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Heroes Community > Heroes 5 - Modders Workshop > Thread: Updated NCF thread
Thread: Updated NCF thread This thread is 62 pages long: 1 ... 9 10 11 12 13 ... 20 30 40 50 60 62 · «PREV / NEXT»
SimonaK
SimonaK


Promising
Supreme Hero
posted November 01, 2008 10:27 PM
Edited by SimonaK at 22:29, 01 Nov 2008.

Quote:
btw, why isn't the stone demon in the list?


This is really a creature?

moreover I completly forgotten to download it and so added it in randomstack mod...




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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted November 02, 2008 12:57 AM

Quote:
All new NCF creatures (+ few oldies) were uploaded to the HC file space! Their threads were updated with the new download links too!

A lot of progress was done on the NCF project, that's why I'm going to give rewards to some of you QP's:

- Eugen for his Naga
- Fauch for his Medusa
- TSoD for his Wisps (also he is the creator of all elemental giants )
- SimonaK for his Zenithale (he also worked on a lot of projects connected with the NCF)

What's the system for giving out QPs for NCFs?
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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted November 02, 2008 09:02 AM
Edited by VokialBG at 10:29, 02 Nov 2008.

Do we have to discuss this again?

They are working hard, also their creatures are nice. If you have some notes please send me HCM.
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 02, 2008 09:38 AM

409 -- Spirit Elemental
(I hope you'll love it, I had an idea this night and it seems to be more than correct...)
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NCFBank,
the complete and homogen NCF
library.

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eugen_cosmarul
eugen_cosmarul


Famous Hero
Still Alive.
posted November 02, 2008 10:00 AM

Maybe an idea for slot 410... still have to work a little at him.


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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted November 02, 2008 10:08 AM

I love the idea. So good. But yeah you still have to work on him a little.
____________
"The superior man is modest in
his speech but exceeds in his
actions." Confucius

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted November 02, 2008 10:30 AM

Yes! It's the H3 Demon!
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 02, 2008 12:28 PM

Look at my Spitit elemental.
IT IS ABSOLUTELY NOT FINISHED !!



I haven't change the main texture yet, I made only a base of the future face.
I show you this because it is the angel... of size 1 ! Then it is not a large creature !
It took me 2 hours to fix it -_-
And I've a question.
You have noticed that he doesn't have any weapon. In fact, when he attacks, he use the spec ability anim of the archangel. The effect of the spell Dispel is shown then on him, and when the spell makes its explosion, damage are inflicted to creatures all around the Sprit Elemental.

Any idea for the suit that he could wear ? I don't have any inspiration for texture :s
Please tell me your opinions and your idea, even add effects.
____________
NCFBank,
the complete and homogen NCF
library.

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 02, 2008 01:11 PM

@TSoD: One more Elemental! I love it!
For the effect: I think it would be good the mana restoration at start and modified explosion at the end. And give him a pattern attack of course.

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted November 02, 2008 01:14 PM

Both creatures are nice.
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 02, 2008 01:28 PM

Thanks
For the pattern attack, I didn't indicated it, but it was already fixed like that
He inflict damage to all the creature around him (but not at his friends).

I'll try de effect of the mana.

PS : Someone can help me ? No effects are working in the game : the creature run its animation of attack, it works. but not the effetc attached to it ! Why ? It is a modelInstance.

Attack00.(BasicSkelAnim).xdb:

<?xml version="1.0" encoding="UTF-8"?>
<BasicSkelAnim ObjectRecordID="71">
<SrcName href="/models/Creatures/Castle/ArchAngel.mb"/>
<uid>3A524E9D-21F7-4613-818B-BE8A636B149E</uid>
<ExpSrcClip href="/Animations/Creatures/Archangel/Clip/ArchAngel.specability.ma"/>
<ExpRootTransform>Global</ExpRootTransform>
<ExpFrameFirst>0</ExpFrameFirst>
<ExpFrameLast>0</ExpFrameLast>
<ExpSettingsFile href=""/>
<MovementSpeed>0</MovementSpeed>
<SpeedFactor>1</SpeedFactor>
<Sound href="/Sounds/_(Sound)/Heroes/Isabel/cast.xdb#xpointer(/Sound)"/>
<Effect href="Attack00.(Effect).xdb#xpointer(/Effect)"/>
<SpeedLineFallTime>250</SpeedLineFallTime>
<SpeedLineMaterial/>
</BasicSkelAnim>


and then, Attack00.(Effect).xdb :

<?xml version="1.0" encoding="UTF-8"?>
<Effect ObjectRecordID="286">
<Instances/>
<Lights/>
<Models>
<Item href="Attack00.(ModelInstance).xdb#xpointer(/ModelInstance)"/>
</Models>
<WindAffected>false</WindAffected>
<WindPower>1</WindPower>
<Duration>2.5</Duration>
</Effect>

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 02, 2008 01:48 PM
Edited by DarkCrystal at 13:48, 02 Nov 2008.

Seems to me your fault is: you forgot to make tabulation behind <Item> and Model line couldn't read it

Try this
<?xml version="1.0" encoding="UTF-8"?>
<Effect ObjectRecordID="286">
<Instances/>
<Lights/>
<Models>
[Tab]<Item href="Attack00.(ModelInstance).xdb#xpointer(/ModelInstance)"/>
</Models>
<WindAffected>false</WindAffected>
<WindPower>1</WindPower>
<Duration>2.5</Duration>
</Effect>

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 02, 2008 01:52 PM

Quote:
Seems to me your fault is: you forgot to make tabulation behind <Item> and Model line couldn't read it

Try this
<?xml version="1.0" encoding="UTF-8"?>
<Effect ObjectRecordID="286">
<Instances/>
<Lights/>
<Models>
[Tab]<Item href="Attack00.(ModelInstance).xdb#xpointer(/ModelInstance)"/>
</Models>
<WindAffected>false</WindAffected>
<WindPower>1</WindPower>
<Duration>2.5</Duration>
</Effect>



Hum no
My tabs are correct, and you must know that tabulations are ignore by codes
I can even write

<
M
o
d
e
l
s/>

it would be the smae than <Models/>

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 02, 2008 01:54 PM
Edited by DarkCrystal at 13:58, 02 Nov 2008.

Well, I don't see any other mistakes. maybe they are in other documents.
Wait, did you exactly put all of this documents in one directory?

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted November 02, 2008 01:57 PM
Edited by Asheera at 13:59, 02 Nov 2008.

Maybe the "Attack00.(Effect).xdb" file doesn't exist (in the proper (same) directory), or is a wrong effect?
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drh3ll
drh3ll


Hired Hero
posted November 02, 2008 02:20 PM

I take slot 411

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 02, 2008 02:46 PM

Yes they're in the same folder. Yes the name is well scripted.


PS : I've recorded some new sounds for my creature, it sounds good
____________
NCFBank,
the complete and homogen NCF
library.

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 02, 2008 04:37 PM

Hey TSoD, give me your mod and I will try to fix that.

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 02, 2008 04:41 PM

Ok i 'm going to send you an HC message.

Look, does he look good ? :s



I like it like this, simple. I added some details on his robe, with umber for we believe that it is a little above it, not on it. I changed the holes too. And the colors (to violet-blue)

there is his future abilities :
Fly. Six headed attack. No Ennemy Retaliation. Blinding Attack (imagine, if he attack all around him...).
OK ?
____________
NCFBank,
the complete and homogen NCF
library.

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 02, 2008 04:50 PM
Edited by DarkCrystal at 16:52, 02 Nov 2008.

Quote:
Six headed attack. No Ennemy Retaliation. Blinding Attack


That makes sense

Texture is good

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