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Heroes Community > Heroes 5 - Modders Workshop > Thread: H5 Fortress to Conflux transformation pack!
Thread: H5 Fortress to Conflux transformation pack! This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV / NEXT»
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted July 15, 2007 08:43 PM
Edited by radar at 20:45, 15 Jul 2007.

Quote:

Quote:
In Fortress, there is a horde building which boosts their growth by 4 - this is way too much for lvl 6 creature. Maybe it is hardcoded, maybe in text file. If I could resolve this problem, I'd put them in sixth tier.

The number 4 can be easily changed. It's specified by the Fortress_Arena_BrawlerGrowthAddition variable in the GameMechanics/RPGStats/DefaultStats database.



I've found this and that's the reason why I asked again which tier you want for Psychic Elementals

Quote:
There, some abilities can be tweaked, like Call Lightning's damage for each mastery level. This allows to give a less damaging Call Lightning to some creature, while not changing it for the Titan.


That's the way how Storm's Elemental Call lightning works

thx sf.
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LiZaRdMeN
LiZaRdMeN


Disgraceful
Known Hero
The king of Grimheim
posted July 19, 2007 07:19 AM

What's tha matter with you radar,i mean werewolves will be soo cool.Like orfinn i to ame a fen of werewolves,and werewolves will be way goodder than white wolves
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 19, 2007 08:17 AM

still experimenting btw, but I got an assignment from robotics which takes precedence.  I'll try making something where it has both models referenced in the file.  Uh, difficult.  Do you know if there is any point emailing Nival? and if so, what is the Address to write to?
____________
How exactly is luck a skill?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted July 19, 2007 08:29 AM

Hey guy I have some good news! I found somebody to solve the final problem of creature creating WITHOUT REPLACEMENT! The final problem was in the exe file, he sent me a fixed exe file, but I can't open it, but according to him it works.

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lineage3
lineage3

Tavern Dweller
posted July 19, 2007 09:15 AM

hmm werewolves in sylvan...it simply doesn't fit...

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted July 19, 2007 10:43 AM

If u want werewolves, make another mod or post it as sugesstion in GoTP threads. Its like creating, for example, spellcasting Devil when the mod is named Beta Archer.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted July 19, 2007 10:49 AM

Spellcasting Devil, wow that would be nice, can we do that also?



Sorry.
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What will happen now?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted July 19, 2007 04:31 PM
Edited by Kronos1000 at 16:32, 19 Jul 2007.

I´VE GOT THE BEST NEWS OF THIS THREAD!!!

I succesfuly made a new creature and it works like a normal one with no boundries or bugs, but you´ll have to use a new exe file wich is included in the file, but please read the readme file all instructions and credits are in there For questions please post them here.

Magma Elemental.zip

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 19, 2007 06:58 PM
Edited by Daystar at 19:00, 19 Jul 2007.

Well, I'v made the wolf textures, one black, one white, and I haven't gotton around to reinstalling HoF to get it to work, otherwise I would show you in realtime.




____________
How exactly is luck a skill?

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 19, 2007 07:06 PM

Well done to both of you!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 19, 2007 07:16 PM

Also, through extortion I might be able to get a Nival person themself to tell me 'ow to make a werewolf, so yay!
____________
How exactly is luck a skill?

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 19, 2007 08:25 PM
Edited by Cepheus at 21:49, 19 Jul 2007.

Just thought I'd let you guys know that Angelspit of Celestial Heavens is throwing insults at us again...

Quote:
Six spectacular screenshots are included on the official portal, of of which shows, gasp, a laser beam! Take that, you Conflux lovers!


(I wonder what the hell "of of which" means.)

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 19, 2007 09:37 PM

SCHIRAR! BAGGINS!

Was there ever a war, HC vs CH?
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How exactly is luck a skill?

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted July 19, 2007 09:40 PM

nope, but that doesnt mean we can't try one now, lets attack them via spamming!
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 19, 2007 09:46 PM
Edited by Cepheus at 21:47, 19 Jul 2007.

No war that I can remember, and I've been lurking around here since 2004 (I only joined up properly this year, though).  Maybe we should start one now.

I wonder why they seem to hate the Conflux so much.  And I'm not exactly a 'Conflux lover' for their information, as I liked the Forge town despite what everyone says.  I just happen to like the Conflux too.  If only those accursed 'die-hard fans' hadn't bombarded 3DO with appeals to get rid of the Forge, we could be remaking both towns right now.  Just imagine that Tank from Hammers of Fate as a working unit in the game!  What would Celestial Heavens say to that?!  "Quite ironic" indeed!

But I agree with one thing Angelspit has to say.  That laser beam is spectacular.

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 19, 2007 10:40 PM

well yeah, but I seriously don't think that stuff from Star Trek should be in Heroes.
____________
How exactly is luck a skill?

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 19, 2007 10:46 PM

You're right, but I'd have liked to see what 3DO was getting at when they planned it.  They had a brilliant storyline planned for the Forge, and if given half a chance to release it to the public I doubt that the world of Enroth would even have been destroyed in the end.

Still, I prefer the Conflux, and let's get this patch out as soon as we can.  Once again, nice wolf textures.  I prefer the black ones to the white, but the white ones seem more suited to the Sylvan town.

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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted July 20, 2007 02:58 AM

Quote:
well yeah, but I seriously don't think that stuff from Star Trek should be in Heroes.


But what about the star trek stuff in Might and Magic 6?

Also, let there be no war between fan sites.

@Kronos:  You should tell everyone how to make the monsters without replacing...

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 20, 2007 03:15 AM

I agree.  Can u do the same for towns?
____________
How exactly is luck a skill?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted July 20, 2007 07:55 AM

All right I will make a tutorial.

@Daystar: Yes you can assing a town to a creature easily.

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