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| VokialBG 
  
      
       Honorable
 Legendary Hero
 First in line
 
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|  posted September 04, 2008 11:49 AM |  | Edited by VokialBG at 18:02, 04 Sep 2008. |  
 
| Fieur just posted his Xazardous Mods recreation for 3.1, read here. 
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 First post, updated!
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted September 07, 2008 10:39 PM |  | Edited by Nebdar at 22:40, 07 Sep 2008. |  
 
| Quote:Fieur just posted his Xazardous Mods recreation for 3.1, read here.
 
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 First post, updated!
 
 
 Thanx the makers
  It was real painful days for my eyes plainig ToTE 3.1 without this mod
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| alcibiades 
  
      
        Honorable
 Undefeatable Hero
 of Gold Dragons
 
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|  posted September 08, 2008 09:11 AM |  |  |  
 
| Quote:Fieur just posted his Xazardous Mods recreation for 3.1, read here.
 
 ---------------------------------------
 
 First post, updated!
 
 
 Just to clarify - does Fiur's upgrade fix the problem with the unit bar in the bottom, or does it only affect the Rage Buttom mod (which I currently have not installed)? - because the name seems to imply the latter ...
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| fiur 
  
    
      Promising
 Supreme Hero
 Map Creator
 
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|  posted September 08, 2008 12:38 PM |  |  |  
 
| Quote:
 Quote:Fieur just posted his Xazardous Mods recreation for 3.1, read here.
 
 ---------------------------------------
 
 First post, updated!
 
 
 Just to clarify - does Fiur's upgrade fix the problem with the unit bar in the bottom, or does it only affect the Rage Buttom mod (which I currently have not installed)? - because the name seems to imply the latter ...
 
 
 well I don't know about other ppl's problem but here
 everything works  (rage/necro/ atb + all other buttons)
 I'm running in 1680*1050 resolution
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| zhengman 
  
   Tavern Dweller
 
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|  posted September 09, 2008 12:25 AM |  | Edited by zhengman at 00:31, 09 Sep 2008. |  
 
| Quote:
 Quote:
 Quote:Fieur just posted his Xazardous Mods recreation for 3.1, read [url=http://heroescommunity.com/viewthread.php3?TID=27108]here[/url].
 
 ---------------------------------------
 
 [url=http://heroescommunity.com/viewthread.php3?TID=23840&pagenumber=1]First post[/url], updated!
 
 
 Just to clarify - does Fiur's upgrade fix the problem with the unit bar in the bottom, or does it only affect the Rage Buttom mod (which I currently have not installed)? - because the name seems to imply the latter ...
 
 
 well I don't know about other ppl's problem but here
 everything works  (rage/necro/ atb + all other buttons)
 I'm running in 1680*1050 resolution
 
 
 er, so Fiur, you're using YOUR new rage button mod with the old xazardous mods that was compatible with 3.0? and everything works out fine?
 
 also, something i found out after installing patch 3.1, yes if you load an old game the menu's and end turn buttons are all messed up and shifted over left, but if you start a new game, it's all fixed.
 
 
  man im really confused right now. 
 EDIT: also, will the in-game skill wheel descriptions be fixed as well? according to the topic for the new 3.1 patch, there a number of "unofficial" fixes, IE flaming arrows, stormwind, warpath? would appreciate it if someone did, as i have no modding experince
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| TSoD 
  
    
     Promising
 Famous Hero
 NCF Blacksmith
 
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|  posted September 09, 2008 05:59 PM |  |  |  
 
| Hum... The new Xazardous combat mod don't works. I've no UI !! The button aren't there, only the ATB. All the others things aren't there ;( |  
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| alcibiades 
  
      
        Honorable
 Undefeatable Hero
 of Gold Dragons
 
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|  posted September 10, 2008 10:08 AM |  |  |  
 
| This thing still doesn't work for me either.   |  
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted September 25, 2008 08:40 PM |  | Edited by Nebdar at 09:15, 27 Sep 2008. |  
 
| Quote:Hi!
 
 I have a problem with Xazardous_Combat_mod.
 I use:
 m30_eng_Xazardous_Combat_Mod.h5u
 Xazardous_Combat_3.1_Rage_Necro_Button_okrane_fix.h5u
 
 And I have a wide screen display (1440x900).
 
 See the problem:
 
  
 
 I don't see a problem
  but i know what you mean. I have set screen display at 1152 x 864
 Edit: Now i see
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| fiur 
  
    
      Promising
 Supreme Hero
 Map Creator
 
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|  posted September 26, 2008 10:16 PM |  |  |  
 
| Hi! 
 I have a problem with Xazardous_Combat_mod.
 I use:
 m30_eng_Xazardous_Combat_Mod.h5u
 Xazardous_Combat_3.1_Rage_Necro_Button_okrane_fix.h5u
 
 And I have a wide screen display (1440x900).
 
 See the problem:
 
 
 with my version you should'nt have that problem for it works on 1440*900 and 1600*1050
 ____________
 
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted September 27, 2008 09:14 AM |  |  |  
 
| Quote:Hi!
 
 I have a problem with Xazardous_Combat_mod.
 I use:
 m30_eng_Xazardous_Combat_Mod.h5u
 Xazardous_Combat_3.1_Rage_Necro_Button_okrane_fix.h5u
 
 And I have a wide screen display (1440x900).
 
 See the problem:
 
 
 with my version you should'nt have that problem for it works on 1440*900 and 1600*1050
 
 My monitor can't handle such high resolutions
  What was it in the orignal 3.0 version so no one complined about it
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted October 04, 2008 01:41 AM |  | Edited by Nebdar at 22:03, 05 Oct 2008. |  
 
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| fiur 
  
    
      Promising
 Supreme Hero
 Map Creator
 
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|  posted October 04, 2008 03:03 AM |  |  |  
 
| Quote:Finnaly i have done it:
 I updated the files that was overwritten by 3.1 patch so everything should work like before( I have a screen resolution 1152x864 and it looks like before)
 Here are they:
 HireCreatures_3.1.en
 Xazardous_Combat_3.1.en with Rage Button made by Fiur or Okrane but
  i didn't managed to put NecroButton  so somebody could look into this   Xazardous_Menu_3.1
 Xazardous_TownBuild_3.1
 
 Any other part of the Xazardous mod package works fine(should work fine)
 That all folks
  
 
 UI/Rage/
 file: Rage.(WindowSimpleShared).xdb
 
 <?xml version="1.0" encoding="UTF-8"?>
 <WindowSimpleShared ObjectRecordID="1000326">
 <Crap>false</Crap>
 <Children/>
 <Background href="RageBack.(BackgroundSimpleTexture).xdb#xpointer(/BackgroundSimpleTexture)"/>
 <Foreground/>
 <Flags>
 <Transparent>false</Transparent>
 </Flags>
 <Placement>
 <Position>
 <First>
 <x>0</x>
 <y>0</y>
 </First>
 <Second>false</Second>
 </Position>
 <VerAllign>
 <First>EPA_LOW_END</First>
 <Second>false</Second>
 </VerAllign>
 <HorAllign>
 <First>EPA_LOW_END</First>
 <Second>false</Second>
 </HorAllign>
 <Size>
 <First>
 <x>787</x>
 <y>644</y>			</First>
 <Second>true</Second>
 
 
 
 
 
 
 
 ____________
 
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted October 04, 2008 03:29 AM |  |  |  
 
| I have 1680x1050 resolution 
 so it's not really work fine here
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| zhengman 
  
   Tavern Dweller
 
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|  posted October 04, 2008 03:41 AM |  |  |  
 
| Quote:Finnaly i have done it:
 I updated the files that was overwritten by 3.1 patch so everything should work like before( I have a screen resolution 1152x864 and it looks like before)
 Here are they:
 [url=http://www.speedyshare.com/745980776.html]HireCreatures_3.1.en[/url]
 [url=http://www.speedyshare.com/238193445.html]Xazardous_Combat_3.1.en[/url] with Rage Button made by Fiur or Okrane but
  i didn't managed to put NecroButton  so somebody could look into this   [url=http://www.speedyshare.com/133311700.html]Xazardous_Menu_3.1[/url]
 [url=http://www.speedyshare.com/126636411.html]Xazardous_TownBuild_3.1[/url]
 
 Any other part of the Xazardous mod package works fine(should work fine)
 That all folks
  
 
 that means the AI mods and skill wheel ones work fine with 3.1? those are the ones that im really itching to try out...
 
 also, will this affect play over LAN? (hamachi) becuz sometimes, if the users have differnet custom maps in their maps folder, the player cannot join your game.
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted October 04, 2008 08:28 AM |  | Edited by Nebdar at 12:50, 04 Oct 2008. |  
 
| Quote:I have 1680x1050 resolution
 
 so it's not really work fine here
 
 
 And the 3.0 version before patch was working fine
  Because i only made the files in the mod that was replaced by patch to have an more current date(higher then patch ones). I didnt solve any problem or tested on other resoultion Even if you wanted i could not support so high ones.
 
 
 Quote:that means the AI mods and skill wheel ones work fine with 3.1? those are the ones that im really itching to try out...
 
 also, will this affect play over LAN? (hamachi) becuz sometimes, if the users have differnet custom maps in their maps folder, the player cannot join your game.
 
 
 I didn't fix anything and didn't updated the fix yet that is mainly for multiplayers, so i don't know how it will affect multiplayer
  Just try an say what are the results
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| alcibiades 
  
      
        Honorable
 Undefeatable Hero
 of Gold Dragons
 
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|  posted October 04, 2008 12:32 PM |  |  |  
 
| Do these only work if we have the same resolution as you do? Because I run 1280 x 1024 and the old Mods (3.0) worked perfectly, but in 3.1 things look weird. Will your versions fix it? |  
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| MasterOfLight 
  
   Tavern Dweller
 Music maniac, SYS Admin
 
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|  posted October 04, 2008 12:46 PM |  |  |  
 
| Impressive, most impressive. ____________
 Master Modder, Student(Sofia University)
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted October 04, 2008 12:54 PM |  |  |  
 
| Quote:Do these only work if we have the same resolution as you do? Because I run 1280 x 1024 and the old Mods (3.0) worked perfectly, but in 3.1 things look weird. Will your versions fix it?
 
 It will work like before so if previously worked it should work now
  
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| alcibiades 
  
      
        Honorable
 Undefeatable Hero
 of Gold Dragons
 
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|  posted October 04, 2008 12:57 PM |  |  |  
 
| Quote:
 Quote:Do these only work if we have the same resolution as you do? Because I run 1280 x 1024 and the old Mods (3.0) worked perfectly, but in 3.1 things look weird. Will your versions fix it?
 
 It will work like before so if previously worked it should work now
  
 
 To specify, after upgrading to 3.1, the Town Build Mod and Combat Mod didn't work properly, as things were offset.
 
 I just updated with your new mods, and the Town Build Mod now looks perfect again. However, the Combat Mod is still offset in the bottom Initiative Bar and menu - don't know if this is an effect of my resolution or can be fixed?
 
 
  
 As you can see, the bottom menus float about an inch over the bottom of the screen, where they should follow the edge of the screen.
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| Nebdar 
  
    
      Promising
 Supreme Hero
 Generation N
 
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|  posted October 04, 2008 01:02 PM |  | Edited by Nebdar at 13:08, 04 Oct 2008. |  
 
| It seems that as for Combat Mod & the Menu mod too it must be made for invidual screen resolution(everything with time). The highier it goes the more it slips from where it should be  But after all it is not so bad floating it dosen't interrupt with anything or is over the screen
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