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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5 Strategy: Playing Inferno Faction
Thread: Heroes 5 Strategy: Playing Inferno Faction This thread is 30 pages long: 1 2 3 4 5 ... 10 20 ... 26 27 28 29 30 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 02, 2016 01:26 PM
Edited by Elvin at 13:36, 02 Aug 2016.

More like Tournament of Honour standard rules. Speaking of which, do yourself a favour and stop playing those terrible ubi maps. You can find some much better ones here. I have some recommendations in the FAQ sticky

And if you want a map where sylvan isn't too strong play [dead man's lake] ^^ And if you want some hardcore training for creeping try [let's fight] from here



Actually if you want a challenge try to defeat all mine guards of let's fight on week 1(not possible with all factions/heroes) and the garrison of rat race on week 3. Week 2 also possible but requires luck and epic creeping skills ^^ Then there's dragon's cape garrison which iirc should be defeated late week 2 or early week 3 at the latest. Those are good tests to see how fast you are but again, they require a good starting hero and very careful play. You will also see that some races have a MUCH easier time, like dungeon, academy, necro and warmachine hero specialists in general.
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frostysh
frostysh


Famous Hero
WHY?
posted August 02, 2016 02:52 PM

Thanx. I will try it.

I saw the toheroes.com before, but I was a scared (be more preciously, I have though that this resource is nonsense... ) of there by all of this dark atmosphere and all this 'military stuff'.. So I decided to avoid this resource . The maps there is looks so 'unfriendly', the ubi default maps is looks , idk, more friendly for myself .

And this maps4heroes.com looks more friendly, and 'let's fight' map too. Cool. Luck and and epic monster defeating skill is looks fun, I shuld to try it for myself . I am always playing in PC-games on the highest difficulty possible, and usually I completing the game, but a with an exceptions when I have found the in-game content, to be a, ahh, to be a too much of 'one-side-view'... This happens with a Baldur's Gate 2, on the maximum difficulty with a maximum difficulty patches, modes, updates, etc.. ;/ Perhaps I will 'shut off' my content 'analyzing tool' for a while, and I will complete this game in future, idk..

But in this "Let's Fight!" I see the difficulty - "Normal" ;/ .
'Sjy ship of aria' - yeah.... Like always. :/

+ I cannot download any of this maps . I pushing button at the the link, but nothing happens.

But first I need to defeat that friend' Vittorio with mine Nebiros on the 1v1 ubi map, or at least not to lose so easy .

Perhaps I should use the Random Map generator, in our (me and mine friend) next-time game ? Any other cool looks like maps?  

P.S. I need to sleep.. zz. the Stupid day, with a hard work. I am not created for a hard work, I created to be a ruler of the all humans . I am joking.  

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zaio-baio
zaio-baio


Promising
Famous Hero
posted August 02, 2016 04:26 PM

There are 2 Rmg templates that people play:
1M template and 2M template. 1M and 2M are the last letters of the templates. For instance 1m template ends with 4k4z1m.

To create a Rmg map with 1m Template choose following settings:

Size Large
No water
No under
4 players
No asha
Random towns
Res 5
Exp 5
Mosters very strong
Diff hard

1m template is the most popular template. People played it a lot when ubi.com was working. Its still played on gameranger/tunngle.

To create a Rmg map with 2m Template choose following settings:
Large size
No water
No under
8 players
No asha
Random towns
Res 3
Exp 3
Monsters: strong
Diff hard

People dont play toh maps anymore, actually almost no one plays toh maps since 2010 or so. I guess it says something about their quality.

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Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 02, 2016 05:25 PM

Or the fact that toh is dead
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frostysh
frostysh


Famous Hero
WHY?
posted August 03, 2016 05:45 AM

zaio-baio - thanx, it is useful. Still I canoot play on the 'mosnter - Hard' only on the 'monsters - Heroic' map - `coz this is 'ma way :/ .

With this 'tunngle and gameranger' - can I play in "Heroes 5:.." through the mighty Internet? I have a very poor internet connection with a catastrophic crashesings and stuff (~ (10-16) Kbit/sec) ?

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Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 03, 2016 10:10 AM

And I thought my internet was slow.
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vulcancolak
vulcancolak


Known Hero
posted August 04, 2016 03:17 AM

How can i counter sinistar dungeon rush on small or medium maps????

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Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 04, 2016 06:02 AM

With another powercreeping hero. He's also vulnerable to cotn or armageddon if you feel like gambling with a magical faction or get them from an arcane library. One cast and you win ^^
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frostysh
frostysh


Famous Hero
WHY?
posted August 07, 2016 05:51 AM

Can the Vermins absorb the Mana from the opponent Hero, on the beginning of the battle, even if your army-spellcasters have a full Mana?

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Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 07, 2016 11:59 AM

Not in a rush, not nearly enough of them.
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frostysh
frostysh


Famous Hero
WHY?
posted August 08, 2016 05:53 AM

Elvin said:
Not in a rush, not nearly enough of them.

I do not understand you .

Anyway, it is no matter for now, mine Nebiros (Inferno) has been defeated by my friend' Vittorio (Haven), when we had gathered and played, Nebiros 13th lvl was, and Vittorio was 20th lvl ..., anyway the main battle was fun. Ballista is a real threat, can easily defeat 27x upgraded Succubi per turn. The Battle was on week 4.

So I have a hell no idea how to win for Nebiros against Vittorio, this is just unbalanced stuff on the vanilla ToTE 3.1, "Heroic" difficulty.

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Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 08, 2016 09:20 AM

Play Deleb if you want a fair fight.
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zaio-baio
zaio-baio


Promising
Famous Hero
posted August 08, 2016 04:03 PM
Edited by zaio-baio at 16:04, 08 Aug 2016.

frostysh said:

So I have a hell no idea how to win for Nebiros against Vittorio, this is just unbalanced stuff on the vanilla ToTE 3.1, "Heroic" difficulty.


Try to play maps where final battle is week around week 5. Havez rush week 2 with 150 master gremlins, 10 archmages, 3x balista + tent and 50 fire elementals / fireball is what defines balance on small maps heroic diff .

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frostysh
frostysh


Famous Hero
WHY?
posted August 09, 2016 09:56 AM

I have tried Random Map Generator - and that was a total crazy maps! There is ridiculous map geography + combined armies + crazy amount of chests etc... So I decided to start a new game on the default ubi map,

there was a something with sand top and underground, 4 players map.  

I have obtained Nebiros 4x times in a row as a main hero on random heroes in my games for Inferno .

Inferno vs Dungeon, difficulty "Heroic".

I have explained to my friend how to play for Dungeon (thnks to this forum, I have understand it) - Invisibility by Stalkers + Destructive vs high speed monsters, and Furies vs low speed monsters.
And for now he is cleaning the full map, and my Nebiros again in the hell hole - typo the sand lands with no roads, the Logistic has been obtained only when the hero reached 8th level... .

Nebiros Skills: Advanced Gatling, Attack, Defense, Light Magic, Logistic
I think the last one will be a Leadership, I need some additional troops.

So I have a questions: Can I attack the Elemental Treasury  with such army - 25x Succubi, ~60x Dogs, ~ 120x Horned Demons, 30x Vermins, also I can choose between ~8x Horses and ~5x Pit Lords, my village desperately needs for resources...

Any good tactics against the Elementals???

Thanx for the answers.

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zaio-baio
zaio-baio


Promising
Famous Hero
posted August 09, 2016 10:39 AM

frostysh said:
I have tried Random Map Generator - and that was a total crazy maps! There is ridiculous map geography + combined armies + crazy amount of chests etc...


We can play some multiplayer games on gameranger/tunngle, i will happily show you some good rmg templates.

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frostysh
frostysh


Famous Hero
WHY?
posted August 09, 2016 02:04 PM
Edited by frostysh at 12:57, 15 Aug 2016.

zaio-baio said:

We can play some multiplayer games on gameranger/tunngle, i will happily show you some good rmg templates.

Will be cool if I can play through Internet with the other peoples! I mean, someone is still playing in the step-by-step games which is not required for a good Internet Connection exist.

But I have a question - How I can connect to your host through Tor-Network with a Virtual Machine System on my client side? ;/ I am noob in this 'network-things' so perhaps you can advice me something?

And more....

Any ideas  Yrwanna vs Nebiros ?

vs

Nebiros: Advanced Gating, Attack, Defense, Light Magic, Logistic

Yrwanna: little bit over 100 MP, 7 Attack, 2 Defense, and something like that.

The battle will be over Week 6th . I mean, have Nebiros any chances ?

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boozuka
boozuka


Hired Hero
posted August 16, 2016 08:33 AM

Are heroes with speciality Aura of Swiftness(The Initiative of all creatures in hero's army is increased by 1% per hero level), for example Sovereign (Inferno campaign Hero) OP?  I mean, that Swift Striker speciality is definitely op, and it gives +1% per level to initiative ONLY at the beggining of the fight.
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Elvin
Elvin


Admirable
Omnipresent Hero
Rejuvenation process
posted August 16, 2016 10:47 AM

Is ring of speed op? Yes, yes it is.
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zaio-baio
zaio-baio


Promising
Famous Hero
posted August 16, 2016 04:25 PM
Edited by zaio-baio at 16:30, 16 Aug 2016.

boozuka said:
I mean, that Swift Striker speciality is definitely op, and it gives +1% per level to initiative ONLY at the beggining of the fight.

Swift striker gives + 1% atb/level not + 1% ini. Atb and ini are 2 different things. Normally at the start of the combat units get up to +25% atb bonus, its what makes possible an 8 initiative unit to play before 10 ini unit.
Here is the difference between + 20% atb ( lvl 20 wyngaal bonus) and +20% ini(ring of speed):
A 10 ini unit unter lvl 20 wyngaal's command will have +20% atb bonus at start AND will get a random atb bonus between 0 and 0,25. As a result the unit will have an effective starting initiative between 12,5 and 18,18.
A unit with 10 initiative and ring of speed will have an initiative of 12. On turn 1 it will start between 0 and 0,25% atb ( its given randomly at the start of the fight). The unit will have an effective starting initiative between 12 and 16.
As you can see +20% atb > +20% ini

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boozuka
boozuka


Hired Hero
posted August 16, 2016 10:21 PM

Thank you so very much! I didnt know about random ATB value at the beggining of fight, now i know more about game mechanics
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