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Thread: [NCF_based] Enchanter | This thread is pages long: 1 2 · NEXT» |
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted January 16, 2008 01:03 PM |
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Edited by radar at 08:29, 12 Sep 2008.
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[NCF_based] Enchanter
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basics
the New Creature Framework thread by sfidanza: http://heroescommunity.com/viewthread.php3?TID=24698
project's web page: http://www.heroes-fr.com/en/new_creatures_framework.php
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patches
patch 1.0 -> 2.0
- damage range changed to 13 - 17 from 14 - 14
- no gems in price
- new appearance: the cross changed to an icicle
- improved texture quality
- new casting sound
- new casting & shooting effects
- new type of shooting: an ice bolt drops from the sky
- description added
download | 2.0 Enchanter (screenshot)
1. Install original NCF creature files
2. Apply the patch to the UserMODs folder
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stats & abilities
Thanks to Cepheus (the night sky texture) and William (proofread)!
Enchanter - Tier 5 upgrade, Neutral, ~ a little overpowered.
CREATURE_212 / CREATURE_ENCHANTER
power rating: 1600
Once per several years, on a secret wizards' gathering, some of the most skilled Priests, Mages and Druids of Ashan can be promoted to Enchanter class. Studying somewhere only the chosen know, they learn to control beneficial spells on a level they couldn't ever dream of.
17
12
14 - 14 (v2.0: 13 - 17)
5
9
40
32
Costs 850 gold and 1 crystal. (v2.0: no crystals required)
3
Shooter. Caster. Aura of Magic Resistance.
Spellbook:
Mana 8, mastery Basic (Mass Version)
Mana 8, mastery Basic (Mass Version)
Mana 12, mastery Basic (Mass Version)
Mana 12, mastery Basic (Mass Version)
Mana 12, mastery Basic (Mass Version)
Total mana of 12.
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screenshots
1.0 version:
[_1_ ] [_2_ ] [_3_ ]
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download
Quote:
http://heroescommunity.com/filespace/file/[NCF]_Enchanter.rar
Copy & paste the link into your address bar.
Install it by unpacking into the game directory folder.
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my other creatures: Arcane Blades, Templar, Runelord, Dark Champion, Skeleton Mage, Crystal Dragon, Evil Sorceress (New!)
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okrane
Famous Hero
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posted January 16, 2008 05:58 PM |
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Edited by okrane at 18:03, 16 Jan 2008.
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looks good, although I would like it more if all his robe would be of the texture from the bottom (the stars stuff...)
it stills looks too close to a priest in that blue thing...
also... could you lose the mace and cross (give him a staff instead)?
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted January 16, 2008 06:10 PM |
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With more 'star stuff' he looks like in pyjama. Mace and cross are necessary to animations.
If you'll like other look better, feel free to edit this on your own after mod's release. I'll stick with this one right now.
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antipaladin
Promising
Legendary Hero
of Ooohs and Aaahs
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posted January 16, 2008 06:21 PM |
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can you change the cross itself with something else?
like a cresent moon,or a star?
____________
types in obscure english
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted January 16, 2008 06:28 PM |
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Nope.
truly I can but I doubt it will follow the hand as it should.
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antipaladin
Promising
Legendary Hero
of Ooohs and Aaahs
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posted January 16, 2008 08:09 PM |
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i dont mean taking the chains off. just instead of the cross put another weight to the chain, that it will look like he holding not a cross to a chaine but a cresent or a star.
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types in obscure english
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted January 16, 2008 08:26 PM |
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Gnoll_Mage
Responsible
Supreme Hero
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posted January 16, 2008 08:35 PM |
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That's the idea though isn't it, it's traditional enchanter fare...?!
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Wulfstan8182
Famous Hero
, eh?
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posted January 17, 2008 12:57 AM |
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that depends, if the chain is part of the main texture, then you will end up by having holes in the guy's hand. if the chain is a part of it's _add texture, then yes, it is possible to remove the chain.
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mamgaeater
Legendary Hero
Shroud, Flying, Trample, Haste
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posted January 17, 2008 01:05 AM |
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Quote: i dont mean taking the chains off. just instead of the cross put another weight to the chain, that it will look like he holding not a cross to a chaine but a cresent or a star.
i think a glowing sphere instead of a cross would work.
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Protection From Everything.
dota
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Gnoll_Mage
Responsible
Supreme Hero
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posted January 17, 2008 01:30 AM |
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Now that almost certainly is possible.
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Wulfstan8182
Famous Hero
, eh?
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posted January 17, 2008 02:25 AM |
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yup, effect-it-up radar!
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted January 17, 2008 04:17 AM |
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Nice looking!
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How exactly is luck a skill?
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted January 17, 2008 09:06 AM |
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Quote: that depends, if the chain is part of the main texture, then you will end up by having holes in the guy's hand. if the chain is a part of it's _add texture, then yes, it is possible to remove the chain.
It is part of main texture and it doesn't leave holes.
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted January 17, 2008 12:39 PM |
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Download link ready! If something's wrong just let me know.
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Gnoll_Mage
Responsible
Supreme Hero
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posted January 17, 2008 01:30 PM |
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Downloaded, and it works spiffingly in the editor at least! Hmm, that gives me an idea...
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted January 17, 2008 01:56 PM |
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Cooool! So, does it replace the inquisitor or Zealot, or is it just a neutral? Would make Haven a bit overpowered wouldn't it? Anyway, really cool!
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted January 17, 2008 02:11 PM |
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Adrius, it's based on New Creature Framework, where you don't need to replace anything. Read whole masterpost
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted January 18, 2008 11:41 AM |
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Thanks, I'm the number 1 noob when it comes to modding.
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samigina
Tavern Dweller
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posted January 19, 2008 06:11 PM |
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I will annoy people once more
This creature also have no description
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