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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Necro Strength
Thread: Necro Strength This thread is 5 pages long: 1 2 3 4 5 · «PREV
Beowolf
Beowolf


Adventuring Hero
posted May 09, 2007 10:25 PM

If the bonus of pillar was like 10-20 de points/level than it would be worth the price. Oh well, as long it doesnt use precious wood, ore and mercury I dont mind the cost. It also hurts that no perks are giving extra de points... The idea of raising all types of creatures is cool, but the amount could have beed slighty higher.
By the way, why didnt nival screw training like they screwed necromancy? Introduce "training points" and the whining of haven beeing overpowered would evaporate like boiling water

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Istari
Istari


Known Hero
Truth Teller, ToH
posted May 09, 2007 10:37 PM

Training is limited.  20 creatures per week.  The whining has just shifted away from marksmen and to paladins (the training cost was also greatly reduced).

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sdfx
sdfx


Famous Hero
posted May 09, 2007 11:20 PM

Quote:
lol i wonder what the rest of haven units will be doing in the mean time

lol, you realize that mass slow affects not only paladins, don't you? Anyway, after mass weakness and/or mass suffering you will have a very clear picture..
____________

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 09, 2007 11:59 PM

Oh i thought it affects mass palladin only

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Final_Boss
Final_Boss


Adventuring Hero
The Necropope
posted May 10, 2007 01:30 AM
Edited by Final_Boss at 08:01, 10 May 2007.

@BlackSk8er:
I don't want to be rude, but that guide is outdated and deceptive, sorry man. Anyway your effort was great, keep working on it and play more online games, maybe someday you surprise us with an amazing necro guide!


Moderator's note: Please refrain from using terms like "your post sucks", as it creates a very negative atmosphere in the community. If you find another posters arguments or ideas faulty, inform him so by pointing out his mistakes; if you haven't got anything useful to add, skip the post without replying. ~ End of rant ~

EDIT: Ok, ok, sorry. I didn't meant to be offensive. I would have needed to make a new guide to point out the mistakes, so instead of that laborious effort (as you can see, my english is not very good), I've thrown there an abstract summary phrase. Suck word has been replaced!

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 10, 2007 02:44 AM

Haha , seriously guys you don't need to create new accounts to kick BlackSk8er even more

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ZeroXcuses
ZeroXcuses


Known Hero
posted May 11, 2007 04:56 AM

Quote:
The new one.

And why don't you just get the new version? Everyone else has had it for three months.


Not everyone has had it. I'm just hearing about it.

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nickkkk
nickkkk


Known Hero
Necro fan since 1988
posted May 13, 2007 07:09 AM

The strength of Necro consist in 3 armies: Lich, vampire and wraith. If you are wondering why I haven't mentioned spectre is because they lack HP. One good kick and they're dead.

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Istari
Istari


Known Hero
Truth Teller, ToH
posted May 14, 2007 03:29 PM

The Necro's strength lie in two creatures: The summoned phoenix and your opponents most offensive creature puppeted.  
____________
Opinions are immunity to being told you're wrong.

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 14, 2007 03:34 PM
Edited by feluniozbunio at 15:37, 14 May 2007.

Quote:
The Necro's strength lie in two creatures: The summoned phoenix and your opponents most offensive creature puppeted.


YeY. At last someone made a complete new necro review. Good job

+QP please

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sdfx
sdfx


Famous Hero
posted May 14, 2007 08:58 PM

Quote:
If you are wondering why I haven't mentioned spectre is because they lack HP. One good kick and they're dead.

Only if we assume regular growth.. Normally, you get a lot of them through necromancy and haunted mines.
____________

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