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Heroes Community > Heroes 5 - Modders Workshop > Thread: [NCF_based] Enchanter
Thread: [NCF_based] Enchanter This thread is 2 pages long: 1 2 · NEXT»
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 16, 2008 01:03 PM
Edited by radar at 08:29, 12 Sep 2008.

[NCF_based] Enchanter

============================================================================
basics

the New Creature Framework thread by sfidanza: http://heroescommunity.com/viewthread.php3?TID=24698

project's web page: http://www.heroes-fr.com/en/new_creatures_framework.php
============================================================================
patches


patch 1.0 -> 2.0

- damage range changed to 13 - 17 from 14 - 14

- no gems in price

- new appearance: the cross changed to an icicle

- improved texture quality

- new casting sound

- new casting & shooting effects

- new type of shooting: an ice bolt drops from the sky

- description added


download | 2.0 Enchanter (screenshot)

1. Install original NCF creature files
2. Apply the patch to the UserMODs folder

============================================================================
stats & abilities

Thanks to Cepheus (the night sky texture) and William (proofread)!

Enchanter - Tier 5 upgrade, Neutral, ~ a little overpowered.

CREATURE_212 / CREATURE_ENCHANTER
power rating: 1600



Once per several years, on a secret wizards' gathering, some of the most skilled Priests, Mages and Druids of Ashan can be promoted to Enchanter class. Studying somewhere only the chosen know, they learn to control beneficial spells on a level they couldn't ever dream of.


17
12
14 - 14 (v2.0: 13 - 17)
5
9
40
32

Costs 850 gold and 1 crystal. (v2.0: no crystals required)
3

Shooter. Caster. Aura of Magic Resistance.

Spellbook:

Mana 8, mastery Basic (Mass Version)


Mana 8, mastery Basic (Mass Version)


Mana 12, mastery Basic (Mass Version)


Mana 12, mastery Basic (Mass Version)


Mana 12, mastery Basic (Mass Version)


Total mana of 12.

============================================================================
screenshots

1.0 version:

[_1_ ] [_2_ ] [_3_ ]

============================================================================
download
Quote:

http://heroescommunity.com/filespace/file/[NCF]_Enchanter.rar



Copy & paste the link into your address bar.

Install it by unpacking into the game directory folder.

============================================================================

my other creatures: Arcane Blades, Templar, Runelord, Dark Champion, Skeleton Mage, Crystal Dragon, Evil Sorceress (New!)

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okrane
okrane


Famous Hero
posted January 16, 2008 05:58 PM
Edited by okrane at 18:03, 16 Jan 2008.

looks good, although I would like it more if all his robe would be of the texture from the bottom (the stars stuff...)

it stills looks too close to a priest in that blue thing...
also... could you lose the mace and cross (give him a staff instead)?

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 16, 2008 06:10 PM

With more 'star stuff' he looks like in pyjama. Mace and cross are necessary to animations.

If you'll like other look better, feel free to edit this on your own after mod's release. I'll stick with this one right now.

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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted January 16, 2008 06:21 PM

can you change the cross itself with something else?
like a cresent moon,or a star?
____________
types in obscure english

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 16, 2008 06:28 PM

Nope.

truly I can but I doubt it will follow the hand as it should.

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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted January 16, 2008 08:09 PM

i dont mean taking the chains off. just instead of the cross put another  weight to the chain, that it will look like he holding not a cross to a chaine but a cresent or a star.
____________
types in obscure english

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magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted January 16, 2008 08:26 PM

I don't think this one is balanced, mass spells are heroes only!
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 16, 2008 08:35 PM

That's the idea though isn't it, it's traditional enchanter fare...?!
____________

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Wulfstan8182
Wulfstan8182


Famous Hero
, eh?
posted January 17, 2008 12:57 AM

that depends, if the chain is part of the main texture, then you will end up by having holes in the guy's hand. if the chain is a part of it's _add texture, then yes, it is possible to remove the chain.
____________

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted January 17, 2008 01:05 AM

Quote:
i dont mean taking the chains off. just instead of the cross put another  weight to the chain, that it will look like he holding not a cross to a chaine but a cresent or a star.

i think a glowing sphere instead of a cross would work.
____________
Protection From Everything.
dota

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 17, 2008 01:30 AM

Now that almost certainly is possible.
____________

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Wulfstan8182
Wulfstan8182


Famous Hero
, eh?
posted January 17, 2008 02:25 AM

yup, effect-it-up radar!
____________

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted January 17, 2008 04:17 AM

Nice looking!
____________
How exactly is luck a skill?

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 17, 2008 09:06 AM

Quote:
that depends, if the chain is part of the main texture, then you will end up by having holes in the guy's hand. if the chain is a part of it's _add texture, then yes, it is possible to remove the chain.


It is part of main texture and it doesn't leave holes.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 17, 2008 12:39 PM

Download link ready! If something's wrong just let me know.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 17, 2008 01:30 PM

Downloaded, and it works spiffingly in the editor at least! Hmm, that gives me an idea...
____________

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted January 17, 2008 01:56 PM

Cooool! So, does it replace the inquisitor or Zealot, or is it just a neutral? Would make Haven a bit overpowered wouldn't it? Anyway, really cool!
____________

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 17, 2008 02:11 PM

Adrius, it's based on New Creature Framework, where you don't need to replace anything. Read whole masterpost

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted January 18, 2008 11:41 AM

Thanks, I'm the number 1 noob when it comes to modding.
____________

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samigina
samigina

Tavern Dweller
posted January 19, 2008 06:11 PM

I will annoy people once more

This creature also have no description
____________

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