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Yogdush

 
Tavern Dweller
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posted August 05, 2012 10:29 PM |
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Proofs 1:
[URL=http://imageshack.us/photo/my-images/27/proofs1.jpg/] [/URL]
Proofs 2:
[URL=http://imageshack.us/photo/my-images/72/proofs2e.png/] [/URL]
Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]
What u guys think`?
/// Yogdush - independent heroes coder
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted August 05, 2012 10:41 PM |
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I can do same thing in 50 seconds, by merging lods and changing a few defs names. Now, editor functionality is another matter, wait and see. Show us the towns column in your editor, 10 towns?
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DariusArgent

 
 
Adventuring Hero
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posted August 05, 2012 10:46 PM |
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I don't know why, but the HOtA team seems to have so many enemies and haters ...
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YOGDUSH

 
Tavern Dweller
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posted August 05, 2012 10:49 PM |
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Quote: I can do same thing in 50 seconds, by merging lods and changing a few defs names. Now, editor functionality is another matter, wait and see. Show us the towns column in your editor, 10 towns?
I give you 50 seconds! Let's GO!!!!!
I'm not a hater of HotA, i just think they work to slow.
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted August 05, 2012 10:52 PM |
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Oh come on, you know what I mean. Rename adventure map Hota def town to rampart, place in lod. Change a few defs names. All this takes very few time. I don't have HoTA btw.
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SquigPie

 
 
Adventuring Hero
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posted August 05, 2012 10:53 PM |
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This discussion is silly.
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Kivo

 
   
Famous Hero
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posted August 05, 2012 10:54 PM |
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Quote:
Quote: I can do same thing in 50 seconds, by merging lods and changing a few defs names. Now, editor functionality is another matter, wait and see. Show us the towns column in your editor, 10 towns?
I give you 50 seconds! Let's GO!!!!!
I'm not a hater of HotA, i just think they work to slow.
Can you do better ? Well if you are in the HotA team its a nice thing from you to say... huh .
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YOGDUSH

 
Tavern Dweller
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posted August 05, 2012 10:55 PM |
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Quote: Oh come on, you know what I mean. Rename adventure map Hota def town to rampart, place in lod. Change a few defs names. All this takes very few time. I don't have HoTA btw.
That's not at all what i did.
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YOGDUSH

 
Tavern Dweller
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posted August 05, 2012 10:58 PM |
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Quote:
Quote:
Quote: I can do same thing in 50 seconds, by merging lods and changing a few defs names. Now, editor functionality is another matter, wait and see. Show us the towns column in your editor, 10 towns?
I give you 50 seconds! Let's GO!!!!!
I'm not a hater of HotA, i just think they work to slow.
Can you do better ? Well if you are in the HotA team its a nice thing from you to say... huh .
I was just kidding about the HotA team. I love what they do.
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YOGDUSH

 
Tavern Dweller
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posted August 05, 2012 10:59 PM |
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Quote: Oh come on, you know what I mean. Rename adventure map Hota def town to rampart, place in lod. Change a few defs names. All this takes very few time. I don't have HoTA btw.
WHAT!?
You don't have HotA.......
You must try it. Go download it
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SquigPie

 
 
Adventuring Hero
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posted August 05, 2012 11:00 PM |
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We aren't all ruskies, you know.
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YOGDUSH

 
Tavern Dweller
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posted August 05, 2012 11:03 PM |
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Quote: I don't know why, but the HOtA team seems to have so many enemies and haters ...
100% with you bro!
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Storm-Giant

   
      
Responsible
Undefeatable Hero
On the Other Side!
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posted August 05, 2012 11:11 PM |
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Quote:
Quote: I can do same thing in 50 seconds, by merging lods and changing a few defs names. Now, editor functionality is another matter, wait and see. Show us the towns column in your editor, 10 towns?
I give you 50 seconds! Let's GO!!!!!
I'm not a hater of HotA, i just think they work to slow.
Then pay them so they work faster, or shut up and don't make this spam, please.
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Slayer

 
 
Adventuring Hero
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posted August 06, 2012 12:49 AM |
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I do agree that Hota works to slowly, but I think Salamandre was right on the 50 seconds part lol, he's very good at this stuff.
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Wazzz

 
 
Adventuring Hero
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posted August 06, 2012 08:41 AM |
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I like how Yogdush double posted, so he posted a third post to say 'Oops, double post'
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Soveliss

 

Hired Hero
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posted August 06, 2012 02:28 PM |
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Yes right! What is upcoming in the mod has been discussed thousands of times, while actual data from the people that have played these two versions is almost nonexistent (except a few bright posts here and there) I'm not asking to talk about every single mission about the campaign. Try saying sth about how you found it, too difficult, too easy, about the story, interesting, boring, general balance issues,etc things that actually will promote conversation, and the making of a better HoTA for all of us.
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Sav

 
  
Known Hero
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posted August 06, 2012 02:31 PM |
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Edited by Sav at 14:33, 06 Aug 2012.
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We are far from adding any new town now because of the code issues. In the nearest versions there will be only minor futures (or not minor, but not very noticeable, as in 1.1), bugfixes and new campaings. Presumable the version with rewritten code, that will allow us to add new towns will be named 2.0. It will be not soon and I think, when it will come most of Forge graphics will be done.
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Wazzz

 
 
Adventuring Hero
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posted August 06, 2012 02:35 PM |
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Edited by Wazzz at 14:36, 06 Aug 2012.
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@Squigpie: Never claimed anything like that, would be good if you paid attention, or maybe posted something on topic once in a while.
@Sav: Sounds like there's quite a lot left before adding in anything like that in then. Hopefully the code issues get resolved fairly easily after looking at it with a fresh mind (often times the issue will be staring you right in the face but you're too tired to see it ).
What can we expect in most recent updates? Just fixes, or perhaps some additional content? :3
@Sovellis: Be less 'butthurt' (quoted for squigpie's pleasure) please.
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Sav

 
  
Known Hero
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posted August 06, 2012 05:09 PM |
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Quote: What can we expect in most recent updates? Just fixes, or perhaps some additional content? :3
There is some content in 1.1: 5 new creature banks. There will be more in next versions. There also will be some neutral creatures and their dwellings, some new artifacts. In every version (in 1.1 too) we add many new decorative map objects. Maybe there will be some new objects with new properties.
Of course every version will include bugfixes. In 1.1 there are also many fixes of SoD bugs (arrow towers damage to creature with air shield for example) and we continue fixing them in next versions.
There also will be some futures like standing animation, but probably less great than in 1.1.
I apologize that you can't read current changelog in English, but I'm not the one, who can translate it.
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Wazzz

 
 
Adventuring Hero
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posted August 06, 2012 05:27 PM |
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Quote:
Quote: What can we expect in most recent updates? Just fixes, or perhaps some additional content? :3
There is some content in 1.1: 5 new creature banks. There will be more in next versions. There also will be some neutral creatures and their dwellings, some new artifacts. In every version (in 1.1 too) we add many new decorative map objects. Maybe there will be some new objects with new properties.
Of course every version will include bugfixes. In 1.1 there are also many fixes of SoD bugs (arrow towers damage to creature with air shield for example) and we continue fixing them in next versions.
There also will be some futures like standing animation, but probably less great than in 1.1.
I apologize that you can't read current changelog in English, but I'm not the one, who can translate it.
Yeah, that is a bummer, but even with my english-limited ways I still give this mod all of my love :3
Do you have enough people working on the translations atm? If you need, after the Russian has been translated, I could check for errors and such in the English if you like, although I'm sure there's plenty of other English speaking users who have already offered that service to you
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