous Hero
WoG Team artist
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posted August 09, 2009 08:18 PM |
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Quote: Will the grove be a whole new town
Yes, it will be as a new town in 3.59 (after Bastion, Haven and Kremlin).
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gnollking
Supreme Hero
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posted August 09, 2009 09:15 PM |
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Good, fortress is my favourite town in heroes.
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sheldenzaire
Adventuring Hero
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posted February 26, 2010 05:02 AM |
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Quote: The new Grove line-up (the post will be updated)
LvL 1: Whisp -> Elven Spirit
LvL 2: Archer -> Ranger
LvL 3: Hippogryph -> Hyppogryph Elder
LvL 4: Grove Guard -> Grove Keeper
LvL 5: Crow Druid -> Stormcrow Druid
LvL 6: Watcher -> Warden
LvL 7: Forest Giant -> Mountain Giant
LvL 8: Ancient of War
NOTE: The names of the creatures may be changed!
are the .defs if these creatures available for download?
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Darkloke
Promising
Famous Hero
WoG Team artist
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posted February 26, 2010 06:25 AM |
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Quote: are the .defs if these creatures available for download?
Why they should be?
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T2_2112
Supreme Hero
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posted February 26, 2010 09:57 AM |
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Quote:
Quote: are the .defs if these creatures available for download?
Why they should be?
Long time no see, because they fall in love with them
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WyvernHunter
Tavern Dweller
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posted June 23, 2010 06:00 PM |
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Is this town still going to be included in wog 3.59?
And, further, will wog 3.59 be compatible with HoTa?
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OxFEA
Promising
Famous Hero
feanor on DF2.ru
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posted June 23, 2010 06:13 PM |
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Edited by OxFEA at 17:34, 24 Jun 2010.
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Quote: Is this town still going to be included in wog 3.59?
Quote: Yes, it will be as a new town in 3.59 (after Bastion, Haven and Kremlin).
It is so hard to you read this page entirely?
Quote: And, further, will wog 3.59 be compatible with HoTa?
HoTA - no.
CoreWOG team also is not going to achieve compatibility.
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vladud2000
Known Hero
Maestro of Might & Magic
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posted June 25, 2010 07:05 AM |
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hota based on SoD so before applying it to WoG someone need to recode it, add a leader, 8th level, experience tabs, advanced skills e.t.c.
after all this manipulations hota could be plaed even in wog...but i doubt that it is possible without programming skills.
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Mitabrin
Famous Hero
kłoribaz to kutaspociąg
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posted June 25, 2010 11:53 AM |
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Quote:
It is so hard to you read this page entirely?
Well... Imo when thread is 47 pages long he should have full right to ask questions like that...
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revolut1oN
Famous Hero
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posted June 25, 2010 01:46 PM |
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Quote:
Quote:
It is so hard to you read this page entirely?
Well... Imo when thread is 47 pages long he should have full right to ask questions like that...
This page means THIS page, not whole thread. Answer is on this page...
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Tawniey
Tavern Dweller
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posted December 07, 2010 04:49 AM |
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I would love to see this finished!!
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Hobbit
Supreme Hero
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posted December 07, 2010 05:14 PM |
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Kegolo
Promising
Famous Hero
of infamy
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posted May 07, 2011 08:41 PM |
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Hi I've played the Grove town quite a bit now, really like it. One question: how did you change the outline of the buildings in the town? I know you didn't move them, but whenever I alter an outline file like TOELblak.pcx or something like that, a big pink box appears instead of the correct outline. I used the correct colors I am sure.
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Hobbit
Supreme Hero
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posted May 07, 2011 09:35 PM |
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I guess it's wrong topic. You should ask about it here. Yeah, I know, a little bit confusing. Sorry.
Quote: I know you didn't move them
We actually did.
Quote: I used the correct colors I am sure.
Check this once again, because for me it should work...
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Horn of the
Abyss on AcidCave
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Kegolo
Promising
Famous Hero
of infamy
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posted May 07, 2011 11:32 PM |
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Quote: I guess it's wrong topic. You should ask about it here. Yeah, I know, a little bit confusing. Sorry.
Quote: I know you didn't move them
We actually did.
Quote: I used the correct colors I am sure.
Check this once again, because for me it should work...
Hmm I must have an earlier version on Grove where the buildings are in the same place as fortress buildings. So... how do you move the buildings?
Also, the size of the TO files for the outline are all different sizes, how does wog read where to put the corners of the picture?
Two colors in my outline: Cyan (0,255,255) and the yellow (210,180,110)
I noticed in the Grove .wog file there are files like TZFAIDA.bmp, do I need to alter this as well?
Thanks for your time!!
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Macron1
Supreme Hero
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posted October 16, 2013 09:15 PM |
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Edited by Macron1 at 21:16, 16 Oct 2013.
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Magister180888 said: I think i have found some things:
The Grove empty:
Snow, how it's happened that I overlooked this background without buildings for this variant of Grove...
Cool.
Now I only search materials for this townscreen version:
Maybe someone has screenshooots of other town views? Or even background without buildings for this screen?
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