Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Other Games Exist Too > Thread: Warcraft IV = Will it come?
Thread: Warcraft IV = Will it come? This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV
kipshasz
kipshasz


Undefeatable Hero
Elvin's Darkside
posted June 20, 2009 08:33 AM

Quote:
What does that has to do with Kipshasz?

because I like to have a beer or two every now and then. Oh and a glass of scotch at dinner.
Cold hut... That made me LMAO. I admit that I live in a house built in soviet era, but it's much better than those modern cardboard boxes. Each heating season I save about 400 euros.
You think you're so cool that you live in a 'modern' country, but you're not. You're just a spoiled 13 yo with no respect for anyone. Maybe it has to do with your age. Maybe not.
Bah whatever, arguing with you is like discussing politics with my cat. But atleast the little critter listens.
@Dagoth: people still live in the Chernobyl region you know
____________
"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted June 20, 2009 12:46 PM

Kipshaz...
That's  a bit sad... I thought fallout ingers for extremely long periods of time, so... Yeah, that's sad.
____________
If you have any more questions, go to Dagoth Cares.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
del_diablo
del_diablo


Legendary Hero
Manifest
posted June 20, 2009 01:26 PM
Edited by del_diablo at 13:28, 20 Jun 2009.

Quote:
The worse country in the world to live in must be Iraq or something like that. Desert, desert, desert, fanaticsm, fanaticm, fanatiscm, US forces, US forces, US occupation, crazy leaders, crazy leaders, crazy leaders, poor people, poor people, poor people and basically a demolished country.


Well said

Quote:
Kipshaz...
That's  a bit sad... I thought fallout ingers for extremely long periods of time, so... Yeah, that's sad.


You DO know that Chernobyl is extremely green right? And thats not the color of radiation, its the wild life.
____________



 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted June 20, 2009 03:43 PM

Oh, nuts...

yay! Ignorance!
____________
If you have any more questions, go to Dagoth Cares.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
xerdux
xerdux


Bad-mannered
Famous Hero
posted July 07, 2009 08:29 AM

My idea for the Alliance in Warcraft 4.

The Alliance
The Alliance one of the two major political factions of Azeroth, the other beign the Horde. The modern Alliance is banded up together by Humans, Dwarves, Gnomes and Draenei.

Strengths: Good upgraded rescourse gathering, fortified buildings, advanced technology, effective spellcasters, cooperative building, peasant militia and excellent towers.

After Sargeras downfall, the Night Elves felt that they had served their part and they officialy left the Alliance along with their allies.
But even without the Night Elves, the Alliance remains of the four superpowers in Azeroth.

The Peasants are the ones that gather Gold and Lumber. They also build the fortresses for the Alliance. But due to recent technology, the gnomish Super Rigs have replaced them in many duties.

The Alliance infantry contains mostly of humans. The Footmen stand in the frontline and the dwarven Riflemen close behind them.
Knights are the main assault force and they have Paladins to support the infantry groups.

The Alliance is the most technological advanced faction in Azeroth at the moment. Their Factories are operated by the Tinkers.
The gnomish Spider Tanks are excellent for destroying air units and large clusters of infantry. The Siege Engine demolishes walls, towers and buildings and the gnomish Biplanes can release radioactive bombs to quickly decapacite large groups of enemy units.

The Alliance has benefitted a lot from their most recent allies, the Draenei. The Draenei has now replaced the High Elves as healers and spellcasters.
Draenei Anchorites heal and bless allies while the draenei Arcanists provide excellent utility.
A Draenei creation called the Pylon wards of magical attacks but empowers the Alliance own spells.

The best Alliance units are still the traditional and proffessional Gryphon Riders. Its mostly due their Stormhammers which breaks through and ignores enemy defenses, making them very effective against heavly armored foes.

The Commanders of the Alliance are the Draenei Exarch, an elite paladin and champion of the Light. The human Archmage which deals great ranged damage and offers amazing utility. The dwarven Officier stands supreme in the frontlines and lastly the human Rangers have been revived.

The Alliance buildings have proved to be very effective. The buildings are very durable and strong. The Town Hall is the heart of the Alliance fortresses. It provides some economic upgrades aswell as the recruitment of Peasants. Scout Towers allows the Alliance to watch over great distances and through research detect hidden enemies. The Barracks recruit the basic units of the Alliance. The Forge improves the Alliance soldiers. The Lumber Mill and Gold Mine are both used for rescourses.
The Altar of Kings can recall fallen heroes and the Farms provide food for the troops.

Later many Town Halls get upgraded either for war or for economy. The war upgrade is called a Castle. A castle gains the Alliance acess to the Launch Bay and Scientific Core. The economic upgrade is the City Hall which increases food limit and allows the Alliance to construct Marketplaces and build Super Rigs.
The Scout Tower can be upgraded to the Ballista or dwarven Mortar Tower. The Observatories are used by the Draenei. The Factory constructs the technological units of the Alliance. The Scientific Core improves special upgrades, the Garage upgrades for the Factory units and the Marketplace allows you to trade and exchange rescourses.

The most advanced Alliance bases gains access to the Launch Bay which constructs Nukes. The Gryphon Aviary can also be constructed at this level.

Tier 1 Tech: Town Hall, Scout Tower, Barracks, Forge, Lumber Mill, Altar of Kings, Farm

Tier 2 Tech: Castle or City Hall, Ballista or Mortar Tower, Observatory, Factory, Scientific Core, Marketplace, Masonry, Chapel, Garage, Stone Wall

Tier 3 Tech: Gryphon Aviary, Launcher Bay

Tier 1 Tech: Footman, Rifleman, Peasant

Tier 2 Tech: Knight, Anchorite, Arcanist, Tinker, Spider Tank, Gnomish Biplane, Super Rig

Tier 3 Tech: Siege Engine, Crystal Pylon, Gryphon Rider, Paladin


Town Hall
The Town hall is the heart of the Alliance settlements.
Peasant (Human male): Constructs buildings and harvest rescourses.

Call to Arms: Calls in all Peasants and transforms them to Militia for 45 seconds.

Castle
Upgrade of the Town Hall. Required for many Tier 2 buildings and Gryphon Aviary.
Call to War: Peasants stay as Militia longer and increases health and damage.

City Hall
Economic upgrade of the Town Hall. Required for many Tier 2 buildings and Gryphon Aviary.
Super Rig (Gnome Male driver): Harvests much better then Peasants and fights well.

Farm: Increases Food limit.

Scout Tower: A far viewing Scout Tower. Can be upgraded to Ballista Tower when a lumber mill is built and Mortar Tower when a Forge and Factory is built. Towers can be upgraded to detect invisible enemies through the Scientific Core.

Ballista Tower: Upgrade of the Scout Tower. Can attack all enemies. The Arcanite Bolts upgrade from the Forge allows it to pierce through enemy lines and do increased damage against siege vehicles. Requiers Lumber Mill.

Mortar Tower: Upgrade of the Scout Tower. Can only attack ground enemies. Does splash damage to enemies. The Heated Oil upgrade from the Garage allows it to drop warm tar to damage enemies under it. The enemies are also slowed by the tar. Requirers Factory.

Barracks: Trains several units aswell as some upgrades.
Footman (Human Male): Basic melee unit. Defensive Stance upgrade. Defensive Stance reduces range damage taken and movement speed.

Rifleman (Dwarf Male): Basic ranged unit. Clockwork Rifles and Explosive Bullets upgrades. Clockwork Rifles increases range and Explosive Bullets adds a small AoE effect. Forge required.

Knight (Human Male): Excellent and agile melee unit. Cavalier Charge upgrade. Cavalier Charge lets the Knight ride over enemies. Unlocks after a City Hall or Castle has been built.

Paladin (Human Male): Elite melee unit. Has various support abilities such as the auto-cast ability "Crusader Strike", making the Paladin deal additional magical holy damage when he strikes at the cost of some mana. Hand of Protection upgrade from Chapel. Requirers Chapel. BoProt makes an unit immune to damage for a short amount of time.

Forge: A building which improves the the damage done, health points and defense for all non-mechanical units. Upgrades change the appearance of soldiers. Mithril (Gray) -> Truesilver (Silver) -> Thorium (White).

Lumber Mill: Takes in Lumber. The Lumber Mills also have some upgrades. Spikes & Hammers decreases build time and Saws & Fire amount of Lumber collected.

Altar of Kings: Revives and summons heroes.
The Exarch (Draenei Male): Melee support.
Gift of the Light: Heals an allied unit directly.
Divine Shield: Becomes immune to damage for 10/20/30 seconds.
Martyr: Directs all nearby enemies to attack the Exarch.
Naaru: Summons a Naaru to attack surroanding enemies. The Naaru will also ressurect the fallen. Lasts two minutes. Immune to damage.

The Captain (Dwarf Male): Melee damage dealer.
Thunderclap: Causes AoE damage and slows enemies for 10/20/30%.
Bash: 10/20/30% chance to stun a target for 2 seconds when attacking.
Retailation (Passive): Returns damage to all surroanding attacking enemies.
Avatar: Greatly deals more damage and gains more health, armor and spell resistance for two minutes.

The Archmage (Human Female): Ranged spellcaster.
Blizzard: Causes AoE damage and freezes buildings, making them inactive.
Teleport: Teleports the Archmage and some troops to a friendly or allied building.
Phoenix: Summons a Phoenix servant that is immune to fire and deals fire splash damage. Lasts 20/40/60 seconds.
Meta Split: Splits into a Frost, Fire and Arcane version. Frost version has Blizzard and Frost Nova (AoE freeze). Arcane version has Blink (teleports enemies) and Brilliance Aura (restores mana). Fire version has Phoenix and Pyroblast (heavy fire splash damage).

The Ranger (Human Female): Ranged damage dealer.
Owl Scout: Summons a Owl Scout which also detects invisible units. Lasts 20/40/60 seconds.
Multi-Shot: Shoots 2/3/4 enemy units for heavy damage at the same time.
Camoflague: Turns Invisible and moves at 10/20/30% greater speed. Damage breaks the effect.
Volley: Causes heavy AoE damage. Effective against units.

Observatory: Trains spellcasters and support troops.
Anchorite (Draenei Male): Healer. Has the ability to Heal allies. Can be upgraded with Mass Dispell and Inner Fire. Inner Fire increases armor and damage dealt.

Arcanist (Draenei Female): Spellcaster. Has the ability to Slow enemies. Can be upgraded to Polymorph and turn herself and allies invisible.

Crystal Pylon: Support unit. Unable to attack. Immune to magic. Reduces spell damage done to nearby allies by 10%. Can be upgraded with Restore/Replentish which regenrates health/mana to nearby allies. Can also be upgraded with Force Barrier which blocks enemies.
Requirers Castle or City Hall and Observatory.

Factory: Constructs mechanical units.
Tinker (Gnome Female): Mobile unit that is effective against buildings and mechanical vehicles. Has the Jet Pack ability which allows her to jump over heights and buildings etc. Can be upgraded with the Burning Tar ability which reduces enemies movement speed and makes them take damage. Can also be upgraded with the Sabotage ability which makes a building or a mechanical unit inactive for some time.
Burning Tar and Sabotage is researched in the Garage.

Spider Tank (Gnome Female): Stealthy unit that is effective against air units and large clusters of infantry. Has Cloak which allows it to move stealthed. Can be upgraded with Anti-Air Rocket which does heavy damage against air units. Can also be upgraded with Plasma Burst which does large cone damage to ground units.
Anti-Air Rocket and Plasma Burst is researched in the Garage.

Gnomish Biplane (Gnome Male): Stealthy anti-ground unit. Has Cloak like the Spider Tank. Can be upgraded with the ability to attack flyers. Can be upgrade with Radioactive Fallout which releases a bomb that deals heavy damage to biological units across an expansive area.
Anti-Air Turrets is researched in the Garage and Radioactive Fallout in the Scientific Core.

Siege Engine (Dwarf Male & Female Couple): Heavy vehicle that is powerful against buildings. Steam Rush causes it to charge through enemies and cause increased damage by the Ram if the effect is active. Can be upgraded with Interactive Cannon, which adds a secondary cannon that can be controlled by the player. Can also be upgraded with Siege Mode, which increases range greatly and allows it to shoot at range with siege damage.
Interactive Cannon is researched at the Garage and Siege Mode at the Scientific Core.

Gryphon Aviary: Allows you buy Gryphon Riders and their upgrades.
Gryphon Rider: Powerful aerial unit that is effective against heavily defended units. Can be upgraded with Stormhammer to strike an additional enemy with Lightning. Can also be upgraded with Storm Bolt. A powerful attack which ignores armor with a short cooldown.

Chapel: The Chapel is required for Paladins aswell as their upgrade Hand of Protection.

Scientific Core: The Scientific Core adds several upgrades and unlocks the Launch Bay. Its unique to those with a Castle.

Garage: Adds several upgrades to the Factory units aswell as Heated Oil for Mortar Towers.

Masonry: Unlocks Stone Walls and adds several upgrades to the town. Requiers a City Hall.

Launch Bay: Allows the player to create a powerful but very expensive and vurnuble Nuke. Only one Launch Bay can be constructed. Requiers a Castle.

Quick Unit List
Footman: Defensive Stance
Rifleman: Clockwork Rifles, Explosive Bullets
Knight: Cavalier Charge
Paladin: Crusader Strike, Hand of Protection

Anchorite: Heal, Mass Dispell, Inner Fire
Arcanist: Slow, Polymorph, Invisibility
Crystal Pylon: Magic Immunity, Magic Resistance, Restore/Replentish, Forcer Barrier

Tinker: Jet Pack, Burning Tar, Sabotage
Spider Tank: Cloak, Anti-Air Missile, Plasma Burst
Gnomish Biplane: Cloak, Anti-Air Turrets, Radioactive Fallout
Siege Engine: Steam Rush, Interactive Cannon, Siege Mode

Gryphon Aviary: Stormhammer, Storm Bolt


That was all for the Alliance.
What do you think? I stayed up the whole night for this lol
Next time I will do the Forsaken. They are so cool.

But before that I will add quotes for all the Alliance units. I just love the Gnome units. The Super Rig, Tinker, Biplane and Spider Tank all have gnomes in it. And the Siege Engine drivers are a married Dwarf couple

/// Copied from another forum where I also post.
Anyway, like Starcraft 2 each race has its own campaign.

Warcraft IV: Legacy of Humanity
is the first part of the series. 10 years has past since Sargeras downfall and WoW. The Forsaken has pretty much captured all of Northrend and converted many of the Scourge forces into Forsaken. They are the biggest bad guys and girls there are and the most powerful race. Sylvanas knows that the other races are growing suspicious on the Forsaken and she knows that she will have to strike before the Alliance, the Horde and the Night Elves band up against her. Sylvanas isnt featured in the first game as she is on a secret mission in Northrend. Instead, the death knight Darion Mograine is the Forsakens leader here.

There has been a revelation amongst the Orcs. Garrosh Hellscream has splitted the Horde. Now, the majority of the Horde follows under Garrosh banner and Garrosh wants to slaugther the humans like the swines they are. He is already in conflict with the Night Elves.

The Night Elves left the Alliance but are still friendly against them. Already, the Night Elves are in conflict with the Orcs again.

The Humans have had the most changes in recent times. Varian Wrynn is getting into his 50s and he is slowly passing on the crown to his son, Anduin Wrynn. Anduin Wrynn is now an adult and the first human Ranger for a whole generation.
Though Varian still does not like the Horde, Anduin is more open minded about them.
Since the Scourge in Lordaeron was eliminated, the continent is flourishing. A second Alliance of Lordaeron is growing led by Caila Menethil and Aliden Penelope.
The Forsaken has shown to be hostile against this new Alliance and does not wish it to be successful.

Both in Stormwind and Stromgarde there has been discussions about chasing the Forsaken away from Lordaeron. Not only because they are becoming a larger threat each day, but also because Lordaeron is the Legacy of Humanity. Lordaeron belongs to Humans, Dwarves and High Elves. Not Zombies and stitched corpses.

The opening cinematic of the game is something like this:

In Stormwind, the Death Knight Thassarian is living happily with his sister. The Scourge is no more and he is free from the iron chains of the Lich King.
But one night he dreams of a dark elven-looking lady walking along the Icecrown Glaciar. Suddenly, she looks down upon the ice and sees something trapped within it. She shatters the ice and picks up some kind of artifact that you dont get to see.
Thassarian wakes up and feels that the psychic connection that once had existed between the Damned and the Lich King has renewed itself.

Thassarian reports to Varian during a meeting where they talk about Lordaerons future and the Forsaken. Varian listens to what Thassarian has to say. That Sylvanas has reached such power, that her psychic abilities seem to be just as strong as the Lich Kings mental powers when he was active.
Varian orders the blood elf rogue Valeera Sanguinar, leader of the SI:17 (Stormwind Intelligence), to get Anduin. In the ending scene you see the ships from the Stormwind Harbor sailing north, to Lordaeron.

The Campaign is splitted in three parts. There will be around 30 missions.

The Ranger; focuses on Anduin Wrynn and his efforts to prove himself for his father and build up a resistance against the Forsaken in Lordaeron.

The Archmage; focuses on Jaina Proudmoore and the struggles of the Horde. This is more of a side story leading up to the first expansion - Might of the Horde.

The Exarch; focuses on Maldaar and the Alliance operations in Northrend where the Forsaken are getting more territory.

After completing atleast the Ranger and the Exarch you unlock...

The King; focuses on the final stages in the invasion of Lordaeron. You get to play as King Varian Wrynn himself.

I will also tell you how I imagine the human campaign to end.
During the final assault against the Undercity, Varian is hit by one of the Forsakens plague clouds.
The Alliance wins and the Forsaken flees accros the North Sea. However, in the last cinematic that celebrates the victory on the streets of Stromgarde Varian suddenly dies. His old age couldnt handle the Forsakens plague running through his body.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1148 seconds