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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Wishes for the next addon
Thread: Wishes for the next addon This thread is 3 pages long: 1 2 3 · NEXT»
GenieLord
GenieLord


Honorable
Legendary Hero
posted April 11, 2007 05:24 PM
Edited by GenieLord at 17:25, 11 Apr 2007.

Wishes for the next addon

We all know that the orcs' faction comes on the next (the 2nd) addon.
Write here things that you would like to see on the addon, in the orcs' town, neutral creatures, features, artifacts, etc.

I would like to see there:
-Cyclops as 6th level creature of the orcs, with one eye and without H2 laser.
-Behemoths as neutral creatures.
-Efreets as neutral creatures.
-Centaurs out of the orcs' faction.

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Heine
Heine


Adventuring Hero
Lord of Nihon!
posted April 11, 2007 05:31 PM
Edited by Heine at 17:32, 11 Apr 2007.

ok ... got nothing

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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted April 11, 2007 05:44 PM

Behemoths and a decent AI... Perhaps nagas as a neutral creature. I don't really ask for much, do I?
____________
"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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ChaosDragon
ChaosDragon


Famous Hero
posted April 11, 2007 06:32 PM
Edited by ChaosDragon at 18:33, 11 Apr 2007.

I wish only a balanced game. This game is still unbalance in many things.

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Darkeye
Darkeye


Promising
Famous Hero
of the Deep
posted April 11, 2007 06:39 PM

More Duel Heroes

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Heine
Heine


Adventuring Hero
Lord of Nihon!
posted April 11, 2007 06:52 PM

Quote:
More Duel Heroes


Yeah

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted April 11, 2007 06:54 PM

whoa, with new upgrades you wil have A LOT of new duel heroes, I think. besides we will have editor

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted April 11, 2007 07:41 PM

Would it be too much to have a few more heroes per faction? Other than that balance(), no bugs() and a good AI :notgonnahappen:
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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watcher83
watcher83


Supreme Hero
Child of Malassa
posted April 11, 2007 09:05 PM

If the renegades aren't the alternative upgrade for Haven then they should be recruitable from somewhere on the map, same goes for all the neutral units

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executor
executor


Famous Hero
Otherworldly Ambassador
posted April 11, 2007 09:11 PM
Edited by executor at 15:46, 12 Apr 2007.

1. Bug fixing + balancing + decent AI (won't happen, at least two latter )
2. Reasonable, balanced orkish faction.
3. Balanced alternate upgrades.
4. Linear Spellpower for casters(dmg spells only if possible)
5. Naga+lizardmen town as a surprise (won't happen )
6. Demonlords having more SP and less KN (educated and not potent demonlords? WTF? (impotent maybe? ))
7. Many neutral creatures, especially efreeti, nagas(unless 5 is fulfilled, why aren't they 9th town with lizardmen?), behemoths(if not in Orkish town), harpies and beholders.
8. Some slight changes to necromancy(unused DE stack with new, you may choose not to raise creatures(save DE), etc.), and transformer working the necro, not tier, way.
9. Interesting and balanced new spells for each magic school.
10. Interesting new artifacts.
11. More (to 12 total) regular heroes per faction.
12. Tropical swamp and rough terrains.
13. Neutrals & renegades recruitable outside the town.
14. TP teleporting you to selected town.
15. Archdevils having 8 speed, raising one pit lord/archdevil but not only for combat .
16. Telepoter units not affected by Stom Wind and able to escape entangling.
17. 10th town as another surprise , Free Cities worshipping Sylath perhaps? (definitely won't happen )

To be continued... That seems all I want to see in new expansion... or I am too lazy to write more... .

Edit: Order of mentioned chanches/new features resembles how much I would appreciate them to take place.
____________
Understanding is a three-edged sword.

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chester_a_r
chester_a_r


Hired Hero
posted April 11, 2007 10:42 PM

Two hero classes per race (....

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted April 12, 2007 05:05 AM

Or variable classes.  For instace, an Elf could be a ranger or a Druid.  A Dark Elf could be a Ranger or a Stalker.  A Necromancer could be a Stalker or a Slayer.  A demon could be a Slayer or a ...

you get the idea.  (not the actual names, that was spur-of-the-moment)
____________
How exactly is luck a skill?

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pomo
pomo


Famous Hero
The lone peasant
posted April 12, 2007 06:18 AM

The ability to use caravans to transport army from a hero/garrison to a town.

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Yasmiel
Yasmiel


Supreme Hero
Former Chessmaster
posted April 12, 2007 06:34 AM

1. Unfinished story which would turn out to be a hint for another expansion.
2. More skirmish heroes per faction (beforementioned 12 would be a nice number, but even 10 would do it for me.
3. Checkbox "show scenario maps".
4. Necromancy transformer that will change troops in a same way the new necromancy does, not the old system with tiers.
5. Slightly better balance of training.
6. Sticking with 1 hero class per faction
7. Redoing watermills, windmills and similar building so they work the same way as creature dwellings (accumulating resources untill they are collected.

too tired to continue

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted April 12, 2007 06:37 AM

oh no here we go again.
More wishes.
Then when Ubi makes thier wishes come true.
They cry & then they say they did not say it.
Then they make more wishes that comes true & they get a whining report lol.
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Dreaming of a Better World

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pomo
pomo


Famous Hero
The lone peasant
posted April 12, 2007 06:39 AM

So why'd you bother to post here then?

Oh no more whining from someone who doesn't even play...

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Yasmiel
Yasmiel


Supreme Hero
Former Chessmaster
posted April 12, 2007 06:42 AM

pff..

Theres nothing wrong with having few wishes for expansion.
And I'm certainly not whining, since H5 is good game and nice successor to H3. Things improve over time and even tho very few of the ideas that are mentioned manage to get to the real game, its worth it .

Btw, aren't internet forums based exactly for this, pointless debates?
We're using it the right way it seems

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emilsn
emilsn


Legendary Hero
posted April 12, 2007 07:24 AM

Quote:
Behemoths and a decent AI... Perhaps nagas as a neutral creature. I don't really ask for much, do I?


No nagas will come, I know they said no orcs too. but they also said that Nagas where killed ...
____________
Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.

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danijel1990
danijel1990


Adventuring Hero
posted April 12, 2007 07:33 AM
Edited by danijel1990 at 07:36, 12 Apr 2007.

Quote:
5. Naga+lizardmen town as a surprise (won't happen )
[\quote]

Have to agree on that, it would be amazing! (Pretty hard to happen, but maybe in HoMM VI?)
And of course I have to see Behemoths back, if not in Stronghold then as a neutral unit.

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siinn
siinn


Adventuring Hero
posted April 12, 2007 10:00 AM
Edited by alcibiades at 10:08, 12 Apr 2007.

I'm waiting for the orcs... the new expansion looks very good to me.
But I have a dream...


....



........



A ******* BETTER AI!!!!!!!!!!!!!!!!!!!!!!!


Nival please please please: take the time you want but improve the AI behaviour (not in battle as it does the job well here)
this will improve the solo game and...
this will improve many players happiness!!!

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